In the latest release I counted at least 80 patches that improve wined3d in
several different ways, which is absolutely awesome! But I'm wondering where
this sudden interest in this specific part comes from (as well as all the sudden
translation improvements)... Did the inclusion of WineD3D in other open source
projects like VirtualBox suddenly spark some major interest in improving the D3D
implementation?
Keep doing a great job, everyone! I'm starting to really love Wine and
everyone working on it. :)