similar to: loaded Unreal Tournament (GTOY) runs choppy Ubuntu 11.10

Displaying 20 results from an estimated 1000 matches similar to: "loaded Unreal Tournament (GTOY) runs choppy Ubuntu 11.10"

2002 Apr 05
1
Unreal Tournament 2003
I've just gotten around to reading the IRC chat with the developers of Unreal Tournament 2003. Looks like Vorbis support is a possibility: [21:53] <Mancubus> Has the idea of a built in mp3 player been introduced? :) [21:53] <Orpheus> Mancubus, wont happen [21:53] <Orpheus> Fraunhofer owns the rights to Mp3. [21:53] <Mancubus> Why not? [21:53] <Orpheus> Epic would
2008 Sep 06
5
Unreal Tournament
I installed unreal tournament '99 on WINE and whenever I try to open it, it says "Starting Unreal Tournament" in a new tab at the bottom and then it disappears and nothing happens. Any suggestions? I'm using a x64-Opteron 1.8Ghz Dual-Core, x64 Ubuntu, 2gb of RAM, Nvidia 6150 with Restricted Drivers. P.S. - Please give me a somewhat step-by-step because I'm all-knowledgeable
2012 Feb 07
3
Good news Ubuntu`s update fixed problems in CoreDRAW 9
Its February 6, 2012. I just downloaded all the updates to Ubuntu 11.10 64bit. I think the updates just came out today. It was a bigger package of updates than the others I have installed in the past. I do not know what they did but whatever it was, it fixed most of the problems in CorelDRAW 9. I gave it a rating of bronze, and that was being generous, just a few days ago. It seems as thou
2012 Feb 09
1
Unreal Tournament 2003 help - one last bug to overcome!
Hi all, this is my first post here! :) I've managed to get the PC version of Unreal Tournament 2003 working in wine on Mac OS X Snow Leopard. It took about 4 hours of fiddling to eventually get it installed properly from the discs, patched, and running at the correct resolution in widescreen. (1280 x 800) The game runs beautifully and looks really nice on my Macbook pro, however, I have
2011 Jun 20
0
Need help with unreal tournament
I installed Unreal Tournament '99 and at first it was going too fast so I set the frame rate limit to 60 and swap interval to 1 in UnrealTournament.ini. I still have one problem. The game stutters. Every 1 or 2 seconds it stops and skips that part completely making it unplayable. I even downloaded the new OpenGL engine and I still have the problem. Please help.
2009 Jun 03
1
Unreal Tournament 3 Mouse Bug
Yeah, can't wait for the native client and anyway it was Steam free weekend so I went ahead and downloaded Unreal Tournament 3, the game runs immaculately and performs surprisingly well on my rather low-end 8400gs, but one problem: I can't aim. The mouse works fine in the menus but during actual play im unable to aim,the mouse can move but only slightly, I put mouse sensitivity up to
2008 Sep 20
0
Unreal Tournament - variable speeds during gameplay
Unreal Tournament works great in 1.1.4, but with one 'little' problem - the speed of game (not fps, just speed of gameplay) is changing chaotically during gameplay - for example it speeds up whe looking on the floor - strange, isnt it?? Ofc I do own dual core processor, but commands taskset 0x01 and -cpuspeed dont work. I dont understand, the Native UT goes ultra fast (and with graphic
2008 Jun 02
1
Installing Unreal Tournament 3 and Neverwinter Nights 2
so I pop my dvd's in, double click the "setup.exe", select the location where I want to install it ( it's a mounted NTFS drive ) and it keeps reporting that I don't have enough disk space to install it on Is this because wine doesn't work well with NTFS, am I doing something wrong or something? any suggestions thanks
2001 Oct 29
1
Getting mouse to work using wine and Unreal Tournament
Hi, Wine seems to run UT fine and is nice and quick. The only problem I have is that the mouse does not seem to work for looking up and down (or side to side). The mouse buttons fire the guns, but the mouse movement seems to be locked to standard X11 window functions. Is there any way or setting ut to control the mouse fully? Thanks, Neil
2011 Jul 14
4
Help with Unreal Tournament
The mouse doesn't work properly. It moves suddenly and skips frames. I use Direct 3D support. The speed is ok but I don't know what to do about the mouse. I heard that this version of wine has implemented some new version of mouse support and I guess that that's the cause but I don't want to install an older version of wine cause I have other games that work just fine and I
2002 Sep 15
2
Unreal tournament 2003 uses ogg vorbis?
Just downloaded the demo. Comes with vorbis.dll and ogg.dll. Plus the music files are oggs. This is the first mainstream game use of vorbis that I've seen. Are there others? --Anish --- >8 ---- List archives: http://www.xiph.org/archives/ Ogg project homepage: http://www.xiph.org/ogg/ To unsubscribe from this list, send a message to 'vorbis-request@xiph.org' containing only the
2001 Jun 13
1
unreal does'nt install
How can I install Unreal Tournament under wine (20010510)? When I tried it, I got following message after all files were copied: >err:psdrv:PSDRV_FindPrinterInfo Error 2 getting PPD file name for >printer 'Printer1 auto' >fixme:winspool:AddPrinterW DocumentProperties fails >verr:psdrv:PSDRV_FindPrinterInfo Error 2 getting PPD file name for >printer 'Printer1
2008 Oct 10
2
The Tournament Director 2 won't run
Hello there, I'm using "The Tournament Director" for my job, and i'd like to use it at my ubuntu-machine at home as well. You can get the software at http://www.thetournamentdirector.net/download.html (free 30 day-trial) It installed without problems, but when i tried to use it, nothing would happen. - I copied the necessary "mshta.exe" into the "system32"
2001 Jul 28
2
UT
I read your message about using the Loki Linux Unreal Tournament engine to play Unreal. I have the original Unreal Windows version CD and would like to play it on Linux but can't get the Loki version to recognize the CD. Can you tell me which files to download from Loki and how to install them? Thanks, Rick Knight (rick@rlknight.com)
2009 Dec 03
2
Can't start UT3
I really need help, I tried installing several times already and I'm getting the same problem no matter what I do. I install the game and everything seems to go well during install. After installation I try to start the game and it gets stuck to the splash screen. I looked in Google and found that this problem is not related to Linux or Wine, some other people have been experiencing the same
2009 Aug 23
3
Wine 1.1.28 tests 2 pc config and many games
Phenom AMD 4x 9850 2.5Ghz oveclocked to 2.7Ghz Gygabite GA-MA78G-d3H, 8Gb RAM , 320Hdd UBuntu Linux 9.04 64 bit with wine 1.1.28 Tested 2 videocards test 1 - Radeon HD3200 (inside) 256Mb (wine 1.1.26) drv Ati 9.8 test 2 - Nvidia Geforce 9800 GT 1Gb (wine 1.1.28) drv Nvidia 190 With test i not used other dll's , not used registry files just install and run game (and check
2012 Jan 16
5
coreldraw 9 almost loads hangs at self regestration
I am using wine 1.3.28 loaded from the Ubuntu software link (GUI) no terminal loading. I installed Ubuntu 64 bit on January 9 latest version. When I try to load Coreldraw 9 from the setup exe. file on the CD located in the DVD burner the program starts up fine and almost completely loads. (I used Wine to start the setup) Then it gets to self Registration and stops at c:/programs
2004 Sep 09
2
UDP routing issues with multiple NICs
Ok, the story is this, I''m running an Unreal Tournament 2004 server. It''s running on a system that has two external NICs that are connected to different ISPs. I would like players to be able to connect to the server from either link. My default gateway goes through NIC1. For traffic through NIC2 to work I simply added an extra routing table and rule. The extra routing table has
2007 Jan 01
5
Validations based on associations
My model is very simple, it''s mostly just a join table that represents which tournaments a user has registered for. class Registration < ActiveRecord::Base belongs_to :user belongs_to :tournament validates_presence_of :user_id, :tournament_id validates_uniqueness_of :user_id, :scope => :tournament_id end the validates_uniqueness checks to make sure there''s no
2007 Jan 01
3
Another "how do I spec this?"
I wanted to add a convenience method on my User class to see if he was already signed up for a tournament. Here''s my spec context "A User signed up for one tournament" do setup do @t1 = Tournament.new @t1.save false @t2 = Tournament.new @t2.save false @user = User.new @user.save false @user.registrations << Registration.new(:tournament =>