similar to: Crash with D3D and OpenGL

Displaying 20 results from an estimated 300 matches similar to: "Crash with D3D and OpenGL"

2012 Oct 18
1
R CMD check --force-biarch
I'm having problems getting R CMD check to work correctly on Windows 7 (64 bit) in a package that uses C code. What I want to do is to be able to pass the equivalent of the "--force-biarch" option to check, but this is only supported for INSTALL. Background: I'm writing a package (RNetica) which forms a link between R and a third-party library (Netica.dll). The vendor supplies
2012 Nov 28
1
R CMD check --force-biarch
I'm having problems getting R CMD check to work correctly on Windows 7 (64 bit) in a package that uses C code. What I want to do is to be able to pass the equivalent of the "--force-biarch" option to check, but this is only supported for INSTALL. Background: I'm writing a package (RNetica) which forms a link between R and a third-party library (Netica.dll). The vendor supplies
2020 May 12
1
Segfault on read.socket with long message
Thanks for the link.? Somehow the information about how to join the bugzilla site was not available at bugzilla and buried in the CRAN web site instructions on reporting bugs (which pointed me at Bugzilla and not the page you showed me). The example is pretty minimal.? I left the tracing statements (flog.trace()) and the toJSON, fromJSON in as I thought they might provide some context for
2020 May 11
2
Segfault on read.socket with long message
I'm trying to implement a connection between two processes using a simple socket mechanism. The messages are rather long object stored as JSON. R is crashing with a segmentation fault when I try to read my test message (which is 5305 bytes long). I first send the length in bytes and then I send the actual message. Here is my R code: library(jsonlite) library(futile.logger)
2008 Jul 27
1
Warhammer Online - Wine 1.1.2 - d3d errors
Hello all. I saw another post about Warhammer online but my output looks way different and plus i've gotten it to work with the patcher. First i'll post how i got it to work and then the issues I'm facing. I used winetricks to do this all. Running winetricks, i installed directx9 and gecko. then i downloaded winhttp.dll from a website that hosts dll's. (can't remember which
2009 Mar 15
2
Unable to run Perfect World in Wine
Recently, I tried install a game called Perfect World (http://pwi.perfectworld.com/), which has not been tested in Wine yet. To my surprise, the installer ran beautifully. However, when I went to open it from the desktop shortcut, I received an error. WineHelper's log had this to say: Code: pfixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 16 vertex samplers and 16 total
2010 Oct 27
2
Running Perfect World through Wine using Winebottler
I am trying to install the game "Perfect World" (http://pwi.perfectworld.com/download) On my Mac using Wine. After going through the obnoxious process of installing wine (for me this took forever because I am hugely computer illiterate, but through this process I learned to find info in forums AND use the terminal! Go me!), PW did not work. It installed fine, it would even launch but
2007 Apr 05
1
Running MCMCpack
Hi there, I am running MCMCpack (MCMCirt1d model) on some files (26 items x about 800 – 1200 individuals). I have a problem. When I am working on “big” files, the R program crashes. More precisely I got the following Microsoft Warning: ******************************************* Microsoft Visual C++ Runtime Library Runtime Error! Program: C:\Program Files\R\R-2.4.1\bin\Rgui.exe
2004 Jan 21
2
network name no longer available
I have a samba PDC/BDC setup with a small number of W2k clients. Not too long ago I set up a set of new servers on fresh Fedora 1 boxes using Samba 3.0.1 and migrated my LDAP to the new schema. It was all working quite well until recently. Suddenly, when I try to change permissions on a windows share (from the windows box), after I give the root password, I get a message that "The
2012 May 03
0
wine error graphics_dx9.cpp(2408): d3d error 8876086c(2156)
hello : OS: slitaz 4.0 (2.6.37) + wine (I try versions from 1.3.29-1.3.36 and try also 1.4 and 1.5.3) I try to run werkzeugh4 (demoscene app to create demo (you must know : fr09 , fr25 ,candyton.... :)) in windows xp sp3 it(werkzeug4) run ok ,but it needs the last directx with d3d8thk.dll and d3dx9_43.dll d3dcompiler_43.dll very interesting thing that werkzeug4 run under wine
2011 Nov 01
0
SOLVED: World of Warcraft d3d crash and rendring problems
Hi wine people, with some help from the Nvidia forum I managed to solve a problem with World of Warcraft 4.x.x that I suspect is directX / Wine related: Enabling -d3d9 and -d3d11 would cause the below mentioned problem with Wine 1.2.2, while it would crash World of Warcraft program under Wine 1.3.15 (Ubuntu 11.04 debs), while OpenGL runs perfectly (30-60 fps with all opengl settings on ultra):
2010 Jan 11
0
WoW using d3d
Sharing this in case it is helpful to any other WoW players with the opengl issues or to anyone working on d3d in Wine. I've been trying World of Warcraft without the -opengl tag since Blizzard introduced their latest round of opengl breaking updates. I was very pleasantly surprised to find the game both playable and stable in d3d. I still have a couple graphical issues but they are not
2011 Aug 15
0
Re: Unable to create D3D device
I got a similar error: Unable to create D3D device: 1272x883 So, I opened Users/[my name]/AppData/Roaming/Need For speed World/ and then there is a config file. I found out that 1272x883 is the resolution it wants to create the game on. When I changed that to 1280x1024, it started up perfectly. So I suppose something is going wrong in the saving of screen resolution, on which the game fails to
2008 Dec 19
1
D3D settings
I've looked at different d3d settings in the application database and have a few questions. 1. I dont have a d3d registry key in [HKEY_CURRENT_USER\Software\Wine\Direct3D] 2. I created a .reg file to import and just need some explanation on the values. As posted here is my .reg file for import > [HKEY_CURRENT_USER\Software\Wine\Direct3D] > >
2001 Mar 17
2
Games (D3D)?
I've just downloaded the latest wine, and want to mainly try games with it but it seems every game I try reports that I can't find my 3D Card! So my question is is there anythink special I have to do when compileing wine to enable opengl support? I have mandrake 7.2 and am using the latest nvidia drivers for my geforce 2mx! Thanks for any help!
2001 Jul 03
0
fixme:ddraw:is_OpenGL bad IID (wine crashes with d3d apps)
when i try to run any d3d app i get this error: fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x403a2748)->(0000013c,00000008) fixme:ddraw:MESA_IDirect3DImpl_EnumDevices (0x403a0f9c)->(0x41c2f4,0x420516ac),stub! fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x403a2a68)->(0000013c,00000011) fixme:ddraw:MESA_IDirect3D2Impl_CreateDevice
2009 Jun 03
2
FC10_64 nvidia drivers and openGL D3D problem
When launching Everquest, I get: Code: [steve at steve EverQuest]$ taskset -c 0 wine eqgame.exe patchme fixme:advapi:SetSecurityInfo stub err:d3d:WineD3D_CreateFakeGLContext Can't find a suitable iPixelFormat err:d3d:InitAdapters Failed to get a gl context for default adapter err:d3d:WineDirect3DCreate Direct3D9 is not available without opengl [steve at steve EverQuest]$ Fedora Core 10
2009 Jun 22
1
ATI driver needed to run D3D games?
Hello, I'm quite new in Wine and haven't been able tu run any games. The last two games tested are installing fine but when I tried to launch them I have a message saying that graphic device is below our min specs. My graphic card is ATI V5250 Mobility and because I'm running Ubuntu 9.04 i can't install ATI proprietary drivers which are not supported anymore with xorg 1.6. So my
2009 Jul 04
2
Tons of D3D improvements?!
In the latest release I counted at least 80 patches that improve wined3d in several different ways, which is absolutely awesome! But I'm wondering where this sudden interest in this specific part comes from (as well as all the sudden translation improvements)... Did the inclusion of WineD3D in other open source projects like VirtualBox suddenly spark some major interest in improving the D3D
2010 Sep 17
0
Soldiers: HWW2, err:d3d:resource_init Out of adapter memory
Hi, I just bought Soldiers: HWW2 (from GOG, v cheap) but unfortunately it doesn't work under wine. I get: Code: fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS) fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS) fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS) err:ole:CoInitializeEx Attempt to change