similar to: Configuration problem

Displaying 20 results from an estimated 30000 matches similar to: "Configuration problem"

2009 Apr 03
27
How can we improve WNE?
Hello everybody. I'm a (quite) happy WINE user, but i would like to propose some things to the WINE developers. Something important imo, is that it must be easy to use for the user, and some things could be better, here are some ideas to improve it by using Winecfg: 1. Add an option to disable/enable/edit debug channels for all programs. As you may know, a lot of programs runs faster
2008 May 27
6
wine rc2 regression : Silver
It started in wine rc1 played with minor issues and craps out at some point in the game, now it doesn't work at all. Exit with an error: "EXCEPTION: priviledged instruction". (privileged) fixme:win:EnumDisplayDevicesW ((null),0,0x32f8a0,0x00000000), stub! fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank (0x12c830)->(1,(nil)): Stub fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot
2008 Apr 10
3
wine dpi too large
I accidentally put the wine font to 496 dpi, because im stupid, [Embarassed] so does anyone know a way to change all the settings back to default? [Question] please help me, PLEASE :P
2019 Aug 08
2
[PATCH] drm/nouveau: Only recalculate PBN/VCPI on mode/connector changes
I -thought- I had fixed this entirely, but it looks like that I didn't test this thoroughly enough as we apparently still make one big mistake with nv50_msto_atomic_check() - we don't handle the following scenario: * CRTC #1 has n VCPI allocated to it, is attached to connector DP-4 which is attached to encoder #1. enabled=y active=n * CRTC #1 is changed from DP-4 to DP-5, causing: *
2019 Aug 09
1
[PATCH] drm/nouveau: Only recalculate PBN/VCPI on mode/connector changes
On Thu, 2019-08-08 at 18:17 +0000, William Lewis wrote: > On 8/8/19 1:04 PM, Lyude Paul wrote: > > I -thought- I had fixed this entirely, but it looks like that I didn't > > test this thoroughly enough as we apparently still make one big mistake > > with nv50_msto_atomic_check() - we don't handle the following scenario: > > > > * CRTC #1 has n VCPI
2020 Sep 22
4
[PATCH] drm/nouveau/kms/nv50-: Fix clock checking algorithm in nv50_dp_mode_valid()
While I thought I had this correct (since it actually did reject modes like I expected during testing), Ville Syrjala from Intel pointed out that the logic here isn't correct. max_clock refers to the max symbol rate supported by the encoder, so limiting clock to ds_clock using max() doesn't make sense. Additionally, we want to check against 6bpc for the time being since that's the
2020 Sep 29
2
[PATCH] drm/nouveau/kms/nv50-: Fix clock checking algorithm in nv50_dp_mode_valid()
On Mon, 2020-09-28 at 16:01 +0300, Ville Syrj?l? wrote: > On Tue, Sep 22, 2020 at 05:05:10PM -0400, Lyude Paul wrote: > > While I thought I had this correct (since it actually did reject modes > > like I expected during testing), Ville Syrjala from Intel pointed out > > that the logic here isn't correct. max_clock refers to the max symbol > > rate supported by the
2020 Sep 29
1
[PATCH v2 1/2] drm/nouveau/kms/nv50-: Get rid of bogus nouveau_conn_mode_valid()
Ville also pointed out that I got a lot of the logic here wrong as well, whoops. While I don't think anyone's likely using 3D output with nouveau, the next patch will make nouveau_conn_mode_valid() make a lot less sense. So, let's just get rid of it and open-code it like before, while taking care to move the 3D frame packing calculations on the dot clock into the right place.
2019 Aug 09
1
[PATCH v2] drm/nouveau: Only recalculate PBN/VCPI on mode/connector changes
I -thought- I had fixed this entirely, but it looks like that I didn't test this thoroughly enough as we apparently still make one big mistake with nv50_msto_atomic_check() - we don't handle the following scenario: * CRTC #1 has n VCPI allocated to it, is attached to connector DP-4 which is attached to encoder #1. enabled=y active=n * CRTC #1 is changed from DP-4 to DP-5, causing: *
2023 Mar 30
2
[PATCH] drm/nouveau/disp: Support more modes by checking with lower bpc
This allows us to advertise more modes especially on HDR displays. Fixes using 4K at 60 modes on my TV and main display both using a HDMI to DP adapter. Also fixes similiar issues for users running into this. Cc: stable at vger.kernel.org # 5.10+ Signed-off-by: Karol Herbst <kherbst at redhat.com> --- drivers/gpu/drm/nouveau/dispnv50/disp.c | 32 +++++++++++++++++++++++++
2009 Apr 01
19
Install LiveZilla In wine
http://www.ushost.com.br/wine/livezilla.jpg http://www.ushost.com.br/wine/error.txt Would you like to chat client livezilla run on linux and can not run in wine, because it is on. Net can someone help me? --> http://bugs.winehq.org/show_bug.cgi?id=14574 I tried to do what it says in this FAQ and also had no success. : /
2008 Mar 30
10
Ubuntu 7.10 Wine Issue
I can install Wine fine but whenever I try to use anything that associates with Wine (Running an exe, changing settings, ext) my computer just locks up forcing me to restart, I can't even move the mouse, and the clock even stops working on my computer. I was wondering what I could do to fix this because I need Wine or I have to use my slow assed Windows computer.
2008 May 13
3
Winecfg and users
Winecfg contains potentially harmful configuration parameters (like native overrides) and are shown in the same way as useful configuration parameters like windows version or virtual desktop. Maybe creating a box where a user can select it's level of knowledge in wine and hide part of the interface accordingly. It could also be used to show warning informations when changing this level for
2008 Mar 14
6
Command and Conquer Generals
I am unable to run Generals, or Generals: Zero Hour with wine. The splash screen comes up, but then it says it cannot locate the DVD - which is in the drive and it actually whirls up to speed when the splash screen starts... Any ideas?
2008 May 13
4
Wine : Windows and Fonts Are Huge
I have Ubuntu 8.04 and installed wine but the windows and fonts are extremly big and wont show the whole window .. here are some screenshots http://clan911.sytes.net/hugewindows/Screenshot-InstallShield%20Wizard.png http://clan911.sytes.net/hugewindows/Screenshot.png http://clan911.sytes.net/hugewindows/Screenshot2.png What could be the reason for this ?
2009 Jan 25
5
Wine problem on Kubuntu Jaunty Alpha 3
Hello. I've just installed a fresh Kubuntu Jaunty Alpha 3. I've also installed Wine package. But when trying to create my home directory with any command (wine something.exe or winecfg) the following command appears: Code: wine: created the configuration directory '/home/dabore/.wine' wine: Unhandled page fault on write access to 0xb87bd46c at address 0x7db33b66 (thread 000b),
2019 Aug 26
1
[PATCH v8 1/6] drm/dp_mst: Add PBN calculation for DSC modes
With DSC, bpp can be fractional in multiples of 1/16. Change drm_dp_calc_pbn_mode to reflect this, adding a new parameter bool dsc. When this parameter is true, treat the bpp parameter as having units not of bits per pixel, but 1/16 of a bit per pixel v2: Don't add separate function for this Cc: amd-gfx at lists.freedesktop.org Cc: nouveau at lists.freedesktop.org Cc: intel-gfx at
2019 Nov 15
6
[PATCH 0/3] MST BPC fixes for nouveau
Realized when I moved nouveau over to using the atomic DP MST VCPI helpers that I forgot to ensure that we clamp the BPC to 8 to make us less likely to run out of bandwidth on a topology when enabling multiple displays that support >8 BPC - something we want to do until we have support for dynamically selecting the bpc based on the topology's available bandwidth, since userspace isn't
2009 May 08
5
Game install, Microsoft DirectX (tm) limitation.
I have recently been trying to install a game made for Windows 95 titled Thief: The Dark Project. Unfortunately it seems to be having a problem with some sort of DirectX limitation. I am extremely inexperienced in dealing with wine so please if there is any more information I can give you, feel free to ask. Upon activation on the install executable (wine setup.exe) the install process appears to
2008 May 31
13
Heroes of Might and Magic 5 crash
Hi, all. Since wine 0.9.59 (before I used 0.9.50 and all was O.K., but from 0.9.59 till 1.0-rc2 appear described problem) I am find strange behaviour of heroes 5 at wine. After starting application it begin intensively put on console output string like that: fixme:win:SetLayeredWindowAttributes (0x30024,0x00000000,0,2): stub! but that is not so critical as I know. Realy worst things begins when