Pacific General (1997), a direct X 3 game, runs extremely slow on my modern hardware under Ubuntu 7.10 with either an NVIDIA 8800GT or ATI X800GTO. It obviously is not my system as the bottleneck. The entire game runs, however it is extremely slow when moving the mouse over any units, or when clicking on any units. This could be sound related, or MouseOver API related, or both. My sound works fine on any other game run through wine. Wine rev tested was 0.9.46 and 0.9.54, both ran just as slow.
Being 10 years old, it could run reasonably fast in a full virtual machine like VIrtualBox or vmware. Have you created an entry in the AppDB? -------------- next part -------------- A non-text attachment was scrubbed... Name: not available Type: application/pgp-signature Size: 189 bytes Desc: This is a digitally signed message part. Url : http://www.winehq.org/pipermail/wine-users/attachments/20080311/0ecedee4/attachment.pgp
ninjaplease2005 wrote:> The entire game runs, however it is extremely slow when moving the mouse over any units, or when clicking on any units.Some old games used really bad ways to draw cursor (mixing ddraw with gdi, redrawing entire screen). For Wine it's the worst thing possible - it has to do multiple round trips to X server and back for each draw operation. This is without going into details. There are not much you can do about this. If there is a way for the game to disable it's cursor and use standard system cursor - try it. If that does not work - you might have to wait for the Wine's own DIB engine which might (or might not) fix the problem.