Displaying 20 results from an estimated 400 matches similar to: "Detecting lossy encodes"
2007 Feb 28
0
Decoding for ambisonic : downmix support
A strategy for downmix support
a) simple 4.0, 5.0, 6.0 7.0 Speaker Decode on the player via a separate library from the Vorbis core. This is the easy panning solution on the Wiki Ambisonic Decoder page and requires hardly any computing power. Most important cos its all about surround init?
This library can be extended to have Shelf Filters & Distance Compensation for more sophisticated
2011 Jan 08
0
Detecting lossy encodes
On Sat, Jan 08, 2011 at 12:54:01AM +0100, jorgen at anion.no wrote:
>
> I think we agree now on that the "find mp3 before encoding" feature would not be a good idea to implement in the flac core. As Brian pointed out, it might be a better idea to create a program that automatically checks if a flac might have been an mp3 source.
It would be more versatile to check if the
2007 Feb 26
3
Decoding for ambisonic Ogg audiob
The prospect of people actually putting B-format audio (via the panner
or directly input) into Ogg/Vorbis brings an interesting challenge:
What do we do with the audio after decoding it?
The following sane options exist:
A) Simply output the B-format audio
B) Produce a downmix
1) Mono.
2) Stereo blumlein crossed pairs
3) Stereo UHJ
4) binaural
C) Produce speaker feeds
1) Fully
2012 Jan 20
2
No sound in Wine 1.3.37 (tried known solutions already)
Note to admins: Please, read through my whole post this time before deleting it. You will be surprised to find out that I have already tried all solutions detailed in the stickies. If you still think that this topic should be deleted, please be kind enough to notify me why, so that I would know how to proceed about getting help with my problem. Thank you.
I have 64-bit OpenSUSE 12.1 and I have
2015 Mar 17
0
Realplayer audio/video plays fast & noisy on nVidia HDMI connected to HDTV
Hello,
This's my first ever post to CentOS lists. Sorry if I made any mistakes. My
family is familiar with this RealPlayer Gold 11 and hesitate to use VLC or
others. I googled a lot and tried different settings to no avail. Could you
please tell me what I need to edit in order to slow down the audio/video
playback of this old player? All other apps - even some older than
Realplayer can play
2023 Apr 15
1
Transcode lossy to further reduced lossy to stream over Icecast
Situation:?
* remote virtual server with very little storage (estimate: I can
spare about 40G for music)
* local music collection of ~80G in all sorts of formats - lossy in
varying quality, some lossless too
Vision:
* stream my whole music collection randomized so I can listen to it
anywhere
Plan/Idea:
* Locally transcode everything to one format that results in files
that are?
2012 Mar 04
1
Re: No sound in Wine 1.3.37 (tried known solutions already)
I am experiencing what appears to be this same problem. However, I am already running a self-compiled Wine, so that alone cannot be the solution in this case.
I am running 64-bit Debian, tracking testing. I have compiled Wine myself, from git revision b05be807583eca27dc0a4de896ba901bac54088c ("Release 1.4-rc5.").
As with the previous report, winecfg reports that it's using
2023 Apr 15
1
Transcode lossy to further reduced lossy to stream over Icecast
Opus or AAC will give you comparable results at reasonable bitrates (~128k).
Though, I would suggest finding a way to get more storage. You could
upload to Backblaze B2 or AWS S3 for pennies, if your current host won't
let you upgrade.
On Sat, Apr 15, 2023 at 3:36?PM D.T. <ohnonot-github at posteo.de> wrote:
> Situation:
>
> - remote virtual server with very little
2023 Apr 16
1
Transcode lossy to further reduced lossy to stream over Icecast
I created some test samples and transcoded to FDK AAC and libopus at
fairly low bitrates - I cannot recreate what bothered me about Opus &
noisy music previously.
It also seems I cannot tease ffmpeg into encoding FDK's AAC with VBR.
As it stands, Opus clearly wins in this scenario.*
Q:
Is it possible to stream in variable bitrate?
*
ffmpeg -i "$track" -vn -ac 2 -c:a libfdk_aac
2020 Jan 08
0
Re: [PATCH] Fix lossy conversion of Content-Length
On 1/7/20 4:13 AM, Adrian Ambrożewicz wrote:
> Actual variable holding content length is int64_t, but it was assigned
> by explicit cast to size_t. On 32-bit systems it's a lossy conversion,
> so it was replaced by casting to int64_t instead.
>
> Signed-off-by: Adrian Ambrożewicz <adrian.ambrozewicz@linux.intel.com>
> ---
> plugins/curl/curl.c | 2 +-
> 1 file
2020 Jan 09
0
Re: [PATCH] Fix lossy conversion of Content-Length
W dniu 1/9/2020 o 14:07, Richard W.M. Jones pisze:
> On Wed, Jan 08, 2020 at 07:19:56AM -0600, Eric Blake wrote:
>> On 1/7/20 4:13 AM, Adrian Ambrożewicz wrote:
>>> Actual variable holding content length is int64_t, but it was assigned
>>> by explicit cast to size_t. On 32-bit systems it's a lossy conversion,
>>> so it was replaced by casting to int64_t
2020 Jan 10
0
Re: [PATCH v2] Fix lossy conversion of Content-Length
Thanks - I have pushed this now.
Rich.
--
Richard Jones, Virtualization Group, Red Hat http://people.redhat.com/~rjones
Read my programming and virtualization blog: http://rwmj.wordpress.com
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2020 Jan 10
0
[PATCH v2] Fix lossy conversion of Content-Length
From a120342e0d3d20962396e6bf5bd5ac30c66b5983 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Adrian=20Ambro=C5=BCewicz?=
<adrian.ambrozewicz@linux.intel.com>
Date: Tue, 7 Jan 2020 11:07:08 +0100
Subject: [PATCH 1/1] Fix lossy conversion of Content-Length
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
Actual variable holding content length is int64_t,
2001 Jul 13
2
FW: Lossy music formats compared
Any comments?
> http://slashdot.org/article.pl?sid=01/07/13/1558239&mode=nocomment
>
> Lossy Music Formats Compared
> Posted by michael on Friday July 13, @12:45PM
> from the is-it-real-or-mp3 dept.
>
> Nicholas writes: "Today's Washington Post has an article detailing
> the results of having a "a diverse panel of listeners: two members
> of the
2001 Feb 27
0
[Q] Lossy compression background information book?
Does anybody have a 'net or hardcopy reference for basic information
about the sorts of compression Vorbis uses? It sounds like there's a
lot of interesting math hiding in there...
Thanks,
d.
--- >8 ----
List archives: http://www.xiph.org/archives/
Ogg project homepage: http://www.xiph.org/ogg/
To unsubscribe from this list, send a message to 'vorbis-request@xiph.org'
2020 Jan 09
2
Re: [PATCH] Fix lossy conversion of Content-Length
On Thursday, 9 January 2020 17:41:58 CET Adrian Ambrożewicz wrote:
> W dniu 1/9/2020 o 14:07, Richard W.M. Jones pisze:
> > On Wed, Jan 08, 2020 at 07:19:56AM -0600, Eric Blake wrote:
> >> On 1/7/20 4:13 AM, Adrian Ambrożewicz wrote:
> >>> Actual variable holding content length is int64_t, but it was assigned
> >>> by explicit cast to size_t. On 32-bit
2001 Nov 01
1
Lossy Audio Compression Research
Hello everyone,
I'm a student at the Universtiy of Delaware, and will be soon starting
some research on the effects of lossy audio compression on speech sounds. I
will be preforming test with both mp3 and vorbis.
First of all, if I use the '--ogg' switch to lame, does lame use GPSYCHO
to encode the wave, or some other psychoacoustic model (perhaps one designed for
2020 Jan 07
3
[PATCH] Fix lossy conversion of Content-Length
Actual variable holding content length is int64_t, but it was assigned
by explicit cast to size_t. On 32-bit systems it's a lossy conversion,
so it was replaced by casting to int64_t instead.
Signed-off-by: Adrian Ambro?ewicz <adrian.ambrozewicz at linux.intel.com>
---
plugins/curl/curl.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/plugins/curl/curl.c
2020 Jan 09
2
Re: [PATCH] Fix lossy conversion of Content-Length
On Wed, Jan 08, 2020 at 07:19:56AM -0600, Eric Blake wrote:
> On 1/7/20 4:13 AM, Adrian Ambrożewicz wrote:
> >Actual variable holding content length is int64_t, but it was assigned
> >by explicit cast to size_t. On 32-bit systems it's a lossy conversion,
> >so it was replaced by casting to int64_t instead.
> >
> >Signed-off-by: Adrian Ambrożewicz
2001 May 30
3
Lossless/lossy hybrid?
Monkey's Audio lossless compressor (currently win32 only, free but not
open-source except decoder) author is thinking to implement a kind of
audiophile-quality lossy compression which would filter "noise bits" that
are hard to encode lossless but which are (or should be) inaudible and thus
improve lossless compression (avg. 300-450kbps). I think that implementing
something like this