Displaying 20 results from an estimated 9000 matches similar to: "beta3 problems"
2000 Nov 29
2
comparison of beta2 and beta3 encoder quality
Hi,
I encoded some songs into 350 kbit/s with beta2 and beta3 too,
and I don't know why, but it seems the b2 sounds better (makes a
better quality ogg file)...
The b2 contains more the b3 contains less high sounds.
And with the b3, the size of file is smaller with 4-5%...
Do you know this problem, or do you think so, that the sound quality
is good (or better in the b3) ??
Please be carefull
2000 Dec 14
8
new MS codecs
I thought this might be interesting to you, it's an
extract from the latest streaming media newsletter, I
was intrested to note that MS are claiming cd quality
audio at 48kbps whichi is obviously very low, I didn't
think much of it at first because nobody uses MS
codecs for audio anyway! However (a bit I missed off
this quote by the look of it) I then read mention of
portable audio players
2000 Nov 18
4
Beta3 impressions
I tested Vorbis encoder - beta3 version, and here are my thoughts:
- In comparison to beta2, subtle high-frequency artifacts seem to be gone
(though they were small in beta2). Good job there! :-)
- Velvet.wav also sounds better, but transparent quality is reached
at -b256+.
- Horn.wav still sounds very sucky, mode -b256 gives ~100kbps (this
is understandable because in this sample practically
2001 Jan 24
3
PreBeta4/First Results
Hi there,
I encoded the hard to encode piece ":wumpscut: - mother" with the new
prebeta4 encoder (windows). As I crashed my harddrive I've to reinstall
linsuxx again and double check the results, maybe there's a difference
between the platforms (as far as I remember there was such a thing before).
This song is pretty good for fast listening-tests as there are plenty of
2001 Jan 24
3
PreBeta4/First Results
Hi there,
I encoded the hard to encode piece ":wumpscut: - mother" with the new
prebeta4 encoder (windows). As I crashed my harddrive I've to reinstall
linsuxx again and double check the results, maybe there's a difference
between the platforms (as far as I remember there was such a thing before).
This song is pretty good for fast listening-tests as there are plenty of
2001 Jan 23
4
rehuff
Hiya,
Here is the sources to my "rehuff" program.
./rehuff in.ogg out.ogg
does a lossless recoding of a vorbis stream. (It generates optimal
huffman codes for the particular stream).
This code is meant for developers only, until someone is kind
enough to provide good build and configure support for it.
I won't. And no installation help questions please.
There is a little patch
2004 Aug 06
7
another Icecast2/Vorbis stream on-line
Greetings:
Another test. I've re-encoded a batch of mono 22050 Hz WAVs, average
bitrate seems to hang around 30-40 kbps. Icecast.xml is set for three
connects, and the URL is here:
http://64.108.112.145:8000/shouter.ogg
IMO, the sound quality is much better now. Again, the stream should be
up for about 45 minutes or so. Please let me know how it works for
you...
Best regards,
2004 Aug 06
7
another Icecast2/Vorbis stream on-line
Greetings:
Another test. I've re-encoded a batch of mono 22050 Hz WAVs, average
bitrate seems to hang around 30-40 kbps. Icecast.xml is set for three
connects, and the URL is here:
http://64.108.112.145:8000/shouter.ogg
IMO, the sound quality is much better now. Again, the stream should be
up for about 45 minutes or so. Please let me know how it works for
you...
Best regards,
2002 Jan 03
3
Adding RC3 support to GoldWave
Here are some minor things I noticed when updating the vorbis module
for GoldWave:
Bitwise.c, line 175 and 207
Warning: Negative unsigned value
ret=-1UL;
Info.c, line 385
Warning: Unreachable code
break;
vorbisfile.c, line 1407
Warning: Call to function with no prototype
int host_endian = host_is_big_endian();
fix: add 'void' to line 1339:
static int host_is_big_endian( void )
2000 Dec 26
4
Thought for the new year
Some thoughts for the new year:
1) MDCT is good for image coding
2) image coding and audio coding are two very different things
3) combine 1 and 2
4) if a psycho model is good, after leaving out what it tells you
you can without hurting quality, applying the same model should
yield the same results as you got before
5) from 4: decode -> encode -> decode should result in (almost) the
2009 Jan 26
7
Wine and Guitar Pro 5.2
Ubuntu 8.10 Desktop, Wine 1.1.13 (upgraded from 1.0.1 to try to solve my problem). I have used used Guitar Pro very recently without a problem. After a PSU failure, I had to reinstall the OS and downloaded and installed software, including Wine. Guitar Pro appeared to install properly and its splash screen was normal. Immediately the full program ran, a fatal error stopped it. I have a screen
2000 Nov 21
2
here's the test case, possible solution
Hello all,
Finally I succeeded in uploading the test case I promised.
It's at http://home.wanadoo.nl/segher/test1.wav.bz2 (It is a wav,
the headers are a bit inconsistent, but encoder_example will be
ok with it, as it just skips them).
I did some thinking, and a possible solution is decreasing the
ATH_Bark_dB[] for the lower frequencies. As the comments say,
it's not really an ATH, but
2003 Mar 31
5
Rhubarber (advanced peeler)
Hi all,
[For the uninitiated: a "peeler" is a program that transforms
a Vorbis stream into a smaller, (somewhat) lower quality Vorbis
stream, and does so quickly, by just throwing out some data.]
After having prototyped several peelers that aim to peel
to a certain filesize, or to a certain quality, with mixed
success, I've now taken a different route: a peeler that
aims for the
2003 Mar 31
5
Rhubarber (advanced peeler)
Hi all,
[For the uninitiated: a "peeler" is a program that transforms
a Vorbis stream into a smaller, (somewhat) lower quality Vorbis
stream, and does so quickly, by just throwing out some data.]
After having prototyped several peelers that aim to peel
to a certain filesize, or to a certain quality, with mixed
success, I've now taken a different route: a peeler that
aims for the
2003 Apr 08
6
bitpeeler
No offense, Segher, but the output quality of this thing is awful. =)
I'll disregard the fact that, at least with *my* compiler, the source
tarball I downloaded reduces every packet to zero bytes, which isn't
terribly interesting.
I decided to set the byte reduction to something constant: I started
by dividing each packet's size by 2 just to see what would happen.
The resulting ogg
2002 Nov 01
10
fitting lots of music into 10GB with Vorbis
Hi- just wondering, what would be the best quality rating to use to fit lots of music into 10GB of HD space.
The audio quality has to be high enough for it to sound good when played through PA systems (for when my college is stupid enough to forget to hire a DJ, or when the realise the DJ they always hire can't use a mixing desk properly) ranging from a functional PA system thats stuck in the
2001 May 23
3
optimisation
what are the main fields where optimisation will take place to improve
the CPU use when decoding Ogg Vorbis files?
--
Venlig hilsen/Kind regards
Thomas Kirk
ARKENA
thomas@arkena.com
http://www.arkena.com
"I was drunk last night, crawled home across the lawn. By accident I
put the car key in the door lock. The house started up. So I figured
what the hell, and drove it around the block a
2000 Dec 29
4
vorbis.com
Form the vorbis.com homepage:
"Ogg Vorbis does not compromise quality for freedom. Its stunning
quality is coupled with aggressive features like fast bitrate scaling,
surround channels, and fast sample-granularity seek and decode."
This makes me wonder...
-- What is "fast bitrate scaling"?
-- I've never seen anything in the source supporting surround channels.
-- I
2002 Jul 30
8
rehuff [source attached]
Hi all,
Yes, it's true. A new version of rehuff, the tool that losslessly compresses
Vorbis files: one that is easy to compile, and that works with
newer-than-two-years-ago streams, too!
On 1.0 streams, you get about 3% size reduction, and the headers get _much_
smaller (which helps for fast-start network streams).
Building it should be easy (you might have to add some -I and -L for
2002 Jul 30
8
rehuff [source attached]
Hi all,
Yes, it's true. A new version of rehuff, the tool that losslessly compresses
Vorbis files: one that is easy to compile, and that works with
newer-than-two-years-ago streams, too!
On 1.0 streams, you get about 3% size reduction, and the headers get _much_
smaller (which helps for fast-start network streams).
Building it should be easy (you might have to add some -I and -L for