similar to: Getting CELT to work under Windows

Displaying 20 results from an estimated 1000 matches similar to: "Getting CELT to work under Windows"

2010 Jul 07
1
FIXED_POINT
Hi, I've recently successful built and run CELT under Windows using "testcelt.c" example file. Since I'm about to port it on a embedded platform i activated the FIXED_POINT #define. I included fixed_generic.h and without other changes to the code i tried to encode and decode the same file i previously used. The output though is completely saturated i.e. it jumps from -32768 to
2011 Feb 15
1
CELT decoder complexity
Hi, We're using Celt 0.7.1 at the moment. We're thinking to update the code to a newer version of it. Is there an appreciable complexity (decoding time) difference among versions (0.7.1 - 0.8.1 - 0.9.1 - 0.10 - 0.11.1)? If so, which one is the fastest? Thanks Regards Riccardo Riccardo Micci Senior DSP Engineer, Wireless Group Cambridge Consultants Science Park, Milton Road
2011 Mar 22
1
MAX_PERIOD
Hi, In order to fit the decoder in memory in our embedded architecture we set the MAX_PERIOD #define equal to the frame size. This doesn't affect the code bit accuracy in normal decoding. The #define it's used celt_decode_lost function though. Is it possible to get celt_decode_lost to work with a value different from the default? Thanks Riccardo Riccardo Micci Senior DSP Engineer,
2010 Nov 25
1
Celt_decode_lost function (File: P0773)
Hi, I'm using Celt version 0.7.1 in low complexity mode (i.e. no pitch information). In case a packet is lost i was planning to use the celt_decode_lost function. I realised though it uses pitch information inside. Does the celt_decode_lost function still works with no pitch information? Are there some changes to be done? Thanks Regards Riccardo Riccardo Micci Senior DSP Engineer,
2010 Aug 20
1
CELT complexity question
Hi, I'm testing CELT 0.7.1 speed performance and I'm focusing now on the complexity switch. I've dug in the archive and i found some information. Is it still true that there are two ranges? - 0-2 low complexity mode - 3-10 high complexity mode If no input is given is 2 hence low complexity mode the default setting? Does the complexity mode affect decoding as well? Thank you Best
2011 Mar 03
1
Bitrev for FFT
Hi, Our DSP has a built-in bitrev instruction so we're exploring the possibility of calculating the bitrev every time instead of filling the table during initialisation, hence saving some memory. Our frame size is fixed to 320 samples. The two FFTs sizes for normal block and short block are 160 and 40 respectively. It's not really clear how the function
2010 Sep 24
1
Celt 0.7.1 High complexity VS Low complexity
Hi, I was checking complexity modes of CELT 07.1 encoder. If i got it correctly everything is driven by pitch_available variable set in celt_encoder_create function. By default it's set to 1 hence high complexity mode is used all the time. I tried to disable it and although i couldn't hear any particular difference in the decoded audio quality, the cycle count of the encoder dropped
2010 Jul 20
1
BYTES_PER_CHAR
Hello, I'm porting CELT 0.7.1 to an embedded platform and unfortunately (at least for me) CHAR is defined as 16 bits. I now got the vocoder compiling but when i compare the encoded output with a windows build, they don't match. Among the other problems i think that the char definition is one of the biggest players. I've seen in arch.h the following definitions: /* 2 on TI C5x DSP */
2011 Mar 17
2
Error resilience
Hi, We're testing CELT (version 0.7.1) error resilience capability. We've used already celtdec packet-loss options. Hence we know what to expect in case of whole packet loss. How does Celt respond to a broken encoded packet? Is it always better to discard it and decode the missing frame through decode_lost? We have the hardware capability of protecting the frame with multiple CRCs.
2010 Jun 07
0
No subject
eds to drag in the source and header files from the libcelt directory into = the project and define HAVE_CONFIG_H is the project's pre-processor definit= ion. The tricky part is to build a config.h file. To get it to work on VS some = of the important settings include. =20 #define CELT_BUILD #define USE_ALLOCA #undef VAR_ARRAYS #undef restrict #undef HAVE_STDINT_H #undef inline #define
2010 Sep 08
1
Celt 0.7.1 Fixed math
Hi, I'm using Celt 0.7.1 in fixed math mode. In the celt_encode function, if the variable has_pitch is true, the function pitch_search is called. Within this function the find_best_pitch subfunction is called. Here the variable "float score;" is defined. Is this right? I was expecting not to see any float declaration in the fixed math code. Is it possible to redefine it as
2010 Sep 02
1
Possible Bug
Hi, Fiddling with Celt i found a possible bug. I'm using CELT 0.7.1, frame size 256, sample rate 32k and bitrate 64k. Here is the scenario: decoding side, celt_decode function. The "dec" structure is created at each function call and it's initialized with ec_dec_init function. The attribute "end_byte" is not initialized though. Decoding a file the behaviour is the
2011 Jan 12
1
Stereo <-> Mono
Hi, Does Celt (in particular version 0.7.1) exploits correlation between the two channels in stereo mode? In practice, is it possible to use the two channels as two mono signals without affecting quality? Thanks Best Regards Riccardo Riccardo Micci Senior DSP Engineer, Wireless Group Cambridge Consultants Science Park, Milton Road Cambridge, CB4 0DW, England Switchboard: +44 (0)1223
2010 Mar 03
2
uint decode error on visual studio...
Is this a common warning? The decoder doesn't return an error on it, but I see it a lot in my test application on windows. It is non existent on my linux box. I haven't tried mingw yet. please note that I'm using visual studio 2008 w/the vcproj that Bjoern Rasmussen made for 0.5.2 (w/some file references removed) at the moment and it is giving a lot of C4554 warnings
2009 May 20
1
A (minor) bug and a request
Cheers all. I believe that the first line in the function FLOAT2INT16 in celt.c which is now: x = x*32768.; should be: x = SCALEIN(x); This only makes a difference if you change the SCALEIN and SCALEOUT macros (which I do). The new feature I would like to request is the addition of a CELT_RESET_STATE control for both the encoder and decoder. I cache encoder and decoder instances and
2008 May 16
7
[Bug 15960] New: "Done" and "Error" columns are redundant with each other
http://bugs.freedesktop.org/show_bug.cgi?id=15960 Summary: "Done" and "Error" columns are redundant with each other Product: swfdec Version: 0.6.0 Platform: x86 (IA32) OS/Version: Linux (All) Status: NEW Severity: trivial Priority: medium Component: plugin AssignedTo: swfdec at
2008 Apr 14
7
[Bug 15495] New: does not render ESPN baseball gamecast correctly
http://bugs.freedesktop.org/show_bug.cgi?id=15495 Summary: does not render ESPN baseball gamecast correctly Product: swfdec Version: unspecified Platform: Other OS/Version: All Status: NEW Severity: normal Priority: medium Component: plugin AssignedTo: swfdec at lists.freedesktop.org
2008 Sep 10
9
[Bug 17521] New: swfdec_stream_errorv: error in stream for unknown url: Network error
http://bugs.freedesktop.org/show_bug.cgi?id=17521 Summary: swfdec_stream_errorv: error in stream for unknown url: Network error Product: swfdec Version: git Platform: x86 (IA32) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component: plugin AssignedTo:
2008 Feb 26
12
[Bug 14680] New: Unable to save .flv or copy-paste the link
http://bugs.freedesktop.org/show_bug.cgi?id=14680 Summary: Unable to save .flv or copy-paste the link Product: swfdec Version: git Platform: All OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component: plugin AssignedTo: swfdec at lists.freedesktop.org ReportedBy:
2008 May 29
5
[Bug 16146] New: Flash-based map on SpreadFirefox.com not working
http://bugs.freedesktop.org/show_bug.cgi?id=16146 Summary: Flash-based map on SpreadFirefox.com not working Product: swfdec Version: 0.6.6 Platform: Other URL: http://www.spreadfirefox.com/en-US/worldrecord/ OS/Version: All Status: NEW Severity: normal Priority: medium Component: plugin