similar to: Flash/Vorbis: Even more improvements

Displaying 20 results from an estimated 2000 matches similar to: "Flash/Vorbis: Even more improvements"

2008 Oct 07
2
My Flash 10 attempt
Hi everybody, after hearing about the new Sound functionality in Flash 10, Arek's performance gain using the new Vector type instead of Array and not at least actually seeing the performance boost he achieved compared to my old Vorbis decoder, I found a few hours yesterday to migrate my old code. First of all: the new PCM playback API for Flash is rather restricted and only allows 44.1
2008 Oct 03
8
Flash Vorbis player
Hi, I wanted to let you know that I have just made available the sources to the ogg + vorbis implementation in haXe, which I've been working on for last couple of weeks. The code compiles to an swf file playable in Flash Player 10. A demo of a simple player implementation (latest Flash 10 required): http://people.xiph.org/~arek/pg/hx/test.html and the sources, in a bzr branch, currently
2008 Oct 03
8
Flash Vorbis player
Hi, I wanted to let you know that I have just made available the sources to the ogg + vorbis implementation in haXe, which I've been working on for last couple of weeks. The code compiles to an swf file playable in Flash Player 10. A demo of a simple player implementation (latest Flash 10 required): http://people.xiph.org/~arek/pg/hx/test.html and the sources, in a bzr branch, currently
2007 Nov 06
5
OGG decoding/multi-channel mixing
Hi All, Currently I am investigating how interesting OGG is for me. The most important requirements are: - Decoding on embedded hardware, ARM7 or ARM9. - Mixing multiple audio streams/files on embedded hardware First of all how difficult is it to decode OGG on an ARM7/9 processor? I read that OGG decoding needs floating point support? Secondly I would like to know how many MIPS are needed to
2007 Aug 23
4
Me, the grouser?
Hi everyone, after attempting to correct Ivo's statement about Theora and Vorbis being the "default codecs" in the HTML 5 draft, I just got the following mail off list: "Why are you still here? And by here I mean the Xiph lists. I've seen you speaking ill of our formats and of free software more than in one occasion. So, for what purpose do you still stick around? What
2017 Jan 25
1
Flac multi channel
I see :( That what I would call a good struct size optimisation. Please tell me there was another reason behind this being only 3 instead of 8 or 16 bits, right ? 2017-01-25 18:30 GMT+01:00 Tor-Einar Jarnbjo <tor-einar at jarnbjo.name>: > Hello Olivier, > > the limitation is in the file format itself, as the number of channels is > encoded in a 3 bit field in the streaminfo
2020 Jun 25
3
Support for ultra-high sample rates?
Isn't the FLAC encoder 'tuned' for the compression of audio data at common sample rates anyway? Does it make sense to use FLAC to compress arbitrary analog data at very high sample rates as opposed to other general purpose compression algorithms? Tor Am 25.06.2020 um 14:49 schrieb Martijn van Beurden: > Op di 2 jun. 2020 om 05:59 schreef Con Kolivas <kernel at kolivas.org
2007 Feb 07
1
error during make
Hi All, I am getting this error when i try to compile the "Linphone" package by typing----- make. please help me i am feeling very frustrated with this error pasdt from 7 days i am getting this error. please help me. speexec.c: In function `speex_ec_process': speexec.c:112: `spx_int32_t' undeclared (first use in this function) speexec.c:112: (Each undeclared identifier is
2010 May 19
2
[LLVMdev] First proof of concept of a LLVM driven backend for the neko virtual machine
Hi, Vadim Atlygin has been working on a LLVM backend for Neko, and we are happy to announce that "Hello world" works now. For LLVM readers, Neko is a tight virtual machine, which is primarily targetted by haXe. haXe is a statically typed programming language that has targets to JavaScript, Flash, as well as Neko. Both haXe and Neko are developed by Nicolas Cannasse, with contributions
2017 Jan 25
2
Flac multi channel
Hi Guys, I know that FLAC format is currently limited to 8 channels but I was wondering if this hard limitation of the format or if it can be easily circumvented if the flac library is compiled with other settings and/or the software using it don't mind it Thanks ! -- Olivier Tristan Research & Development www.uvi.net
2004 Sep 10
1
AW: AW: Incomplete format description?
Torsdag, 23 januar 2003, skrev Tor-Einar Jarnbjo <Tor-Einar_Jarnbjo@grosch- link.de>: >According to the format description, the coding method has to be 0. > >I've been using libFLAC 1.0.4 to encode the stream. I've checked my interpretation against "flac -a" and it seems to read 17 bits for each warmup sample. Here is its output: frame=168 blocksize=4608
2007 Jan 02
6
A Macromedia Shockwave Flash-based Ogg player?
-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 I'm looking for an Ogg/Vorbis player in Macromedia Flash, for embedding into webpages. I discovered a Java-based player but it's a non-starter. If people have to install things, it's over. They already have flash because almost every website on the damned Internet requires it these days. What I need is an Ogg Vorbis player written in
2007 Jan 02
6
A Macromedia Shockwave Flash-based Ogg player?
-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 I'm looking for an Ogg/Vorbis player in Macromedia Flash, for embedding into webpages. I discovered a Java-based player but it's a non-starter. If people have to install things, it's over. They already have flash because almost every website on the damned Internet requires it these days. What I need is an Ogg Vorbis player written in
2003 Apr 08
1
J-Ogg is available
I think the software is ripe enough for a broader audience now, so I would just like to inform you about the Java library J-Ogg, available from http://www.j-ogg.de Features: - Open source & free. - Decoding of Ogg-encapsulated Vorbis and FLAC streams. - Support for local files, single files over HTTP, icecast streams over HTTP. - Plugins for JMF (Java Media Framework). - J2ME (Java 2 Micro
2004 Sep 10
2
AW: Incomplete format description?
> -----Ursprungliche Nachricht----- > Von: Josh Coalson > > --- Tor-Einar Jarnbjo <Tor-Einar_Jarnbjo@grosch-link.de> wrote: > > Hi, > > > > have I just overseen a link, or is the format description on > > http://flac.sourceforge.net/format.html lacking information on how to > > actually decode the residual partitions to PCM sample data? > > you
2008 Apr 12
1
newbie qs - can one implement speex for Google Android?
Conrad Parker schrieb: > so perhaps patching the build to include libspeex is not technically > difficult. Of course it'd make more sense to access libspeex through > VoIP apps than just through the generic MediaPlayer interface. > Even if they included Speex support, the Android media API is very limited, as it can only access audio from a file or an HTTP URL. I raised a bug
2004 Sep 10
2
Incomplete format description?
Hi, have I just overseen a link, or is the format description on http://flac.sourceforge.net/format.html lacking information on how to actually decode the residual partitions to PCM sample data? Tor
2008 Nov 01
1
Announce: OMTK Javascript Vorbis player
Hi again, well, it's not really true that I can present a pure Javascript Vorbis player, but I've been playing along with a few ideas I had to put back last year as it showed that I was not really able to get a proper Vorbis player working with Flash 9. Now, with Flash 10 and the performance optimizations I've been able to achieve, it seemed as a good idea to go on. Basically,
2011 Jan 07
2
Synchronizing a streaming client to the server Was: Idea to possibly improve flac?
Am 07.01.2011 23:38, schrieb David Richards: > I'm also interested in another concept of lossless streaming with > flac. Lets call it broadcast flac. A problem with streaming for long > periods of time is that the sending and receiving computers clocks go > out of sync, for example even if I stream myself on localhost, with This is not a FLAC specific problem, but has to be handled
2002 Sep 18
4
Test files for decoder implementation
Hi, I am trying to implement a Vorbis decoder in Java, and I have some problems understanding the file-format specification included with libvorbis. In the header description, there are a few obvious mistakes, which I believe to have solved, but when I try to decode the audio packets, the decoded floor and residue data doesn't seem to make sense at all, and after a few packets, my decoder