similar to: Enabling 16bit DOS on MAC?

Displaying 20 results from an estimated 3000 matches similar to: "Enabling 16bit DOS on MAC?"

2010 Jul 12
13
16-Bit/DOS Suppor Missing?
Currently attempting to run an old PC game on my Mac (Leopard). I've installed Wine using MacPorts, which worked flawlessly. Now when I attempt to install my PC Game the terminal responds with "16-Bit/DOS Support missing." Is there a way to fix this?
2011 Jan 26
10
Stumped with winetricks and source code
I'm using Leopard and I'm new to wine, MacPorts, the use of the terminal, and coding in general. Because of this, some of the language in the FAQ seems foreign to me and hasn't been very helpful, or its geared toward Unix users and not Mac OS X users. ISSUE#1: I managed to install wine through MacPorts and use it to run a game. I've used Crossover to install and run the same game
2012 Mar 04
4
Running Vampire the Masquerade - Bloodlines graphic bug
Hi all, I'm new to wine, and I've done a lot of reading and searching for a solution to my problem. But nothing seems to work. The game runs fine, only on startup the movies in front of the main menu don't work. And in game characters are teared up. Example: [img]http://imageshack.us/photo/my-images/37/2012030300001t.jpg/[/img] I've tried installing the dll files for directx
2012 Feb 03
2
Using Wintermute with Winebottler
Hi! I'm new here because i'm desperate. At first i'm not sure if it's the correct forum for that, because it's about Winebottler for OS X, and not just Wine. But i thought both belong together and so you could help. If i am wrong, just mention it. I'm working on a Mac (Lion) and running WME (Wintermute Engine Editor for Adventure game development) on Windows via BootCamp
2010 Aug 24
3
Can't install wine on osx 10.6.4
Hi, I am new to all this wine stuff, and I am having some problems building wine following the official instructions (http://wiki.winehq.org/MacOSX/Building) I have the latest version of Xcode installed and have X11 sitting in my Utilities folder as well. I want to build wine from source without the use of MacPorts of Fink as I want to add the DIB Engine to my build. however I can neither
2010 Jun 23
1
Playing Neverwinter Nights
I've installed Neverwinter Nights using a wrapper in Wineskin, but when given the option to select an EXE I don't know which to pick. I've systematically gone through all the different things I think are most likely, but nothing lets me run the game. With some .exe files, such as nwmain.exe (which i thought would be the one) the whole Wineskin program simply stops responding. I
2012 Jan 12
3
Installing wine on mac
Hi! As you can see I'm obviously completely new to Wine. I'd like to install it, but I can't find a download for mac.
2011 Sep 10
7
Is DOSBox replacing native DOS support in Wine?
I haven't followed Wine in quite a while, other than to do an occasional update (but hopefully this will change). I noticed DOSBox support was added in January 2011. My understanding is that when Wine can't even attempt to run DOS programs itself (MAC OSX, 64bit OSes, etc) that it will attempt to run using DOSBox. Is this correct? Is the plan to replace native Wine DOS support across the
2010 Nov 27
1
Newbie dummy question
I used to have Note tab Pro when I had an IBM compat box. fookes software was great. So I run into a Note Tab Lite version that will run on my mac OS using "Wine." I haven't even downloaded Wine yet and I need to know what version to download, but i also have patent writing software that only runs on Windows, so maybe I can run that with wine - tghen I am wine addict and happy
2009 Dec 22
2
Re: Mac OS X, DOS tools start X11, this is silly...
doh123 wrote: > > caveman wrote: > > > > DOSbox is an emulator, I would like to reach near native speed. > > My ultimate goal is to write a bash script that calls DeflOpt as if it was a unix tool. > > ... > > > > > DOSbox might be an emulator but it works really well and really fast. I even use it to play some later higher graphic DOS games that
2010 Sep 07
3
[Fwd: Trouble with libgsm on Mac OS X 10.6.2]
I'm far from an expert on the subject matter. Maybe some app that was written for Linux/BSD or whatever is looking at a LD_LIBRARY_PATH on its own and its nothing to do with the OS? I've never tried messing with LD_LIBRARY_PATH on OSX, but its not *supposed* to do anything normally. The OS Relies on DYLD_LIBRARY_PATH. If you change it, you have to make sure it encompasses every single
2012 Feb 22
3
Wine on the Mac?
Greetings, I have a windows program that i would like to run on the Mac. It is my understanding that i could install Wine on the Mac. And then my windows program will run from there. Is that how it goes? I am concerned about the complexity of installing wine on mac, and all the 'other stuff' it needs. How much 'other stuff' is there.? Thanks...vmars316
2011 Jan 09
3
Radegast Wine running on OSX
Hello everyone i was wondering if anyone could help me to get Radegast running on Wine. I tried installing it and it installs fine but clicking the application does nothing. Any help would be greatly appreciated i was tryinf to make it a standalone OSX app. Here is the link to the Radegast viewer http://radegastclient.org/wp/
2011 Oct 23
2
What is the best Wineskin engine for installing Explorer 7 ?
Hello, I am very new to using wine, so I really don't know a thing about the world of wine, except for that it's currently giving me much headache. Anyway, the question I really want to ask here, is about what's the best Wineskin engine for one to use when installing Internet Explorer 7. As ignorant as I am, I only know to the extent that the newer versions do not work so well on the
2010 Jul 21
1
Black Mirror 2 on Snow Leopard 10.6.4 and WineSkin Engine1.2
Hi, I would be never asked, but have an issue with that game, like in subject I have Snow Leopard 10.6.4 on MacBook pro Core2duo and also have WineSkin on 1.2 engine and when I try to run game the window pop up are with that message: Microsoft Visual C++ Runtime Library Program:C:\Program Files\Black Mirror 2\BlackMirror2.exe File: w:\blackmirror2\sourcecode\win32dx9\DynamicBuffer.h Line:248
2011 Jan 11
1
Help: gameux error (flatout ulmimate carnage port to OSX)
Hello, I'm quite far(i thinks) with debugging all the error but i need some help with this, i cannot figure out what the problem is (last wine run) and using wine 1.2 and engine 1.3.8 trace:x11settings:X11DRV_Settings_SetHandlers Resolution settings now handled by: NoRes trace:x11settings:X11DRV_Settings_SetHandlers Initialized new display modes array
2011 Sep 22
3
Wine on non-Unix platforms
Greetings everyone. Let me start by stating that I appreciate the enormous undertaking that Wine has been, and I am not suggesting that the ideas I will ask about in this post would be easy (or even possible) to implement, so there's no need to flame the n00b. As I understand it, Wine is an implementation of the Windows API for Linux and other Unix-like operating systems (Mac OS X, FreeBSD,
2012 Mar 13
1
FFXIV (further debugging; tweaking)
Hi all, So Final Fantasy XIV (online MMO) runs perfect (Gold) with most people to this point. Although I would want to contribute by debugging it even further than the current phase. First step I wanted to undertake is to see if there are known fixes for the Debug run (Wineskin) before a player enters the game (login screen). I get the following LastWineRun.log back after normally quiting after
2011 Aug 12
3
Poor: Installing champions online (improved)
Hi, I cannot seem to be able to install champions online no matter what. I have tried installing it with wine bottler, wine skin, crossover, and crossover games, and every time the same thing happens: a window pops up saying program error, an error has occurred. This happens when the champions online starts installing. It is driving me insane. Please help me and tell me what I need to do.
2012 Jun 02
3
How do I port a 16bit Macromedia binary game?
Hi guys n girls! This is my first post here. I read that wine was made for 16bit orginally and had support to run it. Recently tried to install it with wine skin but I get a error message at launch. I have installed several 32bit applications before and they have worked flawlessly but this does not run yet. Maybe you guys know better?! =) The game itselft seems to be a 16bit Macromedia Director