similar to: [Bug 99995] New: Dirt showdown very low fps (~3fps) after update mesa

Displaying 20 results from an estimated 600 matches similar to: "[Bug 99995] New: Dirt showdown very low fps (~3fps) after update mesa"

2016 Apr 12
2
[PATCH mesa v2 1/2] nouveau: codegen: Use FILE_MEMORY_BUFFER for buffers
Hi, On 08-04-16 18:14, Samuel Pitoiset wrote: > > > On 04/08/2016 12:17 PM, Hans de Goede wrote: >> Hi, >> >> On 23-03-16 23:10, Samuel Pitoiset wrote: >>> Are you sure this won't break compute shaders on fermi? >>> Could you please double-check that? >> >> I just checked: >> >> lspci: >> 01:00.0 VGA compatible
2018 Aug 15
3
How is llvm-opt-fuzzer supposed to be built and used with a pass pipeline?
Hello List, I'm currently writing my own little optimization pass (on LLVM 6.0) and considered it a neat idea to fuzz it using llvm-opt-fuzzer, which in theory should be a ready-made tool for such jobs as far as I can tell, potentially helping me to find UB and Address issues in my pass. So I went ahead and followed the instructions in the build manual [1] to build LLVM's llvm-opt-fuzzer
2006 Oct 30
0
My showdown: Ruby/Rails, Perl/Catalyst, Python/Turbogears
My personal showdown: Using Ruby on Rails: I was pretty productive right away. Documentation though for the Rails APIs and stuff is not as good as I''m use to in Perl (particulariy CPAN). No being critical, just saying the Rails documentation left me hanging more than once and guessing as to what I was doing wrong. Production deployment is a bit much. I''ve found using
2009 Aug 09
0
Lone Star Ruby Conference 2009 - 18 More Days till Showdown
Greetings from Austin - Home of the Lone Star Ruby Conference. This year we are catering to your every desire. In addition to the customary luxuries you have come to expect at LSRC, like the awesome food or the power strips at every table for your hungry laptops, this year you will also be greeted with: * the new conference center sound system. * bagels, yogurt, fruit and donuts for every
2007 Feb 28
7
Showdown -- A javascript port of Markdown
Hi, I've just posted the first public version of Showdown, a full javascript port of Markdown. It's 10KB and works in all major browsers. Try out the sample app: <http://www.attacklab.net/showdown-gui.html> Full source code is available: <http://www.attacklab.net/showdown-v0.9.zip> All the heavy lifting is done by the browser's regular expression engine, so
2010 May 08
0
www.cdkey-game.com/dirt 2 product key, dirt 2 active, dirt 2 c
As the professional cd key online store. We provide full dirt 2 serial number All keys are 100% valid and unique - you'll be the only one with the key. You can find it from here: http://www.cdkey-game.com/dirt-2-cd-key-p-625.html http://www.cdkey-game.com/dirt-cd-key-p-434.html http://www.cdkey-game.com/toca-race-driver-3-cd-key-p-435.html Contact us by: Our site: http://www.cdkey-game.com
2007 Jul 11
0
What are mini dirt bikes?
What are mini dirt bikes? As the name suggests, mini dirt bikes are basically small dirt bikes. They have quite a lot less power than a standard dirt bike but appear virtually the same. http://2site.com/fadqwe Used Cars For Sale On eBay There are thousands of used cars for sale on eBay every single day. In fact, eBay Motors is the most profitable sales division on eBay and naturally there
2010 Jun 01
6
Problem when trying to start Codemasters DiRT (GLX error)
Hi, my system is a Ubuntu 9.10, PulseAudio removed (using Alsa), a Nvidia 7800GTX (since my nice ATI 5870 was killed due to unknown reason with 80% of the components of my pc (only power supply and DVDburner survived)) however, I've downloaded the source of the actual wine build, and compiled it without errors or warnings and installed it using checkinstall. After that I tried to start
2006 Mar 23
5
Dirt simple .rcss templates
There was some discussion on this list recently about doing .rcss templates in Rails using a custom template handler. I''ve come up with a very simple way to support rcss without a handler. Turns out all it takes is a route and an action that calls render(:file...). I put a full write-up on my blog earlier today:
2017 Jan 17
1
Discrete card is always off even if it is used
Hi, I have a computer with an integrated graphic card and a discrete graphic card, namely: # lspci | grep -E "VGA|3D" 00:02.0 VGA compatible controller: Intel Corporation Broadwell-U Integrated Graphics (rev 09) 03:00.0 3D controller: NVIDIA Corporation GM108M [GeForce 840M] (rev a2) This is confirmed by vgaswitcheroo: xray:/ # cat /sys/kernel/debug/vgaswitcheroo/switch
2016 Apr 14
0
[PATCH mesa v2 1/2] nouveau: codegen: Use FILE_MEMORY_BUFFER for buffers
On 04/12/2016 12:04 PM, Hans de Goede wrote: > Hi, > > On 08-04-16 18:14, Samuel Pitoiset wrote: >> >> >> On 04/08/2016 12:17 PM, Hans de Goede wrote: >>> Hi, >>> >>> On 23-03-16 23:10, Samuel Pitoiset wrote: >>>> Are you sure this won't break compute shaders on fermi? >>>> Could you please double-check that?
2014 May 29
1
[PATCH 2/4] nvc0/ir: Handle reverse subop for OP_EXTBF when folding constant expressions
Tested with: MESA_EXTENSION_OVERRIDE=GL_ARB_gpu_shader5 ./shader_runner ../tests/spec/arb_gpu_shader5/execution/built-in-functions/fs-bitfieldReverse.shader_test -> green output, so this should be ok the test was not change though... On 29.05.2014 21:47, Ilia Mirkin wrote: > Can you verify that you tested how the HW handles this, as well as > exactly how you did it (i.e. how did you
2014 May 29
2
[PATCH 2/4] nvc0/ir: Handle reverse subop for OP_EXTBF when folding constant expressions
Signed-off-by: Tobias Klausmann <tobias.johannes.klausmann at mni.thm.de> --- src/gallium/drivers/nouveau/codegen/nv50_ir_peephole.cpp | 14 ++++++++++++-- 1 file changed, 12 insertions(+), 2 deletions(-) diff --git a/src/gallium/drivers/nouveau/codegen/nv50_ir_peephole.cpp b/src/gallium/drivers/nouveau/codegen/nv50_ir_peephole.cpp index 58092f4..93f7c2a 100644 ---
2014 Mar 04
18
[Bug 75776] New: Hearthstone displays corrupted buffers on NVA5
https://bugs.freedesktop.org/show_bug.cgi?id=75776 Priority: medium Bug ID: 75776 Assignee: nouveau at lists.freedesktop.org Summary: Hearthstone displays corrupted buffers on NVA5 Severity: normal Classification: Unclassified OS: All Reporter: lubosz at gmail.com Hardware: Other Status: NEW
2003 Jul 17
1
dbApply and data.frame
Hallo again I now succeeded in using dbApply on my data and I can convert it into a data.frame. But as Peter Dalgaard pointed out I his answer to my earlier question (Re: [R] list to data frame, 17.07.2003) I get one row and 10000 columns instead of what I want two columns and 10000 rows when I convert the list that dbApply returns to a Data frame. The list I want to convert looks like this
2012 Feb 13
0
Low FPS Skyrim with 560 Ti... Expecting too much?
Hey guys. I just got Skyrim running in Arch Linux with wine 1.4RC3, and my framerate seems pretty low. I'm using an Evga GTX 560 Ti 448 core classified, an i5 2500k OC'd at 4.5ghz, and 16gb ddr3 at 1600. The 560 ti is running the latest Nvidia beta drivers. The average framerate is around 30 fps on ultra. Is that about what I should expect from that hardware, or is this a wine thing?
2012 Jan 01
2
Oblivion Low FPS
Hello I have installed Oblivion using 32-bit wine 1.3.33 on 64-bit fedora 16. However when I play the game I get only 1 FPS. Looking on the internet wine should run oblivion without a problem, so what am I doing wrong? I have run through the tweaks on the below link but to no avail http://www.fedoraforum.org/forum/showthread.php?t=194712 My laptop graphics card is only an intel Core Processor
2007 Mar 19
2
What are the FPS hits in Counter-Strike 1.6/Source?
Exactly what the title says, can anyone tell me the hit in performance with counter-strike 1.6/source is please? Much appreciated.
2010 Nov 28
3
call of duty united offensive low fps
Hi, i installed call of duty united offensive, but i see it has low fps rather then windows, i get max 30 fps under ubuntu 10.04 wine 1.2, cpu amd sempron 2 ghz 2 gb ram ati radeon hd 3200 on windows 7 i get 60/70 fps how to fix it?
2009 Jan 08
1
fps low comapred torunning on windows
Im having a issue with games that i can play on windows fine..have very low frame rates under wine ..Games like HL2,CS Source ,,run fine on windows..but with same settings in wine its more like a slide show..I have a ATI card and have Debian lenny's fglxr drivers installed..Native linux 3d games run fine.maybe a bit slower than the windows version..but I believe that has to do with Ati drivers