similar to: civilization V and ubuntu 10.10, bug in wine?

Displaying 20 results from an estimated 3000 matches similar to: "civilization V and ubuntu 10.10, bug in wine?"

2010 Sep 18
10
Civilization V
The game isn't out for a few days yet, but people are salivating, see http://forums.macnn.com/77/gaming/422760/somebody-help-civ-5-in-crossover/
2009 Aug 04
2
Trouble running Civilization IV on a MAC OS
I have a problem running the game... I've tried installing it twice now and it still doesn't run. The Icon briefly opens on the Dock and the disappears in a few seconds. Also, when I try running the command "civilization4.exe" it doesn't run and no error appears on the screen. It simply reads: ' Command results The command "/Users/adrianfurlan/Library/Application
2011 Feb 20
9
Civilization 4
What am I doing wrong that I can not get Civ4 to run? I am running ubuntu 10.04, wine 1.2.2 No matter what I try I get this when running Civ4 (after installation) Code: fixme:service:QueryServiceObjectSecurity 0x13a250 4 0x13a508 0 0x32eeb8 - semi-stub fixme:service:QueryServiceObjectSecurity 0x13a250 4 0x13a508 28 0x32eeb8 - semi-stub fixme:advapi:SetEntriesInAclA 1 0x32ee48 0x13a51c 0x32eeb4
2011 Mar 15
2
Trying to run Civilization V
i;m trying to run Civilization 5, but got this as the game crashed: fixme:win:EnumDisplayDevicesW ((null),0,0x328bdc,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x328460,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x328510,0x00000000), stub! fixme:mixer:ALSA_MixerInit No master control found on HD-Audio Generic, disabling mixer
2010 Jul 28
2
minimap and Leaderheads not showing up in Civilization IV
Civilization IV Beyond the Sword expansion. I'm using Wine 1.1.44 with the latest intel drivers (2.12.0) and mesa at 7.8.2. OS is GNU/Linux, Gentoo distribution Both the minimap at the lower left corner and leaderheads don't show up, showing just a black section on the screen instead. Also, some artifacts are showing up in forests and jungles. This is very different from the results
2014 Dec 18
2
[LLVMdev] missing optimization for icmps in induction variables?
Hi all, I'm trying to get llvm to optimize away the %cmp to true in define i32 @foo(i32* %array, i32* %length_ptr, i32 %init) { entry: %length = load i32* %length_ptr, !range !0 %len.sub.1 = sub i32 %length, 1 %upper = icmp slt i32 %init, %len.sub.1 br i1 %upper, label %loop, label %exit loop: %civ = phi i32 [ %init, %entry ], [ %civ.inc, %latch ] %civ.inc = add i32 %civ, 1
2015 Jan 08
2
[LLVMdev] missing optimization for icmps in induction variables?
Hi Nick, I checked in something towards (1) yesterday -- http://reviews.llvm.org/D6748 I was under the impression that (2) is exactly the kind of predicate ScalarEvolution::isKnownPredicate is designed to solve (using isImpliedCondXXX or something like that). Is there a reason to prefer GVN over that? On Wed, Jan 7, 2015 at 10:06 PM, Nick Lewycky <nicholas at mxc.ca> wrote: > Sanjoy
2017 Feb 13
8
[Bug 99799] New: Civilization VI makes nouveau crash on register allocation
https://bugs.freedesktop.org/show_bug.cgi?id=99799 Bug ID: 99799 Summary: Civilization VI makes nouveau crash on register allocation Product: Mesa Version: git Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: normal Priority: medium Component:
2001 Nov 22
2
Civ3 works, but a weird resolution problem
How do you force a game todo 800x600? Ive specified... "Managed" = "Y" "Desktop" = "800x600" "UseDGA" = "Y" "UseXShm" = "Y" "DXGrab" = "Y" "DesktopDoubleBuffered" = "Y" The actual game (Civ III), runs fine, its just too big for my 800x600 setup, its some how stretched out...
2010 Jun 25
2
Civ 4 patch help?
Hello. I'm following the instructions on how to install Civ 4 on my Ubuntu system. I've had it working perfectly in the past, but this time I come to a stop every time I try to patch to 1.74. The patch installer doesn't recognise that I have an existing installation of Civ on my system. Sorry to be a pain in the arse, but I can't remember if this happened before and if it did how
2011 Nov 13
2
Exception 0xc06d007f in Civ IV Warlords
I've been successfully playing Civ IV in wine for some time, but recently I've been trying unsuccessfully to upgrade to the Warlords expansion. I tried various suggestions that I found through google, including those on wine's appdb. Basically, I've tried every combination of: setting Direct3d 9 to be native installing msxml3 via winetricks and making it native disabling
2009 Jun 25
2
installation problems
I'm running Wine 1.0.1, trying to get it to run various old programs: fractint, civ II, and most important: Pagemaker 6.5 . Even when I specify a graphics screen for the fractint, all I get on it is a text cursor which won't curse. Civ II installs nicely in the Wine "C" drive, but won't play --------------------------------------------------------- and the Pagemaker
2008 Dec 10
1
Installing Civ 3
I tried to install Civ 3 the other day. I think I might have got it installed right. Then when i went to run it, it did not work properly while detecting the cd in the cd rom tray. I figured i would ask this question to see what everyone thinks. Could it be that Civ 3 does not run due to the speed of the cd while running "through" wine? Im pretty sure that Civ3 requires a specific read
2008 Jun 16
4
Civilization 4 fails to start (Wine 1.0-rc5).
After loading, Civilization 4 fails with the error below before reaching the main menu/actually launching. I've searched the forums an elsewhere and have not been able to find a solution. I'm currently running Wine: 1.0-rc5 on Xubuntu 8.04-64 bit. I'm using the 173.14.05 Nvidia drivers, GeForce 8200 integrated graphics. If this problem has an obvious cause or solution I missed, I
2012 Aug 13
4
write.dbf error: invalid subscript type 'list'
Dear all, I am basically a GIS user and am new to R. I am trying to write a data frame to a dbf file. *n.simulations <- 999 binomial <- kulldorff(geo, cases, population, NULL, pop.upper.bound, n.simulations, alpha.level, plot) cluster <- binomial$most.likely.cluster$location.IDs.included df <- data.frame(ID=seq(1,n.simulations,by=1), simloglkhd=binomial$simulated.log.lkhd)
2012 May 03
2
How can I make Wine run my programs faster?
Running Mac OS 10.5.8 Wine version 1.2.3 I'm trying to play Civ II, and it plays, just everything moves excruciatingly slow - even for Civ. How can I speed it up?
2007 Oct 22
1
Civ IV
Hello, I'm trying to get Civ IV running on my 64 bit version of Ubuntu 7.10 using the latest Wine version using these directions: http://tombuntu.com/index.php/2007/06/10/special-civilization-iv-playable-on-linux/ (the winehq appDB points to this guide as well) I'm having problems getting CivIV to run though. Firstly, looking at the wine settings here:
2019 Jun 23
2
Civ 6 on CentOS?
Being as how we're looking at putting my SO on Linux (she's *so* fed up with Windoze), big question for her: Civ 6 on CentOS? Will it run on C 7? Wait for C 8 (which I was sort of thinking of doing, anyway)? mark
2009 Jul 11
8
F.E.A.R.
Well, I want to get FEAR working on my jaunty install. I have already got it to install, I applied the FEAR patch, and noCD'd it. But when I try to start it, it doesn't do anything. I've been looking around and I got this page: http://appdb.winehq.org/objectManager.php?sClass=version&iId=5159&iTestingId=12223 Now, I'm seeing stuff about "1. Put native d3dx9_36.dll
2010 Jul 14
3
DirectX troubles - Running Civilisation IV: Beyond the Sword
Initialize Renderer failed. Check DirectX Installation, Latest Graphics Drivers and Graphics Settings Parameters: -width = 1024 -height = 768 -flags = 0xc -hwnd = 0x21003a -adaptrid = 0 -deviceid = 1 Error: ------------------------------- mscorsvw.exe Hello folks. I'm trying to get the game Civ IV: BTS working under wine. All legal, from-disk copies. First I've installed base