search for: adobeogg

Displaying 9 results from an estimated 9 matches for "adobeogg".

2013 Jul 01
2
FLAC plug-in for Adobe Premiere
Hey everyone, I've written a FLAC plug-ing for Adobe Premiere. It's actually part of the Ogg Vorbis plug-in I originally set out to write. You can see it here on GitHub: https://github.com/fnordware/AdobeOgg I just finished the first beta a few hours ago. You can download binary plug-ins from here: http://www.fnordware.com/downloads/Ogg_v0.5b1_mac.zip http://www.fnordware.com/downloads/Ogg_v0.5b1_win.zip If you don't have Premiere, you can always download the 30-trial. If you don't have...
2014 Jan 06
2
Meaning of mapping[]
Hey everyone, I've added Ogg Opus support to my Adobe Premiere plug-in here: http://github.com/fnordware/AdobeOgg Now I'll add Opus support to me WebM plug-in too. I've got this Opus stuff mostly figured out, but I have a few questions. Here's one: What do the numbers in mapping mean? I see that opus.h refers to the Vorbis channel mapping order, so does mapping in Opus take that order and re...
2013 Jul 01
0
FLAC plug-in for Adobe Premiere
Hey everyone, I've written a FLAC plug-ing for Adobe Premiere. It's actually part of the Ogg Vorbis plug-in I originally set out to write. You can see it here on GitHub: https://github.com/fnordware/AdobeOgg I just finished the first beta a few hours ago. You can download binary plug-ins from here: http://www.fnordware.com/downloads/Ogg_v0.5b1_mac.zip http://www.fnordware.com/downloads/Ogg_v0.5b1_win.zip If you don't have Premiere, you can always download the 30-day trial. If you don't h...
2014 Jan 07
2
Windows linking problems
...atch and importing the FLAC source right into my project and I get the same errors. If someone would be so kind as to take a look, I have a branch set up, ready to show you the problem (after you download the Premiere SDK). I've posted this as a GitHub issue here: http://github.com/fnordware/AdobeOgg/issues/4 Help me, Obi-Wan Kanobi! Brendan
2013 Jul 01
0
FLAC plug-in for Adobe Premiere
On 01-07-13 16:11, Brendan Bolles wrote: > Hey everyone, I've written a FLAC plug-ing for Adobe Premiere. It's actually part of the Ogg Vorbis plug-in I originally set out to write. You can see it here on GitHub: > > https://github.com/fnordware/AdobeOgg Hi Brendan, Nice work! I'm not an Adobe Premiere user, but for what I know it has quite a lot of users so I'm pretty sure this will gain the FLAC format quite a few more users. > The reason I wanted to post here is that I wasn't able to get FLAC working on Windows. The plug-in...
2013 Jul 01
0
Ogg Vorbis plug-in for Adobe Premiere
Hey everyone, I've written an Ogg Vorbis plug-in for Adobe Premiere. You can see it here on GitHub: https://github.com/fnordware/AdobeOgg I just finished the first beta a few hours ago. You can download binary plug-ins from here: http://www.fnordware.com/downloads/Ogg_v0.5b1_mac.zip http://www.fnordware.com/downloads/Ogg_v0.5b1_win.zip If you don't have Premiere, you can always download the 30-trial. If you don't have...
2013 Jul 01
0
Ogg Vorbis plug-in for Adobe Premiere
Hey everyone, I've written an Ogg Vorbis plug-in for Adobe Premiere. You can see it here on GitHub: https://github.com/fnordware/AdobeOgg I just finished the first beta a few hours ago. You can download binary plug-ins from here: http://www.fnordware.com/downloads/Ogg_v0.5b1_mac.zip http://www.fnordware.com/downloads/Ogg_v0.5b1_win.zip If you don't have Premiere, you can always download the 30-trial. If you don't have...
2014 Jan 06
0
Meaning of mapping[]
On 2014-01-06 10:24 AM, Brendan Bolles wrote: > http://github.com/fnordware/AdobeOgg Cool! > What do the numbers in mapping mean? These numbers tell you how to map the decoded opus channels to particular speakers. > For example, opus_multistream_surround_encoder_create() sends out mapping[] = {0, 4, 1, 2, 3, 5}. > For 6 channels the Vorbis order is front left, center,...
2014 Jan 07
1
Meaning of mapping[]
On 06/01/14 06:21 PM, Ralph Giles wrote: > It's written from the point of view of the decoder, so it seems > backwards if you're thinking about encoding. It may help to think of it > as opus_multistream_surround_encouder_create() returning what you have > to pass to the decoder to understand the stream configuration. Not only that, but it's designed so that the same signal