Wang, Wei W
2017-Apr-26 11:03 UTC
[virtio-dev] Re: [PATCH v9 2/5] virtio-balloon: VIRTIO_BALLOON_F_BALLOON_CHUNKS
Hi Michael, could you please give some feedback? On Monday, April 17, 2017 11:35 AM, Wei Wang wrote:> On 04/15/2017 05:38 AM, Michael S. Tsirkin wrote: > > On Fri, Apr 14, 2017 at 04:37:52PM +0800, Wei Wang wrote: > >> On 04/14/2017 12:34 AM, Michael S. Tsirkin wrote: > >>> On Thu, Apr 13, 2017 at 05:35:05PM +0800, Wei Wang wrote: > >>> > >>> So we don't need the bitmap to talk to host, it is just a data > >>> structure we chose to maintain lists of pages, right? > >> Right. bitmap is the way to gather pages to chunk. > >> It's only needed in the balloon page case. > >> For the unused page case, we don't need it, since the free page > >> blocks are already chunks. > >> > >>> OK as far as it goes but you need much better isolation for it. > >>> Build a data structure with APIs such as _init, _cleanup, _add, > >>> _clear, _find_first, _find_next. > >>> Completely unrelated to pages, it just maintains bits. > >>> Then use it here. > >>> > >>> > >>>> static int oom_pages = OOM_VBALLOON_DEFAULT_PAGES; > >>>> module_param(oom_pages, int, S_IRUSR | S_IWUSR); > >>>> MODULE_PARM_DESC(oom_pages, "pages to free on OOM"); @@ -50,6 > >>>> +54,10 @@ MODULE_PARM_DESC(oom_pages, "pages to free on OOM"); > >>>> static struct vfsmount *balloon_mnt; > >>>> #endif > >>>> +/* Types of pages to chunk */ > >>>> +#define PAGE_CHUNK_TYPE_BALLOON 0 > >>>> + > >>> Doesn't look like you are ever adding more types in this patchset. > >>> Pls keep code simple, generalize it later. > >>> > >> "#define PAGE_CHUNK_TYPE_UNUSED 1" is added in another patch. > > I would say add the extra code there too. Or maybe we can avoid adding > > it altogether. > > I'm trying to have the two features( i.e. "balloon pages" and "unused pages") > decoupled while trying to use common functions to deal with the commonalities. > That's the reason to define the above macro. > Without the macro, we will need to have separate functions, for example, > instead of one "add_one_chunk()", we need to have > add_one_balloon_page_chunk() and add_one_unused_page_chunk(), and some > of the implementations will be kind of duplicate in the two functions. > Probably we can add it when the second feature comes to the code. > > > > >> Types of page to chunk are treated differently. Different types of > >> page chunks are sent to the host via different protocols. > >> > >> 1) PAGE_CHUNK_TYPE_BALLOON: Ballooned (i.e. inflated/deflated) pages > >> to chunk. For the ballooned type, it uses the basic chunk msg format: > >> > >> virtio_balloon_page_chunk_hdr + > >> virtio_balloon_page_chunk * MAX_PAGE_CHUNKS > >> > >> 2) PAGE_CHUNK_TYPE_UNUSED: unused pages to chunk. It uses this miscq > >> msg > >> format: > >> miscq_hdr + > >> virtio_balloon_page_chunk_hdr + > >> virtio_balloon_page_chunk * MAX_PAGE_CHUNKS > >> > >> The chunk msg is actually the payload of the miscq msg. > >> > >> > > So just combine the two message formats and then it'll all be easier? > > > > Yes, it'll be simple with only one msg format. But the problem I see here is that > miscq hdr is something necessary for the "unused page" > usage, but not needed by the "balloon page" usage. To be more precise, struct > virtio_balloon_miscq_hdr { > __le16 cmd; > __le16 flags; > }; > 'cmd' specifies the command from the miscq (I envision that miscq will be > further used to handle other possible miscellaneous requests either from the > host or to the host), so 'cmd' is necessary for the miscq. But the inflateq is > exclusively used for inflating pages, so adding a command to it would be > redundant and look a little bewildered there. > 'flags': We currently use bit 0 of flags to indicate the completion ofa command, > this is also useful in the "unused page" usage, and not needed by the "balloon > page" usage. > >>>> +#define MAX_PAGE_CHUNKS 4096 > >>> This is an order-4 allocation. I'd make it 4095 and then it's an > >>> order-3 one. > >> Sounds good, thanks. > >> I think it would be better to make it 4090. Leave some space for the > >> hdr as well. > > And miscq hdr. In fact just let compiler do the math - something like: > > (8 * PAGE_SIZE - sizeof(hdr)) / sizeof(chunk) > Agree, thanks. > > > > > I skimmed explanation of algorithms below but please make sure code > > speaks for itself and add comments inline to document it. > > Whenever you answered me inline this is where you want to try to make > > code clearer and add comments. > > > > Also, pls find ways to abstract the data structure so we don't need to > > deal with its internals all over the code. > > > > > > .... > > > >>>> { > >>>> struct scatterlist sg; > >>>> + struct virtio_balloon_page_chunk_hdr *hdr; > >>>> + void *buf; > >>>> unsigned int len; > >>>> - sg_init_one(&sg, vb->pfns, sizeof(vb->pfns[0]) * vb->num_pfns); > >>>> + switch (type) { > >>>> + case PAGE_CHUNK_TYPE_BALLOON: > >>>> + hdr = vb->balloon_page_chunk_hdr; > >>>> + len = 0; > >>>> + break; > >>>> + default: > >>>> + dev_warn(&vb->vdev->dev, "%s: chunk %d of unknown > pages\n", > >>>> + __func__, type); > >>>> + return; > >>>> + } > >>>> - /* We should always be able to add one buffer to an empty queue. */ > >>>> - virtqueue_add_outbuf(vq, &sg, 1, vb, GFP_KERNEL); > >>>> - virtqueue_kick(vq); > >>>> + buf = (void *)hdr - len; > >>> Moving back to before the header? How can this make sense? > >>> It works fine since len is 0, so just buf = hdr. > >>> > >> For the unused page chunk case, it follows its own protocol: > >> miscq_hdr + payload(chunk msg). > >> "buf = (void *)hdr - len" moves the buf pointer to the miscq_hdr, > >> to send the entire miscq msg. > > Well just pass the correct pointer in. > > > OK. The miscq msg is > { > miscq_hdr; > chunk_msg; > } > > We can probably change the code like this: > > #define CHUNK_TO_MISCQ_MSG(chunk) (chunk - sizeof(struct > virtio_balloon_miscq_hdr)) > > switch (type) { > case PAGE_CHUNK_TYPE_BALLOON: > msg_buf = vb->balloon_page_chunk_hdr; > msg_len = sizeof(struct virtio_balloon_page_chunk_hdr) + > nr_chunks * sizeof(struct virtio_balloon_page_chunk_entry); > break; > case PAGE_CHUNK_TYPE_UNUSED: > msg_buf = CHUNK_TO_MISCQ_MSG(vb->unused_page_chunk_hdr); > msg_len = sizeof(struct virtio_balloon_miscq_hdr) + sizeof(struct > virtio_balloon_page_chunk_hdr) + > nr_chunks * sizeof(struct virtio_balloon_page_chunk_entry); > break; > default: > dev_warn(&vb->vdev->dev, "%s: chunk %d of unknown pages\n", > __func__, type); > return; > } > > > > >> Please check the patch for implementing the unused page chunk, it > >> will be clear. If necessary, I can put "buf = (void *)hdr - len" from > >> that patch. > > Exactly. And all this pointer math is very messy. Please look for ways > > to clean it. It's generally easy to fill structures: > > > > struct foo *foo = kmalloc(..., sizeof(*foo) + n * sizeof(foo->a[0])); > > for (i = 0; i < n; ++i) > > foo->a[i] = b; > > > > this is the kind of code that's easy to understand and it's obvious > > there are no overflows and no info leaks here. > > > OK, will take your suggestion: > > struct virtio_balloon_page_chunk { > struct virtio_balloon_page_chunk_hdr hdr; > struct virtio_balloon_page_chunk_entry entries[]; }; > > > >>>> + len += sizeof(struct virtio_balloon_page_chunk_hdr); > >>>> + len += hdr->chunks * sizeof(struct virtio_balloon_page_chunk); > >>>> + sg_init_table(&sg, 1); > >>>> + sg_set_buf(&sg, buf, len); > >>>> + if (!virtqueue_add_outbuf(vq, &sg, 1, vb, GFP_KERNEL)) { > >>>> + virtqueue_kick(vq); > >>>> + if (busy_wait) > >>>> + while (!virtqueue_get_buf(vq, &len) && > >>>> + !virtqueue_is_broken(vq)) > >>>> + cpu_relax(); > >>>> + else > >>>> + wait_event(vb->acked, virtqueue_get_buf(vq, &len)); > >>>> + hdr->chunks = 0; > >>> Why zero it here after device used it? Better to zero before use. > >> hdr->chunks tells the host how many chunks are there in the payload. > >> After the device use it, it is ready to zero it. > > It's rather confusing. Try to pass # of chunks around in some other > > way. > > Not sure if this was explained clearly - we just let the chunk msg hdr indicates > the # of chunks in the payload. I think this should be a pretty normal usage, like > the network UDP hdr, which uses a length field to indicate the packet length. > > >>>> + } > >>>> +} > >>>> + > >>>> +static void add_one_chunk(struct virtio_balloon *vb, struct virtqueue *vq, > >>>> + int type, u64 base, u64 size) > >>> what are the units here? Looks like it's in 4kbyte units? > >> what is the "unit" you referred to? > >> This is the function to add one chunk, base pfn and size of the chunk > >> are supplied to the function. > >> > > Are both size and base in bytes then? > > But you do not send them to host as is, you shift them for some reason > > before sending them to host. > > > Not in bytes actually. base is a base pfn, which is the starting address of the > continuous pfns. Size is the chunk size, which is the number of continuous pfns. > > They are shifted based on the chunk format we agreed before: > > -------------------------------------------------------- > | Base (52 bit) | Rsvd (12 bit) | > -------------------------------------------------------- > -------------------------------------------------------- > | Size (52 bit) | Rsvd (12 bit) | > -------------------------------------------------------- > > > Here, the pfn will be the balloon page pfn (4KB).In this way, the host doesn't > need to know PAGE_SIZE of the guest. > > > > >>>> + if (zero >= end) > >>>> + chunk_size = end - one; > >>>> + else > >>>> + chunk_size = zero - one; > >>>> + > >>>> + if (chunk_size) > >>>> + add_one_chunk(vb, vq, > PAGE_CHUNK_TYPE_BALLOON, > >>>> + pfn_start + one, chunk_size); > >>> Still not so what does a bit refer to? page or 4kbytes? > >>> I think it should be a page. > >> A bit in the bitmap corresponds to a pfn of a balloon page(4KB). > > That's a waste on systems with large page sizes, and it does not look > > like you handle that case correctly. > > OK, I will change the bitmap to be PAGE_SIZE based here, instead of > BALLOON_PAGE_SIZE based. When convert them into chunks, making it based > on BALLOON_PAGE_SIZE. > > > Best, > Wei > > > --------------------------------------------------------------------- > To unsubscribe, e-mail: virtio-dev-unsubscribe at lists.oasis-open.org > For additional commands, e-mail: virtio-dev-help at lists.oasis-open.org
Michael S. Tsirkin
2017-Apr-26 23:20 UTC
[virtio-dev] Re: [PATCH v9 2/5] virtio-balloon: VIRTIO_BALLOON_F_BALLOON_CHUNKS
On Wed, Apr 26, 2017 at 11:03:34AM +0000, Wang, Wei W wrote:> Hi Michael, could you please give some feedback?I'm sorry, I'm not sure feedback on what you are requesting. The interface looks reasonable now, even though there's a way to make it even simpler if we can limit chunk size to 2G (in fact 4G - 1). Do you think we can live with this limitation? But the code still needs some cleanup. -- MST
Wei Wang
2017-Apr-27 06:31 UTC
[virtio-dev] Re: [PATCH v9 2/5] virtio-balloon: VIRTIO_BALLOON_F_BALLOON_CHUNKS
On 04/27/2017 07:20 AM, Michael S. Tsirkin wrote:> On Wed, Apr 26, 2017 at 11:03:34AM +0000, Wang, Wei W wrote: >> Hi Michael, could you please give some feedback? > I'm sorry, I'm not sure feedback on what you are requesting.Oh, just some trivial things (e.g. use a field in the header, hdr->chunks to indicate the number of chunks in the payload) that wasn't confirmed. I will prepare the new version with fixing the agreed issues, and we can continue to discuss those parts if you still find them improper.> > The interface looks reasonable now, even though there's > a way to make it even simpler if we can limit chunk size > to 2G (in fact 4G - 1). Do you think we can live with this > limitation?Yes, I think we can. So, is it good to change to use the previous 64-bit chunk format (52-bit base + 12-bit size)?> > But the code still needs some cleanup. >OK. We'll also still to discuss your comments in the patch 05. Best, Wei
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