Hello! My OS is Mandriva 2008. I use to have wine 1.0. I upgrade it to 1.1.0.1 by just download it and installed it without uninstall 1.0. (Do not know if it matters) When I play my favorite game GUN it crash at the same point over and over again. The outputs when i start the game looks like several rows: fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub But when i crash it looks like: wine: Unhandled page fault on read access to 0x0000000e at address 0x7e741475 (thread 0009), starting debugger... Unhandled exception: page fault on read access to 0x0000000e in 32-bit code (0x7e741475). Register dump: CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b EIP:7e741475 ESP:0032f398 EBP:0014fa58 EFLAGS:00010206( - 00 - RIP1) EAX:00000000 EBX:7e74e750 ECX:7e645d70 EDX:0014fa80 ESI:00000006 EDI:7e74ef3c Stack dump: 0x0032f398: 7e74ef3c 1705de20 7e74e3e0 00000004 0x0032f3a8: 0381cb00 7e74e3e0 00000004 0381cb00 0x0032f3b8: 7e74e3e0 00000004 ffffffff 004dac31 0x0032f3c8: 0014fa58 00000006 014ecbe8 014b6eb0 0x0032f3d8: 45f157dc c246c2b1 c52a2a8f 0000000c 0x0032f3e8: 00000000 c230c6b3 c23dcc61 3c7a7f36 Backtrace: =>1 0x7e741475 IDirect3DDevice9Impl_SetVertexShader+0x55() in d3d9 (0x0014fa58) 2 0x0000226b (0x7e74e3e0) 3 0x7e732030 in d3d9 (+0x12030) (0x7e7365d0) 4 0x00000010 (0xb95cec83) 5 0x00000000 (0x00000000) 0x7e741475 IDirect3DDevice9Impl_SetVertexShader+0x55 in d3d9: movl 0x8(%esi),%eax Modules: Module Address Debug info Name (77 modules) PE 400000- 86fac4 Deferred gun PE 18000000-18068000 Deferred binkw32 ELF 7bf00000-7bf03000 Deferred <wine-loader> ELF 7d480000-7d48c000 Deferred libgcc_s.so.1 ELF 7d4bc000-7d4f5000 Deferred dinput<elf> \-PE 7d4c0000-7d4f5000 \ dinput ELF 7d4f5000-7d50e000 Deferred dinput8<elf> \-PE 7d500000-7d50e000 \ dinput8 ELF 7d5aa000-7df42000 Deferred libglcore.so.1 ELF 7df42000-7dfd8000 Deferred libgl.so.1 ELF 7e010000-7e025000 Deferred midimap<elf> \-PE 7e020000-7e025000 \ midimap ELF 7e025000-7e04d000 Deferred msacm32<elf> \-PE 7e030000-7e04d000 \ msacm32 ELF 7e04d000-7e065000 Deferred msacm32<elf> \-PE 7e050000-7e065000 \ msacm32 ELF 7e065000-7e145000 Deferred libasound.so.2 ELF 7e155000-7e18c000 Deferred winealsa<elf> \-PE 7e160000-7e18c000 \ winealsa ELF 7e18c000-7e196000 Deferred libxcursor.so.1 ELF 7e196000-7e19b000 Deferred libxfixes.so.3 ELF 7e19b000-7e19e000 Deferred libxcomposite.so.1 ELF 7e19e000-7e1a5000 Deferred libxrandr.so.2 ELF 7e1a5000-7e1ae000 Deferred libxrender.so.1 ELF 7e1ae000-7e1b1000 Deferred libxinerama.so.1 ELF 7e1b1000-7e1d2000 Deferred imm32<elf> \-PE 7e1c0000-7e1d2000 \ imm32 ELF 7e1d2000-7e1d8000 Deferred libxdmcp.so.6 ELF 7e1d8000-7e1db000 Deferred libxau.so.6 ELF 7e1db000-7e2de000 Deferred libx11.so.6 ELF 7e2de000-7e2ed000 Deferred libxext.so.6 ELF 7e2ed000-7e2f2000 Deferred libxxf86vm.so.1 ELF 7e2f2000-7e30b000 Deferred libice.so.6 ELF 7e30b000-7e313000 Deferred libsm.so.6 ELF 7e313000-7e3b2000 Deferred winex11<elf> \-PE 7e320000-7e3b2000 \ winex11 ELF 7e41d000-7e552000 Deferred libxml2.so.2 ELF 7e552000-7e581000 Deferred libfontconfig.so.1 ELF 7e581000-7e594000 Deferred libz.so.1 ELF 7e594000-7e60f000 Deferred libfreetype.so.6 ELF 7e60f000-7e71c000 Deferred wined3d<elf> \-PE 7e620000-7e71c000 \ wined3d ELF 7e71c000-7e750000 Export d3d9<elf> \-PE 7e720000-7e750000 \ d3d9 ELF 7e750000-7e77f000 Deferred ws2_32<elf> \-PE 7e760000-7e77f000 \ ws2_32 ELF 7e77f000-7e82f000 Deferred oleaut32<elf> \-PE 7e790000-7e82f000 \ oleaut32 ELF 7e82f000-7e842000 Deferred libresolv.so.2 ELF 7e84e000-7e850000 Deferred libnvidia-tls.so.1 ELF 7e852000-7e871000 Deferred iphlpapi<elf> \-PE 7e860000-7e871000 \ iphlpapi ELF 7e871000-7e8d8000 Deferred rpcrt4<elf> \-PE 7e880000-7e8d8000 \ rpcrt4 ELF 7e8d8000-7e98a000 Deferred ole32<elf> \-PE 7e8f0000-7e98a000 \ ole32 ELF 7e98a000-7ea34000 Deferred gdi32<elf> \-PE 7e9a0000-7ea34000 \ gdi32 ELF 7ea34000-7eb90000 Deferred user32<elf> \-PE 7ea50000-7eb90000 \ user32 ELF 7eb90000-7ec27000 Deferred winmm<elf> \-PE 7eba0000-7ec27000 \ winmm ELF 7ec27000-7ec74000 Deferred dsound<elf> \-PE 7ec30000-7ec74000 \ dsound ELF 7ec74000-7eccb000 Deferred advapi32<elf> \-PE 7ec80000-7eccb000 \ advapi32 ELF 7edee000-7ef2d000 Deferred kernel32<elf> \-PE 7ee10000-7ef2d000 \ kernel32 ELF 7ef2d000-7ef52000 Deferred libm.so.6 ELF 7ef52000-7f000000 Deferred ntdll<elf> \-PE 7ef60000-7f000000 \ ntdll ELF b7c53000-b7c5e000 Deferred libnss_files.so.2 ELF b7c60000-b7c64000 Deferred libdl.so.2 ELF b7c64000-b7da4000 Deferred libc.so.6 ELF b7da4000-b7dbb000 Deferred libpthread.so.0 ELF b7dcb000-b7f02000 Deferred libwine.so.1 ELF b7f03000-b7f1e000 Deferred ld-linux.so.2 Threads: process tid prio (all id:s are in hex) 00000008 (D) C:\Program Files\Activision\GUN\Gun.exe 00000020 2 0000001f 15 0000001e 0 00000009 0 <=0000000c 00000019 0 00000012 0 0000000e 0 0000000d 0 0000000f 00000015 0 00000014 0 00000011 0 00000010 0 00000016 0000001b 0 00000018 0 00000017 0 0000001c 0000001d 0 Backtrace: =>1 0x7e741475 IDirect3DDevice9Impl_SetVertexShader+0x55() in d3d9 (0x0014fa58) 2 0x0000226b (0x7e74e3e0) 3 0x7e732030 in d3d9 (+0x12030) (0x7e7365d0) 4 0x00000010 (0xb95cec83) 5 0x00000000 (0x00000000) [fredrik at linux_2 GUN]$ Does any one have any idea why this occur? Do I need to ask my girlfriend if I can borrow her computer with Vista? [Crying or Very sad] Best regards Fredrik
can you tell us what hardware you have.... Specifically what Graphics card and what version of the drivers.... Chris
Hello! Thanks for your reply! My hardware is: GeForce 8600 GT But I can not see how I find out what drivers it uses. I use Mandriva 2008 as OS. Perhaps I need to get back to you about the drivers. Best regards Fredrik
Hello all! I found out that the driversettings is as: Section "Device" Identifier "device1" VendorName "nVidia Corporation" BoardName "NVIDIA GeForce FX - GeForce 8800" Driver "nvidia" Option "DPMS" Option "RenderAccel" "false" Option "AddARGBGLXVisuals" EndSection I found it in file /etc/X11/xorg.conf Hope that some one could help me out after this or tell me that I must provide more info. Best regards Fredrik
fredand44 wrote:> But I can not see how I find out what drivers it uses.Code: glxinfo | grep version
Hello! Thanks for your reply. I guess must be the driver version? [root at linux_2 fredrik]# glxinfo | grep version server glx version string: 1.4 client glx version string: 1.4 GLX version: 1.3 OpenGL version string: 2.1.1 NVIDIA 100.14.19 [root at linux_2 fredrik]# Good or bad? Best regards Fredrik
fredand44 wrote:> OpenGL version string: 2.1.1 NVIDIA 100.14.19This is old driver version. Upgrade to 169 or 173.
Hello! I manged to update the driver to: NVIDIA-Linux-x86-173.14.05-pkg1 But when I start the game now, there is a short intro like a movie. This movie is cut in half: [url]http://eunvwq.blu.livefilestore.com/y1pudEXtJmykCNCzT9Z370AEVFFzYGtFD15j7SqhICtzW_KsLX-QFKJk4eX2e0MZ7RaCAXblWPyQKE/half.png[/url] The game starts as it should and after the intro the game is not cut in half. Does any one know why this occur during the intro? Is ther anything I can do to fix this? Best regards Fredrik
Hello! I also face a new problem. Before I installed the new driver my game Gun always crashed at a certain point in the game. But I could always reopen the saved file and let it crash again. But now, when the game is loaded, see image at: [url]http://eunvwq.blu.livefilestore.com/y1pDzc8lAc3daQPwQ0Xsin_OlKWONL83PLQKqWoxIHhxgZs40vtYG8M0iZ7hPXpFzFXjh0UVwG6VMw/load.gif[/url] I get this error and the game crash at once when I push ok, se below. Any ideas and comments are most welcome! /Fredrik wine: Unhandled page fault on read access to 0xdc78affa at address 0x7e639e12 (thread 0009), starting debugger... Unhandled exception: page fault on read access to 0xdc78affa in 32-bit code (0x7e639e12). Register dump: CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b EIP:7e639e12 ESP:0032f368 EBP:0014fa80 EFLAGS:00010286( - 00 -RISP1) EAX:00000000 EBX:7e70bc9c ECX:7e639d70 EDX:0014fa80 ESI:00000000 EDI:dc78affa Stack dump: 0x0032f368: 7ef850a2 000003e8 17054c50 7ef850a2 0x0032f378: 7ef849fd 7e643d80 7e742f3c 7e742750 0x0032f388: 7c0bc910 7e742f3c 0014fa58 7e735481 0x0032f398: 0014fa80 dc78affa 7e7423e0 00000004 0x0032f3a8: 03635180 7e7423e0 00000004 03635180 0x0032f3b8: 7e7423e0 00000004 014ef370 004dac31 Backtrace: =>1 0x7e639e12 in wined3d (+0x19e12) (0x0014fa80) 2 0x00000001 (0x7e707160) 3 0x7e643d00 in wined3d (+0x23d00) (0x7e641940) 4 0xe83c245c (0x894cec83) 5 0x00000000 (0x00000000) 0x7e639e12: movl 0x0(%edi),%eax Modules: Module Address Debug info Name (77 modules) PE 400000- 86fac4 Deferred gun PE 18000000-18068000 Deferred binkw32 ELF 7bf00000-7bf03000 Deferred <wine-loader> ELF 7d0a3000-7d0af000 Deferred libgcc_s.so.1 ELF 7d0e4000-7d11d000 Deferred dinput<elf> \-PE 7d0f0000-7d11d000 \ dinput ELF 7d11d000-7d136000 Deferred dinput8<elf> \-PE 7d120000-7d136000 \ dinput8 ELF 7d1e5000-7df25000 Deferred libglcore.so.1 ELF 7df25000-7dfca000 Deferred libgl.so.1 ELF 7e002000-7e017000 Deferred midimap<elf> \-PE 7e010000-7e017000 \ midimap ELF 7e017000-7e03f000 Deferred msacm32<elf> \-PE 7e020000-7e03f000 \ msacm32 ELF 7e03f000-7e057000 Deferred msacm32<elf> \-PE 7e040000-7e057000 \ msacm32 ELF 7e057000-7e137000 Deferred libasound.so.2 ELF 7e147000-7e17e000 Deferred winealsa<elf> \-PE 7e150000-7e17e000 \ winealsa ELF 7e17e000-7e188000 Deferred libxcursor.so.1 ELF 7e188000-7e18d000 Deferred libxfixes.so.3 ELF 7e18d000-7e190000 Deferred libxcomposite.so.1 ELF 7e190000-7e197000 Deferred libxrandr.so.2 ELF 7e197000-7e1a0000 Deferred libxrender.so.1 ELF 7e1a0000-7e1a3000 Deferred libxinerama.so.1 ELF 7e1a3000-7e1c4000 Deferred imm32<elf> \-PE 7e1b0000-7e1c4000 \ imm32 ELF 7e1c4000-7e2c7000 Deferred libx11.so.6 ELF 7e2c7000-7e2d6000 Deferred libxext.so.6 ELF 7e2d6000-7e2ef000 Deferred libice.so.6 ELF 7e2ef000-7e2f7000 Deferred libsm.so.6 ELF 7e303000-7e305000 Deferred libnvidia-tls.so.1 ELF 7e307000-7e3a6000 Deferred winex11<elf> \-PE 7e310000-7e3a6000 \ winex11 ELF 7e411000-7e546000 Deferred libxml2.so.2 ELF 7e546000-7e575000 Deferred libfontconfig.so.1 ELF 7e575000-7e588000 Deferred libz.so.1 ELF 7e588000-7e603000 Deferred libfreetype.so.6 ELF 7e603000-7e710000 Export wined3d<elf> \-PE 7e620000-7e710000 \ wined3d ELF 7e710000-7e744000 Deferred d3d9<elf> \-PE 7e720000-7e744000 \ d3d9 ELF 7e744000-7e773000 Deferred ws2_32<elf> \-PE 7e750000-7e773000 \ ws2_32 ELF 7e773000-7e823000 Deferred oleaut32<elf> \-PE 7e780000-7e823000 \ oleaut32 ELF 7e823000-7e836000 Deferred libresolv.so.2 ELF 7e837000-7e83d000 Deferred libxdmcp.so.6 ELF 7e83d000-7e840000 Deferred libxau.so.6 ELF 7e840000-7e845000 Deferred libxxf86vm.so.1 ELF 7e846000-7e865000 Deferred iphlpapi<elf> \-PE 7e850000-7e865000 \ iphlpapi ELF 7e865000-7e8cc000 Deferred rpcrt4<elf> \-PE 7e870000-7e8cc000 \ rpcrt4 ELF 7e8cc000-7e97e000 Deferred ole32<elf> \-PE 7e8e0000-7e97e000 \ ole32 ELF 7e97e000-7ea28000 Deferred gdi32<elf> \-PE 7e990000-7ea28000 \ gdi32 ELF 7ea28000-7eb84000 Deferred user32<elf> \-PE 7ea40000-7eb84000 \ user32 ELF 7eb84000-7ec1b000 Deferred winmm<elf> \-PE 7eb90000-7ec1b000 \ winmm ELF 7ec1b000-7ec68000 Deferred dsound<elf> \-PE 7ec20000-7ec68000 \ dsound ELF 7ec68000-7ecbf000 Deferred advapi32<elf> \-PE 7ec70000-7ecbf000 \ advapi32 ELF 7ede3000-7ef22000 Deferred kernel32<elf> \-PE 7ee00000-7ef22000 \ kernel32 ELF 7ef22000-7ef2d000 Deferred libnss_files.so.2 ELF 7ef2d000-7ef52000 Deferred libm.so.6 ELF 7ef52000-7f000000 Deferred ntdll<elf> \-PE 7ef60000-7f000000 \ ntdll ELF b7c92000-b7c96000 Deferred libdl.so.2 ELF b7c96000-b7dd6000 Deferred libc.so.6 ELF b7dd6000-b7ded000 Deferred libpthread.so.0 ELF b7dfd000-b7f34000 Deferred libwine.so.1 ELF b7f35000-b7f50000 Deferred ld-linux.so.2 Threads: process tid prio (all id:s are in hex) 00000008 (D) C:\Program Files\Activision\GUN\Gun.exe 00000020 2 0000001f 15 0000001e 0 00000009 0 <=0000000c 0000001a 0 00000012 0 0000000e 0 0000000d 0 0000000f 00000016 0 00000014 0 00000011 0 00000010 0 00000017 0000001b 0 00000019 0 00000018 0 0000001c 0000001d 0 Backtrace: =>1 0x7e639e12 in wined3d (+0x19e12) (0x0014fa80) 2 0x00000001 (0x7e707160) 3 0x7e643d00 in wined3d (+0x23d00) (0x7e641940) 4 0xe83c245c (0x894cec83) 5 0x00000000 (0x00000000) [fredrik at linux_2 GUN]$