Hi, Should FIXED_POINT work fine on WIN32 or is it just for CE, Symbian and TI? - Keith ----- Original Message ----- From: "Jean-Marc Valin" <jean-marc.valin@usherbrooke.ca> To: "Keith Gurganus" <kgurganus@zygodigital.com> Cc: <speex-dev@xiph.org> Sent: Friday, October 19, 2007 10:59 PM Subject: Re: [Speex-dev] FIXED_POINT issue> What version are you using? Also, what tool are you using (does the > problem happen with speexenc?) and with what options? > > Jean-Marc > > Keith Gurganus wrote: >> Hi, >> >> I have an application for Windows that encodes speex into a QT Movie. >> This >> all work just fine. I am porting it to Windows Mobile and read to use >> the >> FIXED_POINT define for better performance. I decided to test FIXED_POINT >> on >> Windows and noticed that with FIXED_POINT the audio was garbled where >> before >> it was fine without FIXED_POINT defined. Is there any known issues or >> anything I must do when FIXED_POINT is defined? >> >> Cheers, >> >> - Keith >> >> >> >> _______________________________________________ >> Speex-dev mailing list >> Speex-dev@xiph.org >> http://lists.xiph.org/mailman/listinfo/speex-dev >> >>
Keith Gurganus wrote:> Should FIXED_POINT work fine on WIN32 or is it just for CE, Symbian and TI?Fixed-point should work on any platform that can multiply two 16-bit integers, including Win32 (that is, until MS releases it's proprietary replacement for integers). Jean-Marc> - Keith > > ----- Original Message ----- From: "Jean-Marc Valin" > <jean-marc.valin@usherbrooke.ca> > To: "Keith Gurganus" <kgurganus@zygodigital.com> > Cc: <speex-dev@xiph.org> > Sent: Friday, October 19, 2007 10:59 PM > Subject: Re: [Speex-dev] FIXED_POINT issue > > >> What version are you using? Also, what tool are you using (does the >> problem happen with speexenc?) and with what options? >> >> Jean-Marc >> >> Keith Gurganus wrote: >>> Hi, >>> >>> I have an application for Windows that encodes speex into a QT Movie. >>> This >>> all work just fine. I am porting it to Windows Mobile and read to >>> use the >>> FIXED_POINT define for better performance. I decided to test >>> FIXED_POINT on >>> Windows and noticed that with FIXED_POINT the audio was garbled where >>> before >>> it was fine without FIXED_POINT defined. Is there any known issues or >>> anything I must do when FIXED_POINT is defined? >>> >>> Cheers, >>> >>> - Keith >>> >>> >>> >>> _______________________________________________ >>> Speex-dev mailing list >>> Speex-dev@xiph.org >>> http://lists.xiph.org/mailman/listinfo/speex-dev >>> >>> > > > >
Jean-Marc Valin wrote:> Keith Gurganus wrote: > >> Should FIXED_POINT work fine on WIN32 or is it just for CE, Symbian and TI? >> > > Fixed-point should work on any platform that can multiply two 16-bit > integers, including Win32 (that is, until MS releases it's proprietary > replacement for integers). >You mean broken-point numbers? :-) Regards, Steve