Ok heres the deal..... Im not a gamer, this is the first game Ive bought in 4 years so please bear with me. Ive been playing RTCW MP2 Test since it came out , I loved it. Sooo...when it hit the shelves I bought it, now, heres the hook, I run only linux...but Im a completley impatient person so....I bought the windows version assuming I could run it under linux, I can, it rocks, all except one detail in the single player version (I mostly wanted the multi online) but its driving me nuts. I CANT GET THE FRIGGIN SOUND RIGHT on the single player version, its perfect on th e MP version (after some tweaking)But it sounds like a 78 rpm record at 33 rpm, ( Ive probably just dated myslef there with the fact I know what that sounds like) sllloooowww , lagggy, I fire and 5 seconds later a shot is heard. I am running a RedHat 7.2 box , 512 megs, GeoForce2 Twin head 32 megs ram, blah blah, blah, VIA chipset onboard sound, yes all modules are loaded, as I said It works perfect on the Multi Player Version. Wine is built using the CVS sources for TransGamings WineX on 11/22 I tried a couple of the HL sound hacks Ive seen, and unless Im doing it wrong (very possible) it dosent work, the MP only had to have wav only set to 1 to sound right. Now when I fire wine , I get 2 distinct differences between SP and MP, MP reads simply. fixme:system SystemParamaterInfA unimplemented action :97 (something screensaver suff runnning) fixme:system SystemParamaterInfA unimplemented action :97 (something screensaver suff runnning) Now when I run the SP (Single Player) I get that , plus the following error twice fixme:dsound:IDirectSoundImpl_SetCooperativeSoundLevel(0x40498b34,0010027,2):stub I have tried all the touching of the dsound stuff in wine as suggested in the HL wine docs, etc. I have tried the reversing of dsound native, blah blah. Anyway if anyone has a suggestion I would appreciate it. This rocks on Linux, at work I have a dev box, its is dual boot, and 100% identical to this one, RTCW actually runs better under Wine than on W2K. Another oddity is the Networking under wine seems MUCH better than the MP Test 2 native linux version. Chris Wertman
I hope you know that ID are making a linux client. But they will not release a linux only version, just release the binaries on their site. So goto ftp.idsoftware.com and look into /idstuff/wolf/linux to keep updated if they have released or not (or checkout www.linuxgames.com). /A On Mon, 2001-11-26 at 01:42, Chris Wertman wrote:> Ok heres the deal..... > > Im not a gamer, this is the first game Ive bought in 4 years so please > bear with me. > > Ive been playing RTCW MP2 Test since it came out , I loved it. > Sooo...when it hit the shelves I bought it, now, heres the hook, I run > only linux...but Im a completley impatient person so....I bought the > windows version assuming I could run it under linux, I can, it rocks, > all except one detail in the single player version (I mostly wanted > the multi online) but its driving me nuts. > > I CANT GET THE FRIGGIN SOUND RIGHT on the single player version, its > perfect on th e MP version (after some tweaking)But it sounds like a > 78 rpm record at 33 rpm, ( Ive probably just dated myslef there with > the fact I know what that sounds like) sllloooowww , lagggy, I fire > and 5 seconds later a shot is heard. > > I am running a RedHat 7.2 box , 512 megs, GeoForce2 Twin head 32 megs > ram, blah blah, blah, VIA chipset onboard sound, yes all modules are > loaded, as I said It works perfect on the Multi Player Version. > > Wine is built using the CVS sources for TransGamings WineX on 11/22 > > I tried a couple of the HL sound hacks Ive seen, and unless Im doing > it wrong (very possible) it dosent work, the MP only had to have wav > only set to 1 to sound right. > > Now when I fire wine , I get 2 distinct differences between SP and MP, > > MP reads simply. > fixme:system SystemParamaterInfA unimplemented action :97 (something > screensaver suff runnning) > fixme:system SystemParamaterInfA unimplemented action :97 (something > screensaver suff runnning) > > Now when I run the SP (Single Player) > I get that , plus the following error twice > fixme:dsound:IDirectSoundImpl_SetCooperativeSoundLevel(0x40498b34,0010027,2):stub > > I have tried all the touching of the dsound stuff in wine as suggested > in the HL wine docs, etc. > > I have tried the reversing of dsound native, blah blah. > > Anyway if anyone has a suggestion I would appreciate it. > > This rocks on Linux, at work I have a dev box, its is dual boot, and > 100% identical to this one, RTCW actually runs better under Wine than > on W2K. > > Another oddity is the Networking under wine seems MUCH better than the > MP Test 2 > native linux version. > > > > Chris Wertman > _______________________________________________ > wine-users mailing list > wine-users@winehq.com > http://www.winehq.com/mailman/listinfo/wine-users >
I was, but thank you, I cannot however seem to get a straight answer on when they will be avaiable, are they free to regustered users of the other (Win32) version, or is it a download buy ?. I also went this route,I said I was Linux Only , and I am , but I do plan to put up a Win32 box for my kids at home, So I figured I could buy one and run everywhere. As I do with wine and other apps on my dual boot here at work. Thanks again Chris Wertman alex <alex@bozoka.com> wrote in message news:<1006762514.25091.0.camel@alex.office.bozoka.com>...> I hope you know that ID are making a linux client. > But they will not release a linux only version, > just release the binaries on their site. > So goto ftp.idsoftware.com and look into /idstuff/wolf/linux > to keep updated if they have released or not (or checkout > www.linuxgames.com). > > /A > > On Mon, 2001-11-26 at 01:42, Chris Wertman wrote: > > Ok heres the deal..... > > > > Im not a gamer, this is the first game Ive bought in 4 years so please > > bear with me. > > > > Ive been playing RTCW MP2 Test since it came out , I loved it. > > Sooo...when it hit the shelves I bought it, now, heres the hook, I run > > only linux...but Im a completley impatient person so....I bought the > > windows version assuming I could run it under linux, I can, it rocks, > > all except one detail in the single player version (I mostly wanted > > the multi online) but its driving me nuts. > > > > I CANT GET THE FRIGGIN SOUND RIGHT on the single player version, its > > perfect on th e MP version (after some tweaking)But it sounds like a > > 78 rpm record at 33 rpm, ( Ive probably just dated myslef there with > > the fact I know what that sounds like) sllloooowww , lagggy, I fire > > and 5 seconds later a shot is heard. > > > > I am running a RedHat 7.2 box , 512 megs, GeoForce2 Twin head 32 megs > > ram, blah blah, blah, VIA chipset onboard sound, yes all modules are > > loaded, as I said It works perfect on the Multi Player Version. > > > > Wine is built using the CVS sources for TransGamings WineX on 11/22 > > > > I tried a couple of the HL sound hacks Ive seen, and unless Im doing > > it wrong (very possible) it dosent work, the MP only had to have wav > > only set to 1 to sound right. > > > > Now when I fire wine , I get 2 distinct differences between SP and MP, > > > > MP reads simply. > > fixme:system SystemParamaterInfA unimplemented action :97 (something > > screensaver suff runnning) > > fixme:system SystemParamaterInfA unimplemented action :97 (something > > screensaver suff runnning) > > > > Now when I run the SP (Single Player) > > I get that , plus the following error twice > > fixme:dsound:IDirectSoundImpl_SetCooperativeSoundLevel(0x40498b34,0010027,2):stub > > > > I have tried all the touching of the dsound stuff in wine as suggested > > in the HL wine docs, etc. > > > > I have tried the reversing of dsound native, blah blah. > > > > Anyway if anyone has a suggestion I would appreciate it. > > > > This rocks on Linux, at work I have a dev box, its is dual boot, and > > 100% identical to this one, RTCW actually runs better under Wine than > > on W2K. > > > > Another oddity is the Networking under wine seems MUCH better than the > > MP Test 2 > > native linux version. > > > > > > > > Chris Wertman > > _______________________________________________ > > wine-users mailing list > > wine-users@winehq.com > > http://www.winehq.com/mailman/listinfo/wine-users > >