Tony Pursell wrote:> On 17 Jun 2006 at 15:25, Philipp Klaus Krause wrote: > > >>Even though wine versions get released often and the weekly >>newsletters seem to report progress I get the impression that wine is >>not really improving. Of course it happens that some applications work >>with newer wine versions which didn't work with older ones, but at the >>same time old applications stop working. Is it only me that gets the >>impression that wine only changes over time, but doesn't improve? >> > > > I get the same impression, but I have to realise that I have my own > agenda - i.e I want to get a few Windows apps working reliably in Wine > on a long term basis so I can migrate to Linux completely. My 'killer' > apps are MS Money 2004 (which currently is broken) and a UK tax > calculation package (which I have only just started to look at under > Wine). > > However, I get the impression that games get a lot more attention and > excite the devlopers more than my boring business apps. I can't > complain. Except for the contributions of Codeweavers, all the > developers are volunteers and we cannot (must not) make them feel > obliged to sort out our specific problems. > > TonyIt is the stated philosophy of the wine team that the goal of wine is accuracy, not to run more apps. So, eventually wine will run 100% accurate and exactly 0 apps. :)
Michael Sgier <sgier@nospam.ch> wrote:> Development is slow....I had tomb raider 3 running aobut 5 years ago and > now it doesnt even work any more. > Photoshop or dreamweaver the same...but those are apps that really > should be working! We dont need any opengl games as these could be > easily ported to native. > You should definitely focus on getting the most important apps > running...after a decade..if not today then when?What is your definition of important and unimportant apps, and why should the wine developers care? Daniel
Tony Pursell wrote:> On 17 Jun 2006 at 15:25, Philipp Klaus Krause wrote: > >> Even though wine versions get released often and the weekly >> newsletters seem to report progress I get the impression that wine is >> not really improving. Of course it happens that some applications work >> with newer wine versions which didn't work with older ones, but at the >> same time old applications stop working. Is it only me that gets the >> impression that wine only changes over time, but doesn't improve? >>File a bug report. If you know the wine version that broke your app or use binary packages to find out regression testing can be quite quick.> > I get the same impression, but I have to realise that I have my own > agenda - i.e I want to get a few Windows apps working reliably in Wine > on a long term basis so I can migrate to Linux completely. My 'killer' > apps are MS Money 2004 (which currently is broken) and a UK tax > calculation package (which I have only just started to look at under > Wine). > > However, I get the impression that games get a lot more attention and > excite the devlopers more than my boring business apps. I can't > complain. Except for the contributions of Codeweavers, all the > developers are volunteers and we cannot (must not) make them feel > obliged to sort out our specific problems. > > Tony >If there isn't a bug report for your app then file one. Bugzilla is there for a reason. BTW I've got the impression that games get less attention but maybe I'm wrong.
Development is slow....I had tomb raider 3 running aobut 5 years ago and now it doesnt even work any more. Photoshop or dreamweaver the same...but those are apps that really should be working! We dont need any opengl games as these could be easily ported to native. You should definitely focus on getting the most important apps running...after a decade..if not today then when? -- Linuxgames: http://shop.sgier.com
Possibly Parallel Threads
- steam vs wine alike flightgear vs flight pro sim?
- Tomb Raider 3 cd-rom
- Tomb Raider 2 -> CreateDevice Error
- [Bug 95190] New: Tomb Raider with PostProcessing enable and Depth of Field set to Ultra has white stuff in the foreground
- [Mesa-dev] [RFC 0/9] Add precise/invariant semantics to TGSI