Displaying 20 results from an estimated 10000 matches similar to: "Part 5"
2006 Aug 27
1
wxWindow.h
I have basically spent a full day''s worth of time I could have spent
working on something productive trying to figure out which function
signature I changed that is causing wxRuby to crash. It just takes so
long to recompile this from scratch and without dependencies you kind of
have to when you change wxWindow.h. I updated a lot of signatures to
match the wxWindows header file.
2006 Sep 20
3
Fix for non-centered windows
Two patches here:
First one removes virtual from a function that shouldn''t have been virtual.
Second one applies a typemap to catch GetRectFromChildWindow. For
reasons that are completely beyond me the standard ruby OUTPUT typemaps
don''t define directorargouts. I will take a stab at patching SWIG''s
default typemaps someday so we get this fixed for free on all our
2006 Sep 06
12
Patch to wxWindow.h
This patch fixes background color problems (at least on Windows). It
uses the dreaded ''FIXME''
My plan for next weekend is to try building wxPython from the source to
see how they manage to achieve several things with SWIG that we''re not
(yet) able to. If I''m successful it might lead to wrapping a
significant portion of wxWidgets more correctly than
2006 Sep 03
9
Patch files to implement AcceptFocus
These files add the virtual function AcceptFocus that was missing from
wxWindow.h. In order to make things right I had to make sure it was
also declared in all the places where wxWindows also changes it. Also,
in wxTextCtrl on Windows GetDefaultAttributes needs to be redeclared. I
haven''t downloaded the Unix and Mac headers for 2.6.3 so I couldn''t see
if it also applies
2006 Sep 27
3
Window.i
Does anyone know if the XRC hand-coded methods in Window.i are still
required after my recent change to return the correct types? Also,
given that wxWindow.h is included all over the place, I think we need to
move some of that stuff out into a common .i that''s included for all
wxWindow descendants.
Roy
2006 Sep 27
1
Window.i.patch
This patch file takes advantage of the parameter name change I made in
wxWindow.h
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2005 Sep 24
2
Interesting Link...
http://visualwx.altervista.org/
A visual builder for wxWindows that purports to support Ruby. I''ll play
with this some and see if I can design projects that work with wxRuby2.
Roy
2006 Apr 23
4
Wx::Window#get_text_extent patch
Here''s a patch to fix Wx::Window#get_text_extent - it requires that the
patches from teh last message are applied, to enable *INPUT etc typemaps.
Roy - though the function works correctly when called from Ruby, it
still causes a crash when called internally when clicking on a Wx::Grid
cell. Saw your message on SWIG mailing list, hopefully someone there can
help out.
alex
2006 Jul 19
8
small patch for wxWindow::GetTextExtent
I have not worked on wxRuby2 for awhile and decided to download the
latest CVS HEAD and saw that it still had a problem with
wxWindow::GetTextExtent (in my case showing up when editing Grid
cells). So I copied the method signature from the wxDC::GetTextExtent
which seems to be working, changed 2 variable names and made the
typemap the same as used for wxDC. Well in my program editing grid
cells
2005 Oct 09
0
[Fwd: Re: [Swig] Re: Object return problem]
Forwarded from the SWIG mailing list, so we have a copy in our archives.
Kevin
-------- Original Message --------
Subject: Re: [Swig] Re: Object return problem
Date: Sun, 09 Oct 2005 18:31:40 -0400
From: Kevin Smith <wxruby@qualitycode.com>
To: Charlie Savage <cfis@interserv.com>
CC: Swig@cs.uchicago.edu
References: <4347277E.1030700@mindspring.com>
2005 Sep 03
2
Problem with swig?
Take a look at the generated code from ListBox.cpp:
static VALUE
_wrap_new_wxListBox__SWIG_0(int argc, VALUE *argv, VALUE self) {
VALUE arg1 ;
wxWindow *arg2 = (wxWindow *) 0 ;
wxWindowID arg3 ;
wxPoint *arg4 = 0 ;
wxSize *arg5 = 0 ;
int arg6 ;
wxString *arg7 ;
long arg8 ;
wxValidator *arg9 = 0 ;
wxString *arg10 = 0 ;
wxListBox *result;
wxString
2005 Sep 23
2
FileDialog.i patch
Here''s a patch for FileDialog.i. Seems we had never removed that #ifdef
in there.
wxWindows 2.6.2 works just fine on Windows. No other news.
Roy
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2003 Oct 01
1
wxXRC library
Hi,
I started developing with wxRuby with the 0.1.0 release, and have been very
pleased. As a ruby and wxWindows fan, I was happy to see the wxruby
project, and have been very impresed with the implementation.
I''ve been working on supporting the XML resources (wxXRC), and have an
issue I''d like some advice on. XRC plugged in very nicely, and I was able
to query resources.
2006 Mar 30
5
Patch for wxControl.h
Hello all. This gets past the problem in bigdemo where it won''t start
the application at all. That was where it was overflowing the stack on
get_label.
Roy
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2006 Feb 17
7
Re: Problem building wxRuby: htmlproc.h not found
Hi,
Has this problem been resolved?
I encountered the same problem on my FC3 system with wxGTK-2.4.2 and
wxruby-0.6.
Thanks.
Stephen
[Wxruby-users] Re: Problem building wxRuby: htmlproc.h not found
*Nick* devel at nicreations.com
2005 Aug 19
6
Listbook patch
Small patch to correct spelling of lemonade. Should ask Sean if he
really wanted it to be lemonaid. If not, here''s the patch.
On another note... This sample works! Kudos. It is odd that the
textbox doesn''t scroll. I suppose I may patch that, too.
Roy
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2006 Aug 27
1
MDI fixed
In diagnosing the wxWindow.h problem I discovered that the problem is
related to directors wrapping returned pointers. I went in to
wxMDIParentFrame and removed ''virtual'' from a couple of the functions
and the MDI windows work again.
I will investigate a fix for this later, since there are a lot of
functions that return pointers. However, the MDI crash was a big one
that
2005 Sep 27
5
WxRuby + Ruby/SDL
Hi,
I am making a game with Ruby/SDL and have run into trouble finding a GUI
to cooperate. I have seen numerous examples of wxWindows in combination
with SDL (wxPython and PyGame), but have yet to be able to do it in ruby
(PyGame example: http://wiki.wxpython.org/index.cgi/IntegratingPyGame).
I am not very good with wxRuby as this is my first time using it and
thought some more knowledgable users
2005 Sep 14
1
Part 4
wxMenuItem.h patch
This patch adds in some platform-specific functions, #if defined out so
it should compile properly on other platforms.
Note: This will get a couple demos working properly on Windows and
GTK. The demos will need to have platform specific calls in there.
Roy
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2005 Aug 17
7
Volunteer requested: Implement SplitterWindow
About a year ago (ouch!), Robert Carlin submitted a ported version of
the wxPython demo/sample. I hoped to include it in wxruby2, but it
relies on SplitterWindow, which isn''t in wxruby2 yet.
I tried to implement SplitterWindow myself, but got such strange results
that I''m thinking I did something wrong. Even though the generated C++
code specified a variable number of