similar to: MAC OS X compile -> 'OpenGL development headers not found'

Displaying 20 results from an estimated 8000 matches similar to: "MAC OS X compile -> 'OpenGL development headers not found'"

2009 Sep 04
6
Making wine use the correct OpenGL libraries
I am trying to compile Wine under Snow Leopard and I finally managed to fix the issue where it could find the OpenGL development headers, but... having done that, it finds the wrong OpenGL libraries by default, in other words, running ./configure with: ./configure CPPFLAGS='-I/usr/X11/include' Results in: checking for GL/gl.h... yes checking for GL/glx.h... yes checking for GL/glu.h... yes
2009 Apr 23
16
Darwine: Running an SDL game
Hi all I'm trying to play the game "BOH" (http://www.bohthegame.com/) on OS X using Darwine. I downloaded 1.1.19 and dragged the Darwine folder to /Applications. Then I opened the BOH installer using WineHelper and installed the game. For some reason it put the installed files inside the WineHelper application bundle. When I tried to open the game's executable using WineHelper,
2009 Sep 04
2
Wine on Snow Leopard: dumbed-down help needed
Hi, all. I just got a fresh new hard drive on my white MacBook and installed Snow Leopard (10.6). I was a happy Wine user when I had 10.5, but now I can't get Wine to install. First I tried to install wine-devel with Macports, which failed because it couldn't find the 32-bit Freetype libraries. I then downloaded the latest source and did the whole "./configure" and
2009 Mar 06
5
Playonline needs 32-bit true color
I installed playonline under WINE on Ubuntu. It installed without any problem, and when I went to load it up it even starts to open up like it would in windows. But then an error appeared: _______ Error Code = 20008027 Can only be displayed properly in 32-bit true color. Start Playonline viewer anyway? _______ If I click no, it closes. If I click yes it actually starts up, plays music, and I
2010 Feb 23
3
Screen goes white while playing WonderKing
Hello, I'm having difficulties running WonderKing (http://wonderking.ndoorsgames.com/center/default.asp) on an Intel Mac version 10.5.8 using Wine 1.1.35. I was able to download and install both programs successfully, but when I run WonderKing, I'm able to get to the first screen where you can check to see if you have all the files needed to run the game (I have all of them), change from
2009 Mar 11
12
Anyone who is experienced with wine and/or CrossOver
I am on a Macbook 4,1 with 4GB ram and X3100 GPU running 10.5.6, VMware Fusion 2.0.2 and CxGames 7.2. I am trying to get Runes of Magic to run, and I think it has something to do with wine. I tried installing and running this game in win2k, winxp, and vista bottles and all yeilded the same result (the pic). I am not running any additional commands to the application (-dx8, -noshaders, etc). I
2009 Apr 25
7
Wine on MacBook - Linux and OS X problems
Hi all I've been having problems getting a particular game to work properly in Wine under OS X, and have been working on the assumption that it's a software problem with Wine. However, some testing I have done today is making me think it's a problem elsewhere, possibly something to do with graphics drivers. Here's the testing I have done: OS / Method / Wine Version / Outcome: OS
2009 Jan 26
2
Problems compiling for git testing (No OpenGL library found)
I'm following the instructions at http://wiki.winehq.org/RegressionTesting to find the problem that stopped a series of my games from working, but when I run Code: CC="ccache gcc" ./configure --verbose Everything goes fine except at the end an error is produced: "configure: WARNING: No OpenGL library found on this system. OpenGL and Direct3D won't be supported." I
2009 Aug 05
2
Wine and OpenGL 3.2
Hi fellas, I was searching for informations about Wine and OpenGL 3.2. I didn't find anything. What do you guys think about that. That will affect wined3d ? I mean, some functions will be optimized because now OpenGL is comparing to Direct3D ? Thank you. Jayson Reis -------------- next part -------------- An HTML attachment was scrubbed... URL:
2008 May 07
1
Re: MacOSX and OpengGL
Micha? Majchrowicz wrote: > I have leopard > X -version > TransformProcessType: Success > X11.app starting: > X.org Release 7.2 > X.Org Xquartz X Server 1.3.0-apple5 > Build Date: 20080109 > but unfortunatelly this doesn't > Okay wine compiles fine with OpenGL support. But I am unable to make wine work. > I get a lot of this when I run Direct3D/OpenGL app trough
2009 May 20
11
DarWine & OpenGL
Hi, For the past 3 months I have been trying to get wine working well, but have hit several obstacles. I am on a Mac 10.5.7, using X11 2.3.3.2 from Xquartz, and using Kroneberg's Darwine builds. The issues: I can't seem to get OpenGL working or DirectX. I sometimes have problems where I launch an exe, and the program runs as if it cannot "see" any other files in the same folder.
2007 Mar 19
1
OpenGL support on wine 0.9.21 in Fedora Core 5
I need wine to compile with OpenGL support for various applications that I am trying to run, but during the configuration I get this error message: configure: WARNING: Wine will be build without OpenGL or Direct3D support configure: WARNING: because something is wrong with the OpenGL setup: configure: WARNING: No OpenGL library found on this system. here is the GL configration message: checking
2002 Dec 18
1
Half-Life OpenGL-Problem
hi after I updated Half-Life to 1.1.1.0 it didn't worked in openglmode anymore. it says that the opengl-mode isn't supported. the libGL and libGLcore-libs are correctly linked and opengl is activated in wine. i use the latest cvs-version of wine and nvidia 4191. when i try to run in software-mode i only can hear the sounds of half-life but i see the menu. when i try to run in
2008 Sep 26
5
Compiling - WARNING: No OpenGL library found on this system.
I downloaded Wine sources with Git. Now when I cd to wine-git folder and do ./configure, at the end I get a message: Code: "configure: WARNING: No OpenGL library found on this system. OpenGL and Direct3D won't be supported. configure: Finished. Do 'make depend && make' to compile Wine." I installed all packages from this script - http://kegel.com/wine/hardy.sh
2011 Dec 01
2
Having problems after installing Wine [osxwinebuilder]
Hello, I installed Wine today using the instructions on the osxwinebuilder page: http://code.google.com/p/osxwinebuilder/ All went good, until trying out to launch iexplore, or winecfg or anything else. I get the following error message each time doing the command: wine winecfg or wine iexplore: Code: $ wine winecfg Wine cannot find the FreeType font library. To enable Wine to use TrueType
2009 Feb 05
1
problems launching applications using opengl
hi everyone. i m able to launch WarcraftIII: TheFrozenThrone with wine under mandriva os. but if i do so via direct3d i get about 10% of the frames i got under windows using the same hardware, which makes the game pretty much unplayable. therefor i tried to launch it with opengl BUT nothing happens. not even any console output. this is what i did: ......./Dokumente/Warcraft III/Frozen
2010 May 30
6
World of Warcraft OpenGL render problem
I've searched through whole internet, but didn't find any solution. First of all i want to clear some things: 1. No, there's nothing wrong with my video card 2. Yes, I've latest drivers 3. Yes, I've installed wow to my ext4 partition 4. Yes, my OpenGL is working fine. I have some other games - opengl renderer is working like a charm on them 5. My copy of wow is fine too. I can
2010 May 30
3
Silent Hunter 4 1.5 on MacOS X/Wine 1.2-rc2
Hello all, I tried to run SH4 1.5 on my Mac (MacOS X 10.6.3 Snow Leopard) but it crashes even before the menus can be displayed because of some unimplemented D3DX call (D3DXCreateTextureFromFileExA) in D3DX9_36.dll. I used Wine version 1.2-rc2. According to the AppDB, several persons who ran it on Linux got the menus working. How is it possible that running SH4 on Linux doesn't trigger
2002 Aug 26
5
Openglide
Do openglide 3d games work with wine, as they don't depend on directx?
2009 Feb 08
7
Helpful Hints for OS X Users (Idiots Guide?)
Hello, I have been busy working away at getting Darwine to run on OS X with no luck... I tried uninstalling and reinstalling many times, but I was continually getting gdi32.dll errors. This guide was tested on OS X Leopard 1.5.6. The following guide is how I set it up. The steps may vary slightly for you. Be sure to read this whole thread before actually trying some of the things listed here,