Hi, Sorry for joining the party late. Had a broken finger and was offline for a bunch of weeks (and a buif backlog afterwards ...).> This is to allow clients running within VMs to be able to communicate > with a compositor in the host. Clients will use the communication > protocol that the compositor supports, and virtio-gpu will assist with > making buffers available in both sides, and copying content as needed.Why not use virtio-vsock to run the wayland protocol? I don't like the idea to duplicate something with very simliar functionality in virtio-gpu.> It is expected that a service in the guest will act as a proxy, > interacting with virtio-gpu to support unmodified clients.If you have a guest proxy anyway using virtio-sock for the protocol stream and virtio-gpu for buffer sharing (and some day 3d rendering too) should work fine I think.> When the client notifies the compositor that it can read from that buffer, > the proxy should copy the contents from the SHM region to the virtio-gpu > resource and call DRM_VIRTGPU_TRANSFER_TO_HOST.What is the plan for the host side? I see basically two options. Either implement the host wayland proxy directly in qemu. Or implement it as separate process, which then needs some help from qemu to get access to the buffers. The later would allow qemu running independant from the desktop session. cheers, Gerd
On 1 February 2018 at 17:36, Gerd Hoffmann <kraxel at redhat.com> wrote:> Hi, > > Sorry for joining the party late. Had a broken finger and was > offline for a bunch of weeks (and a buif backlog afterwards ...).Hi, no problem, hope it's fine now.>> This is to allow clients running within VMs to be able to >> communicate with a compositor in the host. Clients will use the >> communication protocol that the compositor supports, and virtio-gpu >> will assist with making buffers available in both sides, and >> copying content as needed. > > Why not use virtio-vsock to run the wayland protocol? I don't like > the idea to duplicate something with very simliar functionality in > virtio-gpu.The reason for abandoning that approach was the type of objects that could be shared via virtio-vsock would be extremely limited. Besides that being potentially confusing to users, it would mean from the implementation side that either virtio-vsock would gain a dependency on the drm subsystem, or an appropriate abstraction for shareable buffers would need to be added for little gain. Another factor that was taken into account was that the complexity required for implementing passing protocol data around was very small when compared with the buffer sharing mechanism.>> It is expected that a service in the guest will act as a proxy, >> interacting with virtio-gpu to support unmodified clients. > > If you have a guest proxy anyway using virtio-sock for the protocol > stream and virtio-gpu for buffer sharing (and some day 3d rendering > too) should work fine I think.If I understand correctly your proposal, virtio-gpu would be used for creating buffers that could be shared across domains, but something equivalent to SCM_RIGHTS would still be needed in virtio-vsock? If so, that's what was planned initially, with the concern being that we would be adding a bunch of complexity to virtio-vsock that would be only used in this specific use case. Then we would also need to figure out how virtio-vsock would be able to work with buffers from virtio-gpu (either direct dependency or a new abstraction). If the mechanics of passing presentation data were very complex, I think this approach would have more merit. But as you can see from the code, it isn't that bad.>> When the client notifies the compositor that it can read from thatbuffer,>> the proxy should copy the contents from the SHM region to the >> virtio-gpu resource and call DRM_VIRTGPU_TRANSFER_TO_HOST. > > What is the plan for the host side? I see basically two options. > Either implement the host wayland proxy directly in qemu. Or > implement it as separate process, which then needs some help from > qemu to get access to the buffers. The later would allow qemu running > independant from the desktop session.Regarding synchronizing buffers, this will stop becoming needed in subsequent commits as all shared memory is allocated in the host and mapped to the guest via KVM_SET_USER_MEMORY_REGION. This is already the case for buffers passed from the compositor to the clients (see patch 2/2), and I'm working on the equivalent for buffers from the guest to the host (clients still have to create buffers with DRM_VIRTGPU_RESOURCE_CREATE but they will be only backend by host memory so no calls to DRM_VIRTGPU_TRANSFER_TO_HOST are needed). But in the case that we still need a proxy for some reason on the host side, I think it would be better to have it in the same process where virtio-gpu is implemented. In crosvm's case it would be in a process separate from the main VMM, as device processes are isolated from each other with minijail (see https://chromium.googlesource.com/chromiumos/platform/crosvm/ ). Regards, Tomeu
Hi,> > Why not use virtio-vsock to run the wayland protocol? I don't like > > the idea to duplicate something with very simliar functionality in > > virtio-gpu. > > The reason for abandoning that approach was the type of objects that > could be shared via virtio-vsock would be extremely limited. Besides > that being potentially confusing to users, it would mean from the > implementation side that either virtio-vsock would gain a dependency on > the drm subsystem, or an appropriate abstraction for shareable buffers > would need to be added for little gain.Well, no. The idea is that virtio-vsock and virtio-gpu are used largely as-is, without knowing about each other. The guest wayland proxy which does the buffer management talks to both devices.> > If you have a guest proxy anyway using virtio-sock for the protocol > > stream and virtio-gpu for buffer sharing (and some day 3d rendering > > too) should work fine I think. > > If I understand correctly your proposal, virtio-gpu would be used for > creating buffers that could be shared across domains, but something > equivalent to SCM_RIGHTS would still be needed in virtio-vsock?Yes, the proxy would send a reference to the buffer over virtio-vsock. I was more thinking about a struct specifying something like "ressource-id 42 on virtio-gpu-pci device in slot 1:23.0" instead of using SCM_RIGHTS.> If the mechanics of passing presentation data were very complex, I think > this approach would have more merit. But as you can see from the code, > it isn't that bad.Well, the devil is in the details. If you have multiple connections you don't want one being able to stall the others for example. There are reasons took quite a while to bring virtio-vsock to the state where it is today.> > What is the plan for the host side? I see basically two options. Either > > implement the host wayland proxy directly in qemu. Or > > implement it as separate process, which then needs some help from > > qemu to get access to the buffers. The later would allow qemu running > > independant from the desktop session. > > Regarding synchronizing buffers, this will stop becoming needed in > subsequent commits as all shared memory is allocated in the host and > mapped to the guest via KVM_SET_USER_MEMORY_REGION.--verbose please. The qemu patches linked from the cover letter not exactly helpful in understanding how all this is supposed to work.> This is already the case for buffers passed from the compositor to the > clients (see patch 2/2), and I'm working on the equivalent for buffers > from the guest to the host (clients still have to create buffers with > DRM_VIRTGPU_RESOURCE_CREATE but they will be only backend by host memory > so no calls to DRM_VIRTGPU_TRANSFER_TO_HOST are needed).Same here. --verbose please. cheers, Gerd
[Tomasz wants to comment, adding him to CC] On 2/5/18 9:19 AM, Tomeu Vizoso wrote:> On 1 February 2018 at 17:36, Gerd Hoffmann <kraxel at redhat.com> wrote: >> Hi, >> >> Sorry for joining the party late. Had a broken finger and was >> offline for a bunch of weeks (and a buif backlog afterwards ...). > > Hi, no problem, hope it's fine now. > >>> This is to allow clients running within VMs to be able to >>> communicate with a compositor in the host. Clients will use the >>> communication protocol that the compositor supports, and virtio-gpu >>> will assist with making buffers available in both sides, and >>> copying content as needed. >> >> Why not use virtio-vsock to run the wayland protocol? I don't like >> the idea to duplicate something with very simliar functionality in >> virtio-gpu. > > The reason for abandoning that approach was the type of objects that > could be shared via virtio-vsock would be extremely limited. Besides > that being potentially confusing to users, it would mean from the > implementation side that either virtio-vsock would gain a dependency on > the drm subsystem, or an appropriate abstraction for shareable buffers > would need to be added for little gain. > > Another factor that was taken into account was that the complexity > required for implementing passing protocol data around was very small > when compared with the buffer sharing mechanism. > >>> It is expected that a service in the guest will act as a proxy, >>> interacting with virtio-gpu to support unmodified clients. >> >> If you have a guest proxy anyway using virtio-sock for the protocol >> stream and virtio-gpu for buffer sharing (and some day 3d rendering >> too) should work fine I think. > > If I understand correctly your proposal, virtio-gpu would be used for > creating buffers that could be shared across domains, but something > equivalent to SCM_RIGHTS would still be needed in virtio-vsock? > > If so, that's what was planned initially, with the concern being that we > would be adding a bunch of complexity to virtio-vsock that would be only > used in this specific use case. Then we would also need to figure out > how virtio-vsock would be able to work with buffers from virtio-gpu > (either direct dependency or a new abstraction). > > If the mechanics of passing presentation data were very complex, I think > this approach would have more merit. But as you can see from the code, > it isn't that bad. > >>> When the client notifies the compositor that it can read from that > buffer, >>> the proxy should copy the contents from the SHM region to the >>> virtio-gpu resource and call DRM_VIRTGPU_TRANSFER_TO_HOST. >> >> What is the plan for the host side? I see basically two options. Either >> implement the host wayland proxy directly in qemu. Or >> implement it as separate process, which then needs some help from >> qemu to get access to the buffers. The later would allow qemu running >> independant from the desktop session. > > Regarding synchronizing buffers, this will stop becoming needed in > subsequent commits as all shared memory is allocated in the host and > mapped to the guest via KVM_SET_USER_MEMORY_REGION. > > This is already the case for buffers passed from the compositor to the > clients (see patch 2/2), and I'm working on the equivalent for buffers > from the guest to the host (clients still have to create buffers with > DRM_VIRTGPU_RESOURCE_CREATE but they will be only backend by host memory > so no calls to DRM_VIRTGPU_TRANSFER_TO_HOST are needed). > > But in the case that we still need a proxy for some reason on the host > side, I think it would be better to have it in the same process where > virtio-gpu is implemented. In crosvm's case it would be in a process > separate from the main VMM, as device processes are isolated from each > other with minijail (see > https://chromium.googlesource.com/chromiumos/platform/crosvm/ ). > > Regards, > > Tomeu >
Apparently Analagous Threads
- [PATCH v3 1/2] drm/virtio: Add window server support
- [PATCH v3 1/2] drm/virtio: Add window server support
- [PATCH v3 1/2] drm/virtio: Add window server support
- [PATCH v3 1/2] drm/virtio: Add window server support
- [PATCH v3 1/2] drm/virtio: Add window server support