similar to: Wine64 and game

Displaying 20 results from an estimated 5000 matches similar to: "Wine64 and game"

2011 Feb 15
11
Is Wine64 usable yet?
Hi, I am trying to get a general feel of how usable Wine64 is. I just built 1.3.13. To see how well it works, I ran 64-bit Putty. It works flawlessly. Now, I am trying to play around with different little programs. I took "notepad.exe" from a Windows 7 install (hoping it would be a reasonably simple program for a start). It crashed with: fixme:heap:HeapSetInformation (nil) 1 (nil)
2011 Mar 19
5
64-bit installation instructions
<head><style>body{font-size:10pt;font-family:arial,sans-serif;background-color:#ffffff;color:black;}p{margin:0px;}</style></head><body>>Have you also compiled 32 bit Wine? My impression is that you need both to have a functioning system. http://wiki.winehq.org/Wine64<br><br>Thanks. I followed instructions. It seems to be OK to use two git repositories
2012 Mar 10
12
Compiling & running 1.4 on 64bit
I need someone's expertise. I have compiled wine 1.4-1 in a Xubuntu 12.04 beta, running on virtual machine (obviously a 32bit system, since it's VM). Steps i took: Code: 1. installed development packages by running http://winezeug.googlecode.com/svn/trunk/install-wine-deps.sh (as instructed on http://wiki.winehq.org/Wine64) 2. apt-get build-dep wine 3. apt-get install patch libpulse-dev
2011 Jun 01
5
Status of Wine64 on OSX?
Hi, I know Wine64 is still experimental, and I've read threads from last Summer stating that Wine64 won't build nor run on OSX at this time. However, Wine64 would be really useful for me on OSX, because I build small simple apps for both win32 and win64 mode, and being able to crosscompile and run them from OSX would be a great time saver for me. So, what's the status of Wine64 on
2009 Feb 25
1
Wine64 status
Just wondering something: the last time I've read anything on wine64 stated that it compiled, but couldn't run anything (complex at least). Just wondering as of feb 25, how is wine64 coming along? Have a 64-bit system, and due to a bug in 32-bit wine WoW crashes constantly due to using more than 4gb of memory, and I figured the 64-bit version won't have an issue with this... -- Tired
2012 Jun 25
1
how to create bootable FreeDOS HDD or USB flash drive?
Hello, there is a "fdboot.img" floppy drive image included with FreeDOS ISO file. It's a floppy image file: root at debian64:~# file -s /home/martin/FreeDOS/isolinux/fdboot.img /home/martin/FreeDOS/isolinux/fdboot.img: x86 boot sector, FREE-DOS BEta 0.9 Bootloader KERNEL.SYS, code offset 0x40, OEM-ID "FreeDOS ", sectors/cluster 2, root entries 112, sectors 720 (volumes
2012 Jul 01
2
booting FreeDOS ISO image using syslinux hangs
I would like to boot FreeDOS ISO image from USB memory stick using syslinux. I have done following: 1) I created a partition to my 2GB memory stick: root at debian64:~# fdisk -lu /dev/sdb Disk /dev/sdb: 2013 MB, 2013265920 bytes 62 heads, 62 sectors/track, 1022 cylinders, total 3932160 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size
2012 Mar 24
1
Compile wine1.4 WOW64 from source (git) on Ubuntu 12.04
When I try to compile wine1.4 (http://wiki.winehq.org/Wine64) on configure I get an error: ~/wine32$ ../wine-git/configure --with-wine64=../wine64 configure: error: FreeType 32-bit development files not found. Fonts will not be built. ~/wine32$ sudo apt-get install libfreetype6-dev:i386 Reading package lists... Done Building dependency tree Reading state information... Done The following
2010 Aug 01
2
IE gecko don't don't work in wine64
I use AMD64 and Ubuntu 10.04 x64. I complied wine1.3 with --enable-win64 I type wine64 iexplore http://www.google.com But it open a windows and don't show any things. I click help ,it shows normal In wine1.2 it will broke out How to deal with it
2011 Jun 30
2
Re: Is Wine64 usable yet?
I'm having issues with getting Wine64 to even install properly. I'm using an AMD 64 processor with Fedora 14 x64. When I try to get things working, here's what I get with the gcc: Touching configure... [root at Iceburgh gcc-svn]# cd .. [root at Iceburgh Iceburgh]# rm -rf gcc-build [root at Iceburgh Iceburgh]# mkdir gcc-build [root at Iceburgh Iceburgh]# cd gcc-build [root at Iceburgh
2011 Aug 27
1
How to run Limbo game? In AppDB is working finr
Hi folks. Is use Linux Mageia 2 Cauldron x86_64 and I install with repository wine. In system I have Code: wine64-1.3.25-2.mga2 wine64-gecko-1.2.0-1.mga1 wine32-1.3.25-2.mga2 lib64kwineffects1-4.7.0-3.mga2 wine-gecko-1.2.0-1.mga1 I installed 64-bit version because many applications ie Winrar 64bit I did not work. But now there are problems to me, I have a game Limbo
2011 Sep 06
0
[AC Brotherhood]Does not works
Hi, There is a problem with this game since more wine version. If you play at this game with the vanilla version or if the patch 1.01 is installed, the game runs correctly without problem. But, if you installed the patch 1.02 or patch 1.03, impossible to launch the game, wine crash quickly. Error message : Code: berillions at Debian64:~/.wine/drive_c/Program Files/Ubisoft/Assassin's Creed
2011 Jun 10
14
Wine64 + nvidia please help
i tried patch-wine-nvidia.sh but no luck. nvidia-xsettings says i'm not using an nvidia driver, i have nvidia.ko loaded and running, my xorg.conf says driver "nv". I'm not sure what the correct nvidia driver i should be using..I got SLi: True in xorg.conf. I tried using patch-wine-nvidia.sh but no luck. I have all the necessary .so files copied into /usr/lib32 and
2011 Aug 23
2
Can't install program with today's git in 64-bit
<head><style>body{font-family: Geneva,Arial,Helvetica,sans-serif;font-size:9pt;background-color: #ffffff;color: black;}</style></head><body id="compText">>I downloaded today''s git, compiled --enable-win64, and installed. <br>>The command "wine64 notepad" produces notepad, and everything seems fine. <br>>But then I
2011 Apr 12
2
Re: Is Wine64 usable yet?
Hmm.. is this "update.exe" problem same which is happening with ie7 in32-bit (needs some cat file copied somewhere to run)? With wow64 build I have been testing to install SolidWorks 2009-2011 x64 and most of the times installer tries by default install the app to "Program Files (x86)"-folder, sometimes it gets correct program files folder, usually not. Installer fails on
2017 Oct 08
8
Announcement: 32 bit Wine repo for RHEL and CentOS 7
Hi all I've created a yum repo for 32 bit wine packages on RHEL and CentOS 7: https://harbottle.gitlab.io/wine32/7/i386/ The Wine packages work on both 32 bit and 64 bit RHEL/CentOS 7. There is no 32 bit version of the EPEL repo, where the standard RHEL/CentOS Wine packages can be found, so you may find this new repo useful if you need to run Windows software that requires the 32 bit
2011 Oct 18
0
[Driver San Francisco]Install crash, Java runtime error
Hi, I try actually to install Driver San Francisco but the crash install in the beginning because there is a fatal error detected by Java. This is the error message in the console when i launch the installation : Code: berillions at Debian64:~$ WINEPREFIX=/home/berillions/Prefix/DSF wine /mnt/iso/setup.exe berillions at Debian64:~$ cwd: C:\users\berillions\Temp\I1318932439\Windows cmd:
2017 Oct 09
4
Announcement: 32 bit Wine repo for RHEL and CentOS 7
Yes, I will look into getting the SRPMS up on the site (though they are just the ones from EPEL anyway). On Mon, Oct 9, 2017 at 11:54 AM, Nux! <nux at li.nux.ro> wrote: > Hello, > > That's great, I know many people were looking for this. > > Any chance you can also publish the SRPMs? > > -- > Sent from the Delta quadrant using Borg technology! > > Nux!
2011 Aug 23
0
wine64 when running program does not check current file
It's official. When you have compiled wine64, and do the following command: wine64 notepad2 the program looks only in .wine/ and does not also search in the active directory. So, this is probably a regression. This is a problem with the current git and yesterday's git.
2017 Oct 09
2
Announcement: 32 bit Wine repo for RHEL and CentOS 7
Shouldn't be anything overwriting Base...what do you think does so? On Mon, Oct 9, 2017 at 2:01 PM, Nux! <nux at li.nux.ro> wrote: > Ah, ok. I was wondering how you managed to build that, because when I > tried it did not work, but I see you have backported also other bits and > bobs. > If those overwrite Base, perhaps add a warning of sorts. > > -- > Sent from