André Heßling
2005-Apr-15 14:28 UTC
[Wine]Call of Duty doesn't run properly + sound problems
Hello! I installed wine (latest) and wanted to run Call of Duty. But whenever I want to start it (it doesn't matter if it is Call of Duty SP or MP or United Offensive SP/MP), I receive the following error: fglX11AllocateManagedSurface: __FGLTexMgrAllocMem failed!! The screen is black at that moment and I have to kill wine by console or from ssh. My kernel also complains about something: [fglrx:firegl_free_bufs] *ERROR* unknown memory buffer handle 0xffffffea The strange thing is: When Call of Duty crashes, it wants to run a safe mode the next start. So I chose this safe mode and Call of Duty starts with a very low resolution. Now I can change the options to what they were before the crash and play quite fine. So right at the moment I have to make Call of Duty crash and then start it again in safe mode. My Xorg-version is 6.8.2. I am using latest ATI's proprietary driver. I don't really know if this problem is wine related, but I also have ut2004 installed which runs natively under Linux and I don't have any problem with it. Another problem is the fact that I don't have proper sound with Call of Duty. I am using winealsa as sound driver, but the sound lags nearly 1 sec and sounds very bad. wineoss isn't even working (complaining about no access to hardware). I should activate Sound emulation in config, but then it is even worse than it is with alsa. Thanks in advance! -- Regards, Andr?