removed/reinstalled wine and ran scfa. here is the error i get:
nick at Compy386:~$ cd /hive/games/scfa/bin
nick at Compy386:/hive/games/scfa/bin$ wine Forgedalliance.exe
preloader: Warning: failed to reserve range 00000000-00010000
preloader: Warning: failed to reserve range 00000000-00010000
preloader: Warning: failed to reserve range 00000000-00010000
preloader: Warning: failed to reserve range 00000000-00010000
preloader: Warning: failed to reserve range 00000000-00010000
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
err:ole:CoGetClassObject class {343e68e6-8f82-4a8d-a2da-6e9a944b378c} not
registered
err:ole:CoGetClassObject no class object {343e68e6-8f82-4a8d-a2da-6e9a944b378c}
could be created for context 0x1
err:ole:CoGetClassObject class {343e68e6-8f82-4a8d-a2da-6e9a944b378c} not
registered
err:ole:CoGetClassObject no class object {343e68e6-8f82-4a8d-a2da-6e9a944b378c}
could be created for context 0x1
err:ole:CoGetClassObject class {343e68e6-8f82-4a8d-a2da-6e9a944b378c} not
registered
err:ole:CoGetClassObject no class object {343e68e6-8f82-4a8d-a2da-6e9a944b378c}
could be created for context 0x1
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex
samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8)
> combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x655f1d0,0x00000000), stub!
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found
1024x768x32 @60! (XRandR)
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x1c6e58) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x1c6e58) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x1c6e58) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x1c6e58) : stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x1c6e58) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x1c6e58) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x1c6e58) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x1c6e58) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x1c6e58) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x1c6e58) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x1c6e58) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x1c6e58) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x1c6e58) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x1c6e58) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x1c6e58) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x1c6e58) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x1c6e58) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x1c6e58) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x1c6e58) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x1c6e58) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x1c6e58) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x1c6e58) : stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
nick at Compy386:/hive/games/scfa/bin$
It then goes to a 1024x768 black screen, i can hit Esc to get out of it. What is
causing this? I did notice a lot of d3d files in the winxp system32 folder. I
only moved the d3d9_36.dll over (because the error before this said to) should i
move all of the d3d_*.dll's over?