Displaying 20 results from an estimated 1300 matches similar to: "OggDrop patch (again)"
2002 Jan 01
1
RC3 OggDrop
Hi,
It's nice to see my patch in action. Who made the "Save Quality" dialog box?
I think it should also contain the bitrate itself as a reference.
Olaf van der Spek
Almere, Holland
Olaf@XCC.TMFWeb.NL
http://xccu.sourceforge.net/
http://xcc.tiberian.com/
<p>--- >8 ----
List archives: http://www.xiph.org/archives/
Ogg project homepage: http://www.xiph.org/ogg/
To
2001 Nov 12
1
WinAmp RC1/RC2 problem
Hi,
I've got a number of sound effects for a mod of a game in Ogg Vorbis format,
encoded with OggDrop (RC2). WinAmp with Nullsoft Vorbis Decoder RC1 and RC2
freeze when I try to play those files. Maybe it's because the files are so
small?
Both OGG and WAV versions can be found at
http://xccu.sourceforge.net/temp/winamp_crash.zip
Olaf van der Spek
Almere, Holland
Olaf@XCC.TMFWeb.NL
2001 Sep 12
1
Small OggDrop menu patch
Hi,
This one adds shortcuts to the pop up menu.
--
Olaf van der Spek
http://xcc.tiberian.com/
Index: Script.rc
===================================================================
RCS file: /usr/local/cvsroot/win32-tools/oggdrop/Script.rc,v
retrieving revision 1.5
diff -r1.5 Script.rc
77c77
< POPUP "Bitrate"
---
> POPUP "&Bitrate"
88c88
<
2001 Nov 12
1
Vorbisfile: non-seekable
Hi,
I use the following code:
if (ov_open(NULL, &vf, const_cast<char*>(reinterpret_cast<const
char*>(get_data())), get_size()) < 0)
error = 0x100;
else
{
vorbis_info* vi = ov_info(&vf, -1);
Cvirtual_file f;
const int cb_samples = ov_pcm_total(&vf, -1);
const bool seekable = ov_seekable(&vf);
So all data is already in memory and passed to
2001 Nov 30
1
Ogg Drop?
Hi,
I asked this before, but it seems it hasn''t been updated. Who is responsible
for this and what are the problems?
The changes are in CVS (IIRC), but not in the current EXE available for
downloading.
Olaf van der Spek
Almere, Holland
Olaf@XCC.TMFWeb.NL
http://xccu.sourceforge.net/
http://xcc.tiberian.com/
--- >8 ----
List archives: http://www.xiph.org/archives/
Ogg project
2001 Aug 15
2
WinAmp plug-in based on RC1?
Hi,
I just downloaded this and it says it's based on RC1 in the about box. Is
that a typo or is the plug-in not updated?
Olaf van der Spek
Almere, Holland
Olaf@XCC.TMFWeb.NL
http://xcc.tiberian.com/
--- >8 ----
List archives: http://www.xiph.org/archives/
Ogg project homepage: http://www.xiph.org/ogg/
To unsubscribe from this list, send a message to 'vorbis-request@xiph.org'
2001 Aug 21
1
Minimal decoder version for RC2 encoded files
Hi,
What version of the decoder do I need to decode RC2 encoded files? I used
beta 4 in some utilities and I didn't download the newest vorbis source yet
and a user reported the utility didn't work.
Olaf van der Spek
Almere, Holland
Olaf@XCC.TMFWeb.NL
http://xcc.tiberian.com/
--- >8 ----
List archives: http://www.xiph.org/archives/
Ogg project homepage: http://www.xiph.org/ogg/
To
2000 Dec 24
2
Using vorbisfile with an in-memory file instead of FILE*
Hi,
How can I use vorbisfile when I've already read the data into memory of an
OGG file?
Olaf van der Spek
Almere, Holland
Olaf@XCC.TMFWeb.NL
http://xcc.tiberian.com/
--- >8 ----
List archives: http://www.xiph.org/archives/
Ogg project homepage: http://www.xiph.org/ogg/
To unsubscribe from this list, send a message to 'vorbis-request@xiph.org'
containing only the word
2001 Jan 03
1
Use of const
> Neither. initial could be const, but isn't. libvorbis doesn't make much
> (any?) use of the const keyword, though there are plenty of places it
would
> probably be good to use.
Because the source files are C and not C++, parameter types aren't checked,
so is the use of const really a good idea?
For example, this compiles fine (on VC++ 6), but itsn't right:
int
2002 Dec 23
5
Bzip2 & Ogg Vorbis
Hi,
I've got some (seven) Ogg Vorbis files with a total size of 18637246 bytes.
When I use bzip2 to compress these files, the total size is 16949443. That's
10% less.
Is bzip2 supposed to be able to compress Ogg Vorbis files further?
If not, are these files encoded with wrong settings?
If so, why is there no option to use bzip2 with Ogg Vorbis by default?
Olaf van der Spek
Almere,
2001 Aug 30
1
Some minor refactoring of Oggdrop build environment
I performed a minor amount of refactoring of the build environment for oggdrop.
These include:
Action: Added a workspace to manage project files and dependencies
Purpose: To build all dependent libraries before attempting to build oggdrop --
i.e. provide one-step build process.
Instead of opening "oggdrop.dsp", open "oggdrop.dsw"
Action: Added
2002 Jul 15
2
oggdrop with quality < 0
If anyone is interested, I smushed the less than 0 quality rate setting into
oggdrop. The diff is below.
Alan
<p><p>Index: encthread.c
===================================================================
RCS file: /usr/local/cvsroot/win32-tools/oggdrop/encthread.c,v
retrieving revision 1.9
diff -r1.9 encthread.c
117,118c117,118
< if (quality < 0)
< quality = 1;
---
2001 Aug 08
0
Re: patches for oggdrop
Jack,
Where you able to use those patches for oggdrop I posted?
-Chris
>>This is correct. I forgot to tag win32sdk, but win32-tools wasn't
>>modified.
>>
>>> It looks like "oggdrop" in contained in win32-tools. That module has an
>>old version
>>> of audio.c, which will only accept 16 "fmt" chunks, i.e. only the older
2001 Feb 26
1
[fwd] Re: Can't encode anything using Oggdrop Beta 4 (from: bryandanielkennedy@hotmail.com)
I don't know enough to tell if this is pilot error on the user's part or a legit problem. Advice requested (also Cc: the original user if you can).
----- Forwarded message from Bryan Kennedy <bryandanielkennedy@hotmail.com> -----
Delivery-Date: Mon Feb 26 22:07:54 2001
From: "Bryan Kennedy" <bryandanielkennedy@hotmail.com>
To: "Monty"
2001 Aug 17
1
Oggdrop issue
Hello all,
When I drag the Oggdrop window and pull it around, it disappears from
my desktop - it's still visible on the tray, though.
Anybody else noticed that?
(I'm using RC2 oggdrop from vorbis.com, under Win2K SP2)
--
Cheers, _____________________________
SyP (_Szabolcs Péter PGP Key ID:
_____________________)ICQ# 69968772 0x098AEC13
--- >8 ----
2001 Aug 14
1
oggdrop issues
It may just be me, because Windows is behaving very strangely right now, but it looks like oggdrop generates the same file for both 64 and 80 kbit modes, both are 64.
Also, I think somebody must have assumed that Windows can multitask. Should oggdrop perhaps lower its priority or something? I can do it manually, but it makes things crawl, and sound cut out, if I don't.
--- >8 ----
List
2001 Aug 01
1
WAVE loader for oggenc and oggdrop
<LET OBJECT=STEAM DIRECTION=OFF>
Here is an improved WAVE file loader for oggenc/oggdrop :
int load_wave(char * filename,void * buffer)
{
fprintf(stderr,"unsupported WAVE file format !\n");
return -1;
}
It has the same functionality as the current code, but is shorter,
has less ( zero ? ) bugs, is easier to maintain etc.
</LET>
I created a RIFF/WAVE ( commonly known
2002 Jan 01
3
Easier OggDrop version
Hi.
I think that the vorbis team should use this version of OggDrop RC3 as the
official OggDrop RC3, because the menu interface is easier to use (& you can
see what kind of mode you have chosen).
http://www.inf.ufpr.br/~rja00/BQoggdropC1.zip
See this thread for more info:
http://www.hydrogenaudio.org/forums/showthread.php?s=&postid=4683
<p>I only have one problem now: what
2001 Aug 02
0
Fwd: Re: WAVE loader for oggenc and oggdrop]
I am resending this ( for the third time, mispelled vorbis-dev-@xiph.org ),
because the last time it didn't make it ( it didn't
appear on the web archive at www.xiph.org , the archive of vorbis-list
for the current month is broken BTW )
-------- Original Message --------
Subject: Re: [vorbis-dev] WAVE loader for oggenc and oggdrop
Date: Wed, 01 Aug 2001 13:44:47 +0200
From: David Balazic
2001 May 05
1
fix for oggdrop disappearing window
Hi,
I don't know if this problem has been looked at yet. The latest version of
oggdrop I found was at
http://www.vorbis.com/files/beta4/windows/oggdrop-1.0beta4.zip. If you whip
the window quickly from right to left, the client mouse coordinate in
WM_MOUSEMOVE *can* be negative and so the LOWORD and HIWORD macros will cast
the mouse coordinates to insanely high 64K-ish values. Then the