Hey everyone, I've written an Ogg Vorbis plug-in for Adobe Premiere. You can see it here on GitHub: https://github.com/fnordware/AdobeOgg I just finished the first beta a few hours ago. You can download binary plug-ins from here: http://www.fnordware.com/downloads/Ogg_v0.5b1_mac.zip http://www.fnordware.com/downloads/Ogg_v0.5b1_win.zip If you don't have Premiere, you can always download the 30-trial. If you don't have Mac or Windows, then Adobe just doesn't love you.* ;) I am new to the world of Ogg Vorbis, and actually new to the world of audio programming in general. Previous to this I always dealt with pixels, not samples. But then I wrote a WebM plug-in recently which made me learn Vorbis, which lead me to FLAC, which led me here. Now I'm going to take a look at Theora. Since I'm a newbie, I'd appreciate it if you experts would take a look at what I wrote and spot any bugs or provide other feedback. For Vorbis, the only controls I provide are to let the user select the bitrate/quality of their output. Are there more options to expose? Finally, a plea for help. Writing this plug-in was incredibly easy because of how simple the libogg and libvorbis libraries are. Really, everything just worked (or appears to....I'm a newb, remember). So I figured I'd just throw FLAC support into the plug-in for good measure, but it turned out to be much harder. No offense, FLAC people! I got the Mac version working, but I tried for an hour or two to resolve my x64 linking problems on Windows to no avail. So I gave up and #ifdef'd out the FLAC support for Windows. In the spirit of open source, would any of you like to give me a hand so the Windows users (I hear there are a few of them) can have FLAC too? Brendan * Apologies for posting a virtually identical message to the FLAC list, but I have my reasons...