similar to: optimize mouse for games

Displaying 20 results from an estimated 1000 matches similar to: "optimize mouse for games"

2015 Dec 01
2
[PATCH 3/6] Input: Update vmmouse.c to use the common VMW_PORT macros
On Tue, Dec 01, 2015 at 02:18:49PM -0800, Sinclair Yeh wrote: > v2: > Instead of replacing existing VMMOUSE defines, only modify enough > to use the new VMW_PORT define. > > v3: > Use updated VMWARE_PORT() which requires hypervisor magic as an added > parameter > > Signed-off-by: Sinclair Yeh <syeh at vmware.com> > Reviewed-by: Thomas Hellstrom <thellstrom
2015 Dec 01
2
[PATCH 3/6] Input: Update vmmouse.c to use the common VMW_PORT macros
On Tue, Dec 01, 2015 at 02:18:49PM -0800, Sinclair Yeh wrote: > v2: > Instead of replacing existing VMMOUSE defines, only modify enough > to use the new VMW_PORT define. > > v3: > Use updated VMWARE_PORT() which requires hypervisor magic as an added > parameter > > Signed-off-by: Sinclair Yeh <syeh at vmware.com> > Reviewed-by: Thomas Hellstrom <thellstrom
2011 May 10
10
Onlive client, working, mouse issue
As of WINE 1.3.19 the Onlive client connects and runs nicely. I'm using Ubuntu 11.04, and no firewall software to let it connect. The only problem mouse input (DirectInput I guess) does not work while controlling a player in any games I've tried. It work fine in the Onlive interface and even during in-game menu systems. Any suggestions for an override on this? I'm not experienced
2009 Jun 13
5
Mouse move out of the game window
Hi Am using ubuntu 9.04 with wine. Right now am facing one issue while playing game (IGI) under wine. (1) when i moved the mouse some times it move out of the game window , so all game flow will lost due to the issue. i tried with wine cfg option to lock mouse on directx application But not worked :( Change the wine resolution .. the issue remains same pls help me to solve the issue
2015 Dec 01
11
[PATCH 1/6] x86: Add VMWare Host Communication Macros
These macros will be used by multiple VMWare modules for handling host communication. v2: * Keeping only the minimal common platform defines * added vmware_platform() check function v3: * Added new field to handle different hypervisor magic values Signed-off-by: Sinclair Yeh <syeh at vmware.com> Reviewed-by: Thomas Hellstrom <thellstrom at vmware.com> Reviewed-by: Alok N Kataria
2015 Dec 01
11
[PATCH 1/6] x86: Add VMWare Host Communication Macros
These macros will be used by multiple VMWare modules for handling host communication. v2: * Keeping only the minimal common platform defines * added vmware_platform() check function v3: * Added new field to handle different hypervisor magic values Signed-off-by: Sinclair Yeh <syeh at vmware.com> Reviewed-by: Thomas Hellstrom <thellstrom at vmware.com> Reviewed-by: Alok N Kataria
2011 Sep 13
3
Device configuration dialog in DirectInput
Since 1.3.28 there should be a " Device configuration dialog in DirectInput.". Where do i find this dialog ? In winecfg thre is no such dialog.
2015 Dec 02
2
[PATCH 3/6] Input: Update vmmouse.c to use the common VMW_PORT macros
On Wed, Dec 02, 2015 at 09:26:34AM -0800, Dmitry Torokhov wrote: > On Wed, Dec 02, 2015 at 07:31:24AM -0800, Greg Kroah-Hartman wrote: > > On Tue, Dec 01, 2015 at 06:21:06PM -0800, Sinclair Yeh wrote: > > > On Tue, Dec 01, 2015 at 04:04:08PM -0800, Greg Kroah-Hartman wrote: > > > > On Tue, Dec 01, 2015 at 02:54:20PM -0800, Sinclair Yeh wrote: > > > > >
2015 Dec 02
2
[PATCH 3/6] Input: Update vmmouse.c to use the common VMW_PORT macros
On Wed, Dec 02, 2015 at 09:26:34AM -0800, Dmitry Torokhov wrote: > On Wed, Dec 02, 2015 at 07:31:24AM -0800, Greg Kroah-Hartman wrote: > > On Tue, Dec 01, 2015 at 06:21:06PM -0800, Sinclair Yeh wrote: > > > On Tue, Dec 01, 2015 at 04:04:08PM -0800, Greg Kroah-Hartman wrote: > > > > On Tue, Dec 01, 2015 at 02:54:20PM -0800, Sinclair Yeh wrote: > > > > >
2009 Apr 26
7
GTA3 issues under wine 1.1.20
My issue is with the patch for GTA3. After downloading and extracting wine 1.1.20 i did apply the patch, but i get this error: Code: patch -p0 <./hack.diff patching file dlls/dinput/mouse.c Hunk #1 succeeded at 35 (offset 1 line). Hunk #2 FAILED at 271. Hunk #3 FAILED at 310. 2 out of 3 hunks FAILED -- saving rejects to file dlls/dinput/mouse.c.rej Will the mouse move at 360 degrees
2011 Feb 10
4
[1.3.13]-Valve's STEAM Games Do Not Work...
[1.3.13]-Valve's STEAM Games Do Not Work... Hi, I've mentioned this several times already and did not receive a response. (either it will be fixed or some work-around) I can't play many games when using Valve's STEAM client under current Wine 1.3.13 32bit using Ubuntu 10.10 64bit. If I run Wine full screen and run a game from STEAM I can't get the keyboard working (have to
2015 Dec 02
4
[PATCH 3/6] Input: Update vmmouse.c to use the common VMW_PORT macros
On Tue, Dec 01, 2015 at 06:21:06PM -0800, Sinclair Yeh wrote: > On Tue, Dec 01, 2015 at 04:04:08PM -0800, Greg Kroah-Hartman wrote: > > On Tue, Dec 01, 2015 at 02:54:20PM -0800, Sinclair Yeh wrote: > > > Hi, > > > > > > On Tue, Dec 01, 2015 at 02:45:27PM -0800, Dmitry Torokhov wrote: > > > > On Tue, Dec 1, 2015 at 2:32 PM, Sinclair Yeh <syeh at
2015 Dec 02
4
[PATCH 3/6] Input: Update vmmouse.c to use the common VMW_PORT macros
On Tue, Dec 01, 2015 at 06:21:06PM -0800, Sinclair Yeh wrote: > On Tue, Dec 01, 2015 at 04:04:08PM -0800, Greg Kroah-Hartman wrote: > > On Tue, Dec 01, 2015 at 02:54:20PM -0800, Sinclair Yeh wrote: > > > Hi, > > > > > > On Tue, Dec 01, 2015 at 02:45:27PM -0800, Dmitry Torokhov wrote: > > > > On Tue, Dec 1, 2015 at 2:32 PM, Sinclair Yeh <syeh at
2008 Oct 16
6
Sound skips in all games since Wine 1.1.6
In 1.1.5 the sound/music in games played allright. Since 1.1.6 it skips badly - plays for a couple of seconds, then stops for half a second, then plays again, then skips and so on. Happens on every game on Steam - Team Fortress 2, Everyday Shooter, Peggle Extreme - and also without Steam - Icy Tower. I have Razer Barracuda AC-1 sound card. I've found that in Winecfg when I choose Alsa driver
2015 Dec 01
3
[PATCH 3/6] Input: Update vmmouse.c to use the common VMW_PORT macros
On Tue, Dec 1, 2015 at 2:32 PM, Sinclair Yeh <syeh at vmware.com> wrote: > Hi, > > On Tue, Dec 01, 2015 at 02:24:14PM -0800, Dmitry Torokhov wrote: >> On Tue, Dec 01, 2015 at 02:18:49PM -0800, Sinclair Yeh wrote: >> > v2: >> > Instead of replacing existing VMMOUSE defines, only modify enough >> > to use the new VMW_PORT define. >> > >>
2015 Dec 01
3
[PATCH 3/6] Input: Update vmmouse.c to use the common VMW_PORT macros
On Tue, Dec 1, 2015 at 2:32 PM, Sinclair Yeh <syeh at vmware.com> wrote: > Hi, > > On Tue, Dec 01, 2015 at 02:24:14PM -0800, Dmitry Torokhov wrote: >> On Tue, Dec 01, 2015 at 02:18:49PM -0800, Sinclair Yeh wrote: >> > v2: >> > Instead of replacing existing VMMOUSE defines, only modify enough >> > to use the new VMW_PORT define. >> > >>
2009 Jun 25
6
Problems getting workaround for Fallout bug #6033
I can't get workaround for Fallout mouse problem working as mentioned on: http://bugs.winehq.org/show_bug.cgi?id=6033 I created a key at [HKEY_CURRENT_USER\Software\Wine\DirectInput] named MouseWarpOverride with the value 'disable' This had no effect. Can anyone give me any ideas as to what I may need to do?
2015 Dec 02
3
[PATCH 3/6] Input: Update vmmouse.c to use the common VMW_PORT macros
On Tue, Dec 01, 2015 at 02:54:20PM -0800, Sinclair Yeh wrote: > Hi, > > On Tue, Dec 01, 2015 at 02:45:27PM -0800, Dmitry Torokhov wrote: > > On Tue, Dec 1, 2015 at 2:32 PM, Sinclair Yeh <syeh at vmware.com> wrote: > > > Hi, > > > > > <snip> > > > >> > */ > > >> > -#define VMMOUSE_CMD(cmd, in1, out1, out2,
2015 Dec 02
3
[PATCH 3/6] Input: Update vmmouse.c to use the common VMW_PORT macros
On Tue, Dec 01, 2015 at 02:54:20PM -0800, Sinclair Yeh wrote: > Hi, > > On Tue, Dec 01, 2015 at 02:45:27PM -0800, Dmitry Torokhov wrote: > > On Tue, Dec 1, 2015 at 2:32 PM, Sinclair Yeh <syeh at vmware.com> wrote: > > > Hi, > > > > > <snip> > > > >> > */ > > >> > -#define VMMOUSE_CMD(cmd, in1, out1, out2,
2017 Nov 09
4
[PATCH v2 0/5] x86/xen: support booting PVH guest via standard boot path
Booting a Xen PVH guest requires a special boot entry as it is mandatory to setup some Xen-specific interfaces rather early. When grub or OVMF are used as boot loaders, however, those will fill the boot parameters in zeropage and there is no longer a need to do something PVH specific in the early boot path. This patch series adds support for that scenario by identifying PVH environment and doing