Greetings fellow Wine users, ????????I saw a prior message in the archives from 'darckness cyrix12 at cox.net' mentioning a problem trying to run TF2. I'm running on the latest git, or wine-0.9.45-426-g71d70f0, and appear to be having a similar problem. I have a gzip of a log with WINEDEBUG=+tid,+seh,+loaddll,+d3d,+d3d_shader, +d3d9 [1], running Steam and attempting to launch TF2. When I run it, I end up with an unrendered fullscreen window (that is, a top-level window that hasn't been rendered on and stands as a frozen snapshot of my desktop prior to launch, including a clock : that no longer blinks). I have to give -9 to hl2.exe in order to stop it. ????????Card is an NVIDIA GeForce 7800 GT, running on Gentoo-provided nvidia-drivers v100.14.11. Towards the bottom of the log, you see: 0048:err:seh:setup_exception stack overflow 792 bytes in thread 0048 eip b7d67e53 esp 00240ce8 stack 0x241000-0x350000 000b:warn:seh:setup_exception exception outside of stack limits in thread 000b eip 7e8d531e esp 7ffcc1f8 stack 0x241000-0x350000 ????????PS: I'd post something about this to Bugzilla but it seems to be down due to database error at the moment. Thanks, Chase [1] http://www.chaseventers.org/wine-tf2-log.log.gz 114,849 octets packed 12,069,625 octets unpacked