similar to: [Bug 76158] New: Nouveau loses console cursor at some resolutions

Displaying 20 results from an estimated 60 matches similar to: "[Bug 76158] New: Nouveau loses console cursor at some resolutions"

2008 Mar 08
0
wine don't handle hard coded resolutions & refresh rates?
I'm trying to play Silent Hunter 3 using 0.9.57. I get my wine from the wine Ubuntu repository and I use Ubuntu 7.10. Silent Hunter 3 uses a hard coded resolution and refresh rate of 1024x768x32bit at 50Hz. But I have an 1680x1050x24bit at 60Hz monitor. I use the nvidia-glx-new version 100.14.19+2.6.22.4-14.10. There is a patch available from the Silent Hunter 3 page, but it is for source
2008 Mar 08
1
Re: wine don't handle hard coded resolutions & refresh rates
Nate Homier wrote: > Silent Hunter 3 uses a > hard coded resolution and refresh rate of 1024x768x32bit at 50Hz. But I > have an 1680x1050x24bit at 60Hz monitor. I once had a similar problem with Need For Speed Hot Pursuit 2. The game's menu screen is hard coded for 800x600. As I understand it, Wine uses the xrandr extension to change resolutions. Playing around with the xrandr
2008 Mar 09
1
Re: wine don't handle hard coded resolutions & refresh rates
Nate Homier wrote: > I think I get it. So I added the modeline: > Modeline "1024x768 at 50" 51.85 1024 1056 1248 1280 768 784 791 807 > > But it still don't work. Running winedebug gives: > trace:x11settings:X11DRV_ChangeDisplaySettingsEx width=1024 height=768 > bpp=32 freq=50 (XRandR) > err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found
2008 Mar 09
1
Re: wine don't handle hard coded resolutions & refresh rates
Nate Homier wrote: > No it does not show that mode. I did restart x. Then you need to contact your distro support. There is nothing Wine can do here.
2006 Nov 07
1
Patch for zoom with mixed resolutions
Hey, David, with the latest changes for output-specific zoom it wasn't focusing properly for me with mixed resolutions. I think this patch corrects that. (Oh, and on my previous comment I meant struts and not extents, if that was confusing to anyone. It was to me when I re-read it, heh.) ...MC -------------- next part -------------- --- plugins/zoom.c +++ plugins/zoom.c @@ -480,8 +480,12
2001 Aug 08
0
Resolutions and bits per pixel.
Greetings Gentlefolk, It's a long time since I 'cvs updated' my wine sources. I did that last night, and after rebuilding I was left with three questions. My experience was that to run an 8-bit windoze app, I had to run wine under an X server that was running in 8bpp. This time, I forgot to switch to an 8-bit X, and to my amazement, the app came up under 16 bpp. Way Cool! q1) An
2003 Dec 03
1
DIAX 0.9.5 and some resolutions for the displaty
Hi, I need to know if someone encounters display errors (like the window displayed partially) when some 'strage' resolutions are used for the display in Windows XP native theme mode. Thanks, Dan
2004 Oct 25
0
Unavailable Resolutions and Falcon 4.0
I have been experimenting with getting various (usually older) D3D games running under wine and have so far been very impressed with the results - a big thank you is due to all the wine developers who have got things to this stage. With Falcon 4.0 (1.08us), however, I am stuck. The game interface works apparently perfectly, along with the background sound/music, but when I go to fly, I get black
2006 Jun 16
1
question regarding sub 640x480 resolutions
Hi all, Recently I was trying Wine with some old games, and I found that Wine was exiting because it couldn't set my screen's resolution to 320x240 (or 320x200). After fiddling with xorg.conf for half an hour, I concluded that my laptop's LCD screen wasn't capable of that resolution. I was able to get Wine to work using the umanaged desktop setting and a virtual desktop of the
2008 Apr 02
0
Re: wine don't handle hard coded resolutions & refresh rates
Nate Homier wrote: > > ... > Screen 0: minimum 320 x 240, current 1680 x 1050, maximum 1680 x 1050 > default connected 1680x1050+0+0 0mm x 0mm > 1680x1050 50.0* > ... > 1024x768 60.0 61.0 62.0 > 960x600 63.0 > 840x525 64.0 > 832x624 65.0 > 800x600 66.0 67.0 68.0 69.0 70.0 71.0 > ... > This
2008 Aug 26
2
Counter-Strike Resolutions
Hi all, So I installed Steam + CS 1.6 on my Ubuntu Hardy system, and it is working pretty good, with one small problem. In the CS options menu, the resolution of 1680*1050 isn't available. I really can't stand 1280*1024, so any help would be greatly appreciated.
2008 Dec 21
1
Wine and multiple X screens at different resolutions
Hello! I am a great fan of wine, and find it gets better every day. However, there is one problem that is almost make or break for me that I wonder is something just on my end or a genuine bug. I represent a small subset of wine users: those who have two LCD screens at different aspect ratios. I have a 20 inch 4:3 LCD at 1280x1024 and a 22 widescreen LCD at 1680x1050. Through Nvidia's control
2009 Jun 11
4
Forcing Application Resolutions
so heres the delima (mainly centered around starcraft but also other games) Ideally I'd like to be able to manually set the running resolution of a game, im not sure if this is still doable without the config file but im hoping. newer games that allow setting the running resolution in there settings are no problem since they all stick to what I tell them to do however older games like
2011 Mar 06
3
[Bug 35049] New: Cannot use higher resolutions of monitor
https://bugs.freedesktop.org/show_bug.cgi?id=35049 Summary: Cannot use higher resolutions of monitor Product: xorg Version: git Platform: x86-64 (AMD64) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component: Driver/nouveau AssignedTo: nouveau at lists.freedesktop.org
2006 Nov 01
4
Minor fix to multi-head changes for mixed resolutions
Hey, David, for me the recent multihead changes had minor a problem with mixed resolutions (1600x1200 & 1280x1024). The viewport was getting set partially off screen. The following tweak fixed it for me: --- plugins/display.c +++ plugins/display.c @@ -2069,7 +2069,7 @@ eventLoop (void) { if (s->nOutputDev > 1)
2009 Jun 04
5
Error code definitions and resolutions ...
I'm new here and trying to figure out how to troubleshoot an unsupported application under CrossOver/wine. Can someone please direct me or tell me what the following error might indicate so I can start to research and solve the problem? # Error: DAGGEN_0007: hex2led.vhd : (0, 0): Error during conversion C:\my_designs\samples_81\training\vhdl_training\freq_meter_1\compile\he
2009 Oct 21
2
three related time series with different resolutions
I have three time series, x, y, and z, and I want to analyse the relations between them. However, they have vastly different resolutions. I am writing to ask for advice on how to handle this situation in R. x is a stimulus, and y and z are responses. x is a rectangular pulse 4 sec long. Its onset and offset are known with sub-millisecond precision. The onset varies irregularly -- it doesn't
2006 Aug 01
9
DNS resolutions is not working in a Solaris 10 DomU
Hi, I found a problem with the DNS resolution in a Solaris 10 DomU. The Test Environment was: I installed the Xen bfu on top of Solaris snv43 and booted the Dom0 with Solaris. Then I installed and booted a Solaris 10 DomU. In the Solaris 10 Dom0 the DNS resolution works; in the Solaris 10 DomU the DNS resolution does not work as expected: Inside the Solaris 10 DomU I can''t use
2008 Feb 27
19
[Bug 14703] New: On NV17 on laptop screen: certain resolutions are scrambled
http://bugs.freedesktop.org/show_bug.cgi?id=14703 Summary: On NV17 on laptop screen: certain resolutions are scrambled Product: xorg Version: git Platform: Other OS/Version: All Status: NEW Severity: normal Priority: medium Component: Driver/nouveau AssignedTo: nouveau at
2006 May 03
5
SNAT on IPSEC tunnel with kernel 2.6/KAME tools?
Hi, Could not conceive an working set-up for an IPSEC VPN made with racoon/setkey on which I have one address on my side acting as an SNAT router for all traffic from my network to a network segment on the far side. my network --- my gateway ---------------------- remote network 10.0.0.0/24 - 10.0.0.1 (10.253.0.2) -- tunnel - 192.168.0.0/22 All traffic starts on my side, so if I can