Displaying 20 results from an estimated 4000 matches similar to: "[LLVMdev] New .ll parser"
2009 Jan 02
0
[LLVMdev] New .ll parser
Checking in ParserInternals.h would probably be a good thing about now...
because if you take this update, it doesn't compile.
-scooter
On Thu, Jan 1, 2009 at 11:12 PM, Chris Lattner <clattner at apple.com> wrote:
> I just checked in a new parser for .ll files, deleting the old bison
> parser. This means that the last of the ".cvs" files are gone from the
> tree,
2009 Jan 08
1
[LLVMdev] Build failure on x86_64
Hello!
I see the following build failure of the sources at the top of the trunk, on
x86_64.
make[2]: Entering directory `<llvm-root>/build/llvm/lib/AsmParser'
llvm[2]: Compiling LLLexer.cpp for Release build
llvm[2]: Compiling LLParser.cpp for Release build
<llvm-root>/src/llvm/lib/AsmParser/LLParser.cpp: In member function 'bool
llvm::LLParser::ParseGlobal(const
2009 Jan 11
1
temporal join
I have dataframe a:
sym date val1
=== ==== ====
foo 20090101 a1
foo 20090102 a2
foo 20090103 a3
and dataframe b:
sym date val2
=== ==== ====
foo 20090104 b1
I would like to join/merge them to generate the following:
sym date val2 val1
=== ==== ==== ====
foo 20090104 b1 a3
i.e. an equijoin on column 'sym' and a temporal join on column 'date'
where the closest matching row is
2010 Feb 26
2
[LLVMdev] RegisterScavenging on targets without subregisters
There's an assert at line 192, lib/CodeGen/RegisterScavenging.cpp that
appears to get tripped on targets that don't have subregisters defined:
bool SubUsed = false;
for (const unsigned *SubRegs = TRI->getSubRegisters(Reg);
unsigned SubReg = *SubRegs; ++SubRegs)
if (isUsed(SubReg)) {
SubUsed = true;
break;
}
2008 Oct 26
20
Big test coming up: fallout 3
ok as everyone knows, (and to be frank i didnt think it would in my lifetime ;P) fallout 3 gets released in 3 days or 6 for those who live in europe.
now for those who where playing games since the 3rd grade the fallout universe has a special place in their hearts since literally i grew with it!
so in mho fallout 3 fells in the category of games that someone must simply have, and thats why im
2011 Oct 16
5
New User
Hi,
I just downloaded Wine to try it out, and despite being a tinkerer with half a brain i cant figure out how to install windows games using it.
I have looked online to no avail, the stuff i have read has not helped mostly because im trying to install a game from its DVD and Wine wont do it unless the EXE is given permission to install as a program and you cant edit files on the DVD as they are
2005 Jan 06
5
Wine asks to set "HardwareAcceleration" = "Emulation" and it is already set.
Hello,
I wonder if somebody has an idea what could be a reason behind this
error message. I am running wine version installed as rpm for Fedora
Core: wine-20041201-1fc3winehq. This actually happens for two games, one
of them - fallout. I am able to run some windows apps with sound (flash
player). Fallout displays initial screen and then crashes with this
error message (apparently when it
2010 Feb 26
0
[LLVMdev] RegisterScavenging on targets without subregisters
Ugh. Management lobotomy kicked in. Need to RTFC better.
On Thu, Feb 25, 2010 at 6:18 PM, Scott Michel <scooter.phd at gmail.com> wrote:
> There's an assert at line 192, lib/CodeGen/RegisterScavenging.cpp that
> appears to get tripped on targets that don't have subregisters defined:
>
> bool SubUsed = false;
> for (const unsigned *SubRegs =
2007 Oct 16
3
[LLVMdev] The one remaining bug keeping CellSPU from release...
Yup, I've got one remaining bug that holding up the CellSPU release.
It still has a bunch of warts, but so long as I can get it into shape
such that llvm-gcc-4.2 compiles all the way through, then we
collectively have something with which to work.
I'm getting the following error from llc, the attachments have llc's
debug and the .ll files, respectively. Can anyone shed some
2020 Mar 26
4
Blocking IP addresses on a per mountpoint level
Thanks.
Indeed - but is it it possible to block IP addresses on a per mountpoint
level? For example, my user with /mountpointA.ogg does not mind being
hammered by connections from 93.184.216.34 [example.com] but my user with
/mountpointB.ogg wants to block that IP address.
Using iptables I've blocked connections, at a server level, from example.com
for my User B but my User A doesn't
2010 Dec 05
3
Fallout New Vegas - Antialiasing
Hello,
I'm running Fallout New Vegas in Wine with (a lot of) help from Playonlinux. I have to say it is running very well and I'm have very few critical failures like I was having with the game in Windoze; many quirks, but few critical failures. Which is awesome.
I'm wondering though, if anyone else who's got FONV working has found a way to initiate anti-aliasing in the game. For
2009 Dec 18
2
[LLVMdev] Compilation problem with JIT/Interpreter
Jerome:
No, there are no plans to JIT to SPU. That's considerably more complicated
-- you'd have to figure out when to JIT to the SPU and live with all of the
constraints that the SPU imposes (data reformatting, r/w DMA, ensure your
code lives in 256K unless you can manage to interface with the virtual
I-cache work.)
Basically, it's not trivial and it doesn't quite fit into the
2013 Mar 06
1
can you suggest on extending ogg as short-clip container and the make of its tool?
On Tue, Mar 5, 2013 at 7:43 PM, <gildororonar at mail-on.us> wrote:
> very short context clips, most of them less than one
> second, only chokes file systems.
>
I'm not sure how you reached this conclusion, but I think you should
revisit it. I think everyone, including you, will be a lot happier if you
store each sound effect clip in its own file. This is a common practice
2007 Oct 16
0
[LLVMdev] The one remaining bug keeping CellSPU from release...
This is a scheduler assertion. It means a value (virtual register) use
is somehow scheduled before its definition.
Please run llc in gdb. Call dumpSchedule() to print out the schedule.
Also please let me know which node it is processing at the time of the
assertion.
Evan
On Oct 15, 2007, at 11:48 PM, Scott Michel <scottm at aero.org> wrote:
> Yup, I've got one remaining bug
2008 Dec 22
4
No sound device detected on Fallout 3 Launch?
I get a message from the fallout 3 launcher telling me that "no sound device detected. Fallout 3 cannot run". Funny thing is that I'm listening to the background sound of the launcher so I am indeed getting sound. Any ideas on a cure? There should be a fallout.exe along with the falloutlauncher.exe in the program files that could possibly bypass the launcher, would that work and were
2011 Mar 19
2
Re: fallout new vegas wineskin mac osx 10.6.5
I'm new to all of this, never played a windows game on mac before, but I thought I might get some help here. Sorry if I'm posting in the wrong thread or anything like this.
I copied fallout new vegas from a friend who I'm pretty sure downloaded it illegaly. Don't know if this is relevant, just want to be sure. First of all it won't start - I have the same problem as the
2009 Jun 10
3
Want to improve WINE!
Hi 2 all! I'm completely new to WINE development (but I have a good programming experience in C, especially in 2D/3D graphics and games programming), and I'd like to write a patch related to Fallout 1.x mouse lags. I've never written code on windows, Linux was always my development environment, so I dont know if the lack of M$ experience is a problem. But I really want to see one of my
2009 Jun 25
6
Problems getting workaround for Fallout bug #6033
I can't get workaround for Fallout mouse problem working as mentioned on: http://bugs.winehq.org/show_bug.cgi?id=6033
I created a key at [HKEY_CURRENT_USER\Software\Wine\DirectInput]
named MouseWarpOverride with the value 'disable'
This had no effect.
Can anyone give me any ideas as to what I may need to do?
2020 Mar 26
2
Blocking IP addresses on a per mountpoint level
Hi
Several questions below:
a) is it possible to block IP addresses on a per mountpoint level e.g. my
user with /mountpointA.ogg does not mind being hammered by connections from
93.184.216.34 [example.com] but my user with /mountpointB.ogg wants to
block that IP address.
b) is it possible to geoblock ranges of IP addresses and whole countries on
a per mountpoint basis?
c) what options do
2007 Oct 17
2
[LLVMdev] The one remaining bug keeping CellSPU from release...
Evan:
What you requested was in the debug output (sans offending Node), but
here it is, outside of the attachment. The offending node is
highlighted:
SU(0): 0xa908760: ch = EntryToken
SU(1): 0xa907600: i32,ch,flag = CopyFromReg 0xa9095d0, 0xa9070e0,
0xa9095d0:1
0xa906e30: ch,flag = CopyToReg 0xa908760, 0xa9070e0, 0xa9071f0
<<--<<--<<--<<--<< Node