similar to: Mac OS X 10.6 Build

Displaying 20 results from an estimated 10000 matches similar to: "Mac OS X 10.6 Build"

2011 May 25
2
Include X11 on Mac
Good day, I wanted to ask if there is a way to include either X11 or XQuartz into a custom compiled wine? The idea is that the program will run whether or not the user has XQuartz installed. Basically a fallback that will be included with the .app that holds the wine binaries. I am new to Mac and I had some success but I want to understand it more, where the config files of the included XQuartz
2008 Aug 22
8
Mac OSX (10.5) & wine w/ OpenGL - Info & Issues
Firstly, hello everyone! I'v been using wine under OSX for some time, using macports to install it and it works quite nicely (except for an issue with windows sliding down the screen, which can be fixed by setting a desktop area in winecfg). Sadly I'v not been able to get OpenGL support working. (I am using OSX 10.5.4 with XQuartz (http://xquartz.macosforge.org/trac/wiki) 2.3.0, which is
2010 Aug 14
3
For Mac OS X users... Xquartz and RandR.
Just as a note.. Xquartz is going to have RANDR capabilities in Xquartz 2.6.0, thanks to the work of Jeremy Huddleston and Jan Hauffa. Right now on Macports if you install xorg-server-devel it will be a build with what is currently in of RandR... its still not totally finished, but it would be nice if some Mac Users could test how it works so far with Wine... if we find bugs now, it could help
2009 May 21
2
err:ntdll:RtlpWaitForCriticalSection on Mac OS X 10.5.7
I just compiled wine for Mac OS X 10.5.7 (2Ghz 1GB Ram old 13" MacBook) with Xquartz 2.3.3.2 I have OpenGL running just fine, after ./configure --x-includes=/usr/X11/include and running wine with LD_LIBRARY_PATH=/usr/X11/lib I'm trying to get Thief: The Dark Project to run properly now, in Window Mode it works fine, beside that i can't see the options or missions screen after being
2009 Jan 16
5
Trying to run Spelunky: OpenGL, Mac OS X and Wine
Hi. I'm an OS X user trying to run a freeware GameMaker game with Wine, and I'm running into some trouble. The game is called Spelunky (available here: http://forums.tigsource.com/index.php?topic=4017.0 ). Whenever attempt to run it with Wine, I come across a couple of errors: err:dmloader:IDirectMusicLoaderImpl_IDirectMusicLoader_SetObject : could not attach stream to file
2008 Oct 13
1
Passing arguments from the command line to apps on Mac OS X (Darwine and CrossOver)
Hi all, There's a Windows application I've been running (called "WinBUGS.exe") on an intel Mac OS X (ver. 10.5.5) using both Darwine and CrossOver Pro. My application runs fine under Darwine and also under CrossOver. However, in spite of being able to run these applications using either platform from the command line, I still cannot pass arguments to the application. What I want
2009 Apr 25
7
Wine on MacBook - Linux and OS X problems
Hi all I've been having problems getting a particular game to work properly in Wine under OS X, and have been working on the assumption that it's a software problem with Wine. However, some testing I have done today is making me think it's a problem elsewhere, possibly something to do with graphics drivers. Here's the testing I have done: OS / Method / Wine Version / Outcome: OS
2010 Jul 04
4
Tropico 3 on Mac OS X
Hi guys, I bought Tropico 3 and am trying to run this. Everytime i run it, it shows a loading screen for about 5 seconds and then closes and says either A serious error has occurred or "internal errors, invalid parameters" Does anyone know how to fix this and get this running. It would be really appreciated.
2010 Feb 23
3
Screen goes white while playing WonderKing
Hello, I'm having difficulties running WonderKing (http://wonderking.ndoorsgames.com/center/default.asp) on an Intel Mac version 10.5.8 using Wine 1.1.35. I was able to download and install both programs successfully, but when I run WonderKing, I'm able to get to the first screen where you can check to see if you have all the files needed to run the game (I have all of them), change from
2010 Aug 27
6
Clipboard Syncing (does wine sync images or files)?
I am running on a Mac and the clipboard seems to work in my program on text just fine. The problem is when I copy an image to the clipboard it doesn't seem to copy. If I copy an image to the clipboard then I try to paste it I get what was on the clipboard previously (text). Does wine not support syncing images or files to the clipboard (besides text)? Any workaround to this?
2009 May 20
11
DarWine & OpenGL
Hi, For the past 3 months I have been trying to get wine working well, but have hit several obstacles. I am on a Mac 10.5.7, using X11 2.3.3.2 from Xquartz, and using Kroneberg's Darwine builds. The issues: I can't seem to get OpenGL working or DirectX. I sometimes have problems where I launch an exe, and the program runs as if it cannot "see" any other files in the same folder.
2009 Apr 13
5
WineHQ on Mac OS X
Hello, I try to build last version of WineHQ on Mac following this : http://wiki.winehq.org/MacOSX/Building, but I can't find any configure file or any other file to generate one with autoconf. What should I do ? I'm on Mac OS X Leopard 10.5.6 with developer tools installed and I try to build version 1.1.19 Thank you,
2023 Jan 26
1
Failing to install the rgl package
Hi, I try to execute the seven lines of code below to plot a graph. But I am failing as the messages below show. Where am I going wrong? install.packages("rgl") library(rgl) y_hat = X%*%B_hat open3d(windowRect = c(100,100,900,900),family = "serif") color = rainbow(length(y_hat))[rank(y_hat)] plot3d(educ,exper,wage,col = color,type = "s",size = 0.5,xlim =
2011 Nov 14
2
Re: OpenGL issues on OSX (wine 1.3.21)
Hi James, thank you for your kind reply. The XQuartz folks recommend to logout and back in to have the DISPLAY variable set correctly, which I did. But I will also try a reboot to be sure. When I start something with wine, the XQuartz icon comes up automatically, so I am pretty sure that XQuartz is used (Apple's X11 is not active). I had another try with WINEDEBUG=+wgl, perhaps that brings
2010 Aug 20
1
Re: OT: Xranr support for MacOSX {was: Wine Window not Maximizin
The place to put this information is the MacOSX wiki page, which looks to be sorely in need of updating. An experienced Mac user needs to do it. http://wiki.winehq.org/MacOSX
2009 May 21
4
gdi32.dll error
Hello, I encounter the same problem on MacOSX 10.5.6, either using X11 supplied with Leopard, or X11 2.3.3.2 (XQuartz) and Xcode 3.1.2. It appears using Darwine 1.1.21 from Kronenberg, Darwine 1.1.7 from thisismyinter.net, or the lastest wine-1.1.21, compiled from source. The only way to use wine is to installed wine stable from MacPorts or the Kronenberg's 1.1.21. Hardly, it
2009 Jun 02
5
(Dar)Wine and The Bat!
Greetings, I'm trying to run The Bat! (email client by RITlabs) on Mac OS X 10.5.7 with the most current XQuartz installed. I compiled Wine 1.1.22 using MacPorts and confirmed it is working for simple Windows applications. (Btw, is this Wine or Darwine, since MacPorts seems to download and compile the official Wine sources?) After installing The Bat!, it starts up and immediately quits with
2008 Oct 30
9
gdi32.dll error
I am a new wine user. I downloaded the darwin wine implementation for mac OS X ver 1.1.7 (http://www.kronenberg.org/darwine/) and installed on my computer. I run the wine helper application and tried to open some of the sample applications that came with it. No matter what I try to open from the sample windows application folder that came with the program I get the same error
2009 Mar 15
6
FIFA09 Error in DarWine
Hi I'm using DarWine, the Kronenberg package and I've tried to install FIFA09. I did everything as instructed, typed in my cd-key, had it install in the C Drive. After installation though, I couldn't find the FIFA09 nor the EA Sports folder anywhere. There was, though, a shortcut on my desktop. Upon running the application from the shortcut, I got a message saying "FIFA09.exe
2008 Sep 04
2
Re: Window Scrolling on OSX
Thanks for working on it regardless, all these compiling issues are beyond most of us. Everything is "easy" or "manageable" to fix as long as you know how! I don't know if it's available via Macports, but I imagine Darwine is rather tweaked for the Mac beyond merely being a straight port, I don't know if Macports would throw up similar compiler issues. I received