First, it's nice to have finally found winecfg (replaced winesetup?), which only occurred to me as I watched the word come up as I was compiling. I can't seem to make it set a virtual desktop, though. [BTW, winecfg makes it nice and obvious that is doesn't actually configure your WINE installation... only just noticed] SimCity 4 Deluxe did the usual... started, completely mangled the city listings (Most of the region view was blank grass), and then silently died when I tried to load a city or start a new one. Autocad 2000 started and works, but is intolerably slow. The only problem is that some text does not render if it isn't just the block-characters you see from long range. This error came up repeatedly and I think it's to blame: fixme:font:ExtTextOutW called on an open path I just tried to play Outpost 2 from CD... WTF: [erik-k@erik cdrom]$ wine autoplay Warning: could not find DOS drive for current working directory '/mnt/cdrom', starting in the Windows directory. wine: cannot find 'autoplay' Since when can WINE not use a *CD drive*? Even when I tried copying the whole CD to the HDD, the program will still seek the CD and still won't run. I repeat: WTF? Trying to run MechCommander... Bzzzt! Can't see the damn CD drive. At this point, I'm giving up on my CD games... What is wrong with WINE ++ CDROM?
On Mon, 2004-08-16 at 16:52, The MCP wrote:> Autocad 2000 started and works, but is intolerably slow. The only > problem is that some text does not render if it isn't just the > block-characters you see from long range. This error came up repeatedly > and I think it's to blame: > fixme:font:ExtTextOutW called on an open pathHow often is "repeatedly"? I found that when trying to run one game (HoI), I was getting around 5 error messages per second, and it was the volume of error logging that was causing the performance problem. Running wine with: wine {appname} >/dev/null 2>&1 caused the performance issues to go away, just by supressing the excessing generation of error messages. Regards, Simon
> Warning: could not find DOS drive for current working directory > '/mnt/cdrom', starting in the Windows directory.Create a link called d: in your $HOME/.wine/dosdevices directory and point it to /mnt/cdrom Ivan.
I tried it and I'm still getting the "running a second game server causes a lockup problem". The last version that did not have this problem was 20031212. I was running that version for a very long time and happily running 3 or four game servers at the same time with out a problem. My linux machine harddrive crashed hard the other day and I lost the old version of the rpm. And unfortunately 20031212 has scolled off sourceforge. Anybody know where I can get a copy of the old version? I've run debugs on any new version after that, and as far as I can tell there is some infinate loop that it gets into when the second server runs. The game servers I was running was Descent 3.