Displaying 20 results from an estimated 20000 matches similar to: "[LLVMdev] Uninstalling TOT to use a branch release"
2010 Apr 15
0
[LLVMdev] Uninstalling TOT to use a branch release
Still unresolved.
The exact error message I get each time I try to use llvm-g++ is 'unrecognized command line option "-emit-llvm-bc" '. I've tried reinstalling both LLVM and LLVM-GCC using MacPorts. I've searched the archives of the mailing list. Does anybody know what files need to be removed from a SVN head install of LLVM to make my Mac running MacOSX 10.5.x work
2010 Apr 15
1
[LLVMdev] Uninstalling TOT to use a branch release
Samuel Crow wrote:
> Still unresolved.
>
I don't have an answer to your question other than the obvious but
unsatisfactory answer of looking manually in the install directory for
all LLVM tools and libraries. It shouldn't be that bad, but I
understand that it is less than ideal.
I suppose another option is to install LLVM 2.6 into a different
directory and set your $PATH to
2009 Aug 31
2
[LLVMdev] accessing a bitcode library exported from C++ using the JIT
Hello,
My partner and I am making a small app needs to access a C++ library from the LLVM 2.5 JIT. We've made sure that there are no classes and have put 'extern "c"' in front of the functions we need to access. In order to make this work, we seem to need to have a bitcode version of libstdc++ so we can avoid writing our own implementations of std::string and std::vector.
2009 Aug 31
0
[LLVMdev] accessing a bitcode library exported from C++ using the JIT
On Mon, Aug 31, 2009 at 12:17 PM, Samuel Crow<samuraileumas at yahoo.com> wrote:
> Hello,
>
> My partner and I am making a small app needs to access a C++ library from the LLVM 2.5 JIT. We've made sure that there are no classes and have put 'extern "c"' in front of the functions we need to access. In order to make this work, we seem to need to have a bitcode
2011 Jan 13
2
[LLVMdev] Circular Deps from CMake build using makefile
[ 73%] Regenerating
/Users/samuraicrow/Documents/workspace/llvm-trunk-build/tools/llvm-config/LibDeps.txt.tmp
[ 73%] Updating
/Users/samuraicrow/Documents/workspace/llvm-trunk-build/tools/llvm-config/LibDeps.txt
if necessary...
[ 73%] Checking for cyclic dependencies between LLVM libraries.
find-cycles.pl: Circular dependency between *.a files:
find-cycles.pl: libLLVMAsmPrinter.a
2015 Jun 26
2
Driver macosx-ups failing on Yosemite
OSX Yosemite 10.10.3
Nut version 2.6.5
Installed via Macports
Device is Cyberpower CP1000AVRLCD
Device is visible and is monitored in the OSX control panel
Error-
macosx-ups -DD -a cyberpower
Network UPS Tools - Mac OS X UPS meta-driver 1.0 (2.6.5-Unversioned directory)
Warning: This is an experimental driver.
Some features may not function correctly.
0.000000 debug level is '2'
2009 Mar 15
6
FIFA09 Error in DarWine
Hi I'm using DarWine, the Kronenberg package and I've tried to install FIFA09.
I did everything as instructed, typed in my cd-key, had it install in the C Drive.
After installation though, I couldn't find the FIFA09 nor the EA Sports folder anywhere. There was, though, a shortcut on my desktop. Upon running the application from the shortcut, I got a message saying "FIFA09.exe
2011 Jan 13
0
[LLVMdev] Circular Deps from CMake build using makefile
Samuel Crow <samuraileumas at yahoo.com> writes:
> [ 73%] Regenerating
> /Users/samuraicrow/Documents/workspace/llvm-trunk-build/tools/llvm-config/LibDeps.txt.tmp
>
> [ 73%] Updating
> /Users/samuraicrow/Documents/workspace/llvm-trunk-build/tools/llvm-config/LibDeps.txt
> if necessary...
> [ 73%] Checking for cyclic dependencies between LLVM libraries.
>
2011 Apr 09
1
uninstall freetype
when making wine i installed freetype as per the instructions that came with the package.
this installed the freetype files in my home folder (my fault) and wine still cant find them as they are 64 bit.
i now know what i need to do to create them in 32 bit
(env CC="gcc -arch i386 " ./configure )
but i don't knnow how to uninstall freetype so i can reinstall using the new command and
2011 Jan 05
2
[LLVMdev] Build problems and workarounds with CMake and XCode
Hello everyone,
I finally gave up on trying to build under Eclipse on my Mac because I had a
non-functioning installation on there that kept intercepting the command line
entries on the path. Uninstalling the old MacPorts install of LLVM 2.6 helped
but not completely.
I tried making a separate build of LLVM SVN in XCode using build files created
with CMake. Surprisingly, it worked better
2009 Mar 26
10
How does a noob have to uninstall Wine (on MacOSX)??
Hello,
I have tried to install Wine on my mac pro (leopard 10.5.6) but it did'nt work very well. When I wanted to run a windows applications, wine told me that I had to install Freetype 2.0.5 or later. I downloaded it from this website : http://sourceforge.net/project/showfiles.php?group_id=3157.
Unfortunately I didn't install freetype properly. As a consequence, when I try to run an
2009 Mar 03
1
How do you fix that gdi32.dll error?
Hi, I'm Sam, I'm new to the mail list (and mailing lists in general) -
sorry for any basic mistakes I make!
I basically a noob when it comes to compiling things, and a beginner
at the command line. I think I messed a couple of things up, and was
wondering if anyone knew how I could fix any of them.
The story so far:
I had one of the old Darwine builds working ok with a couple apps,
2008 Sep 08
6
Wine on Macports
Hi, I have been using wine on my ubuntu nix computer for a while no big issues, been able to fiure out most of my stuff.
Now my fiance got a mac and I am using mac ports to get a game working for her.
Here is my error, I am most worried about
Code:
err:wgl:X11DRV_ChoosePixelFormat No libGL on this box - disabling OpenGL support !
but here is the whole thing
Code:
2024 Aug 21
2
Question about nut-dependencies
I am new to the email list and a recent fan of the NUT software. I have
been deploying Windows, Ubuntu, and MacOS clients. I am dealing with very
old machines, attempting to keep them running at an office where they
cannot upgrade the machines due to software dependencies.
I was recently trying to get a client using Mac Ports and it would not
build on my target machines, MacOS 10.5 and 10.6 due
2009 Apr 13
5
WineHQ on Mac OS X
Hello,
I try to build last version of WineHQ on Mac following this : http://wiki.winehq.org/MacOSX/Building, but I can't find any configure file or any other file to generate one with autoconf. What should I do ?
I'm on Mac OS X Leopard 10.5.6 with developer tools installed and I try to build version 1.1.19
Thank you,
2010 Feb 23
3
Screen goes white while playing WonderKing
Hello,
I'm having difficulties running WonderKing (http://wonderking.ndoorsgames.com/center/default.asp) on an Intel Mac version 10.5.8 using Wine 1.1.35.
I was able to download and install both programs successfully, but when I run WonderKing, I'm able to get to the first screen where you can check to see if you have all the files needed to run the game (I have all of them), change from
2010 Jul 24
2
"Not enough memory" on MacOSX
I just installed wine 1.2-rc7 on a recent Macbook Pro under MacOSX 10.6.4 using Macports. It works fine with several Windows applications. However, when I try to execute an EXE file compiled from a simple Fortran program on a Windows box, all I get is:
wine: Not enough memory
The message is not correct since I have 4GB and the program is small. Also, the program works with wine-1.0.1 on a
2015 Jun 27
4
Driver macosx-ups failing on Yosemite
On Jun 27, 2015, at 9:17 AM, Charles Lepple <clepple at gmail.com> wrote:
> On Jun 26, 2015, at 11:07 PM, Sundeep Mediratta <smedius at gmail.com> wrote:
>
>> 0.000233 upsdrv_initups(): Power Sources blob:
>> <CFArray 0x7ffd18605480 [0x7fff7443bed0]>{type = immutable, count = 1, values = (
>> 0 : <CFBasicHash 0x7ffd18605360 [0x7fff7443bed0]>{type
2011 Jan 14
2
[LLVMdev] Circular Deps from CMake build using makefile
Hello Óscar,
The single-threaded build failed the same place as the double threaded build
failed which is the same place I just indicated in my previous post. The
../llvm/configure script version failed with OCaml building with about 600
assembler errors since I built it in AMD64 mode. (Oops.) Should I disable
OCaml from the configure script and try again?
Assembler error, input left in
2011 Aug 22
3
[LLVMdev] llvm-gcc and -march
Hi,
I apologize if I am not asking on the right mailing list.
I am using the llvm-gcc4.2 from MacPorts.
https://trac.macports.org/browser/trunk/dports/lang/llvm-gcc42/Portfile
llvm-gcc does not seem to accept the -march flag. This is the error,
I got:
cc1: error: unrecognized command line option "-march"
The port developer asked me to find out if this is a known issue.
--
Nichols