Just to let you know that the transcoder sample is not yet producing a fully
functional theora file. The frame data is actually ok, but the granulepos is
still not right. This will translate as a series of small freezes when
playing a transcoded stream in the player, since the granulepos will be
wrong after a keyframe, something like this if you are monitoring the
current stream time (pseudo values in secs of course)
1.1
1.2
1.3
1.4
0.7
0.8
1.8
1.9
2.0
...
etc. Probably something simple needs to be changed in the transcoder, I will
have a look at it again in the near future.
Regards,
Mauricio
<p>> I've just committed an image flip for compatibility with VP3
lossless> transcode. Thanks to mau and derf for verifying that this was needed.
> It's a little hacky on the decode side; suggestions for improvement are
> welcome.
>
> Since this is a bitstream change, and we're still a ways from having a
> complete spec (which is the gating item for beta 1 and the bitstream
> freeze) we're going to do an alpha 3 release. Hopefully this will be
the
> last bistream change, but we said that last time too so no promises.
> However, we don't have anything else in mind, and we've had longer
to
> think of things this time. Help with the spec if you want this to be
> frozen as a supported format. :)
>
> Anyway, it's time to take a look at the code again and polish up
> anything you'd like so it's all shiny for the release. Test it with
your
> applications and your files, and let us know about any problems.
>
> Progress at last,
--- >8 ----
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