Displaying 20 results from an estimated 20000 matches similar to: "Wine commands used in console"
2008 Apr 09
8
Testing basic direct x capability
Hi,
I am running wine 0.9.58 and having problems running Counter Strike:
Source, Rainbow Six 3: Raven Shield.
I think this is caused by the direct x layer in wine.
My system runs opengl programs fine using the ATI driver (Radeon 3850).
Is there any way I can test directx functionality without having to
download a game?
Dxdiag.exe is not included in wine.
Best regards,
Chris
2009 Jan 03
8
OpenGl or Coredumps problems???
Good Afternoon!!! I am using a wine 1.1.12 version and after a source code install I don't get run applications. In konsole I had "wineserver crashed, please enable coredumps (ulimit -c unlimited) and restart" during games running. But Driver Paralel game has a tester and it's showing 3d problems.
I'm using a slack 12.1 and nvidia 7300 gt. Can someone help me???
2011 Feb 04
3
multiple wine versions
Hello I managed to install a version of wine in ubuntu using:
sudo apt-get install wine
which gave me version 1.2.2
This version has been working pretty good with World of Warcraft but according to the AppDB version 1.3.6 is much better ('platinum') for Counter-strike: Source. So I d/led the source and installed it in /home/myname/.wine-1.3.6 but i'm not sure i understand PREFIX
i
2012 Mar 24
5
Counter Strike not working!!
when i start cstrike.exe i get following :
ubuntu at ubuntu:/media/Others/Linux/Counter Strike 1.6/Counter-Strike 1.6$ wine cstrike.exe
fixme:ole:OleLoadPictureEx (0x92e164,7790,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32fa70), partially implemented.
fixme:ole:OLEPictureImpl_SaveAsFile (0x12ad30)->(0x12d8b8, 0, (nil)), hacked stub.
err:winediag:X11DRV_WineGL_InitOpenglInfo The
2011 Nov 21
3
How do I query "..." in a function call?
This is probably a very noobish question, but if I want to create a
function that allows an undetermined number of, say, numeric vectors to be
fed to it, I would use:
myfunction = function(...)
{
# Do something
}
Right? If so, how do I a) count the number of vectors "fed" to the
function, and b) how do I treat those vectors as variables, e.g. for the
call:
2001 Nov 30
1
half life: whether can run without opengl. problems with cs
Hi all
Again about half-life. I managed to run the game in opengl mode. But
unfortunately I don't have 3d acceleration (mach64 is not supported by
dri) so I would prefer software mode. But in software mode HL stops at
some point while loading the game (after I pressed "load game" in menu).
What could be the problem?
Also, I have funny problem with "counter-strike". It is
2002 Feb 25
1
Wicked3D or 3dfx mini gl drivers
Has anyone gotten these drivers to work with any of their games?
I'm trying for Counter-Strike(half-life mod) when i try it just sayes
unsupported GL driver, though with the normal "Default" driver i have no
problems, other than the lower fps, which the wicked3D drivers will fiks =)
I've got all accelerations going for my voodoo banshee card, dri, and all
that :D
thanks
2011 Nov 21
4
[LLVMdev] How to make Polly ignore some non-affine memory accesses
2011/11/21 Tobias Grosser <tobias at grosser.es>:
> On 11/20/2011 04:36 PM, Marcello Maggioni wrote:
>>
>> Sorry for the noobish question, but what kind of subscripts generate a
>> SCEVCouldNotCompute from the SCEV engine?
>> I tried for a while but I wasn't able to trigger that
>
> Hi Marcello,
>
> the SCEV returns SCEVCouldNotCompute in case it
2011 Nov 21
2
[LLVMdev] How to make Polly ignore some non-affine memory accesses
Sorry for the noobish question, but what kind of subscripts generate a
SCEVCouldNotCompute from the SCEV engine?
I tried for a while but I wasn't able to trigger that.
2011/11/20 Tobias Grosser <tobias at grosser.es>:
> On 11/20/2011 03:01 AM, Marcello Maggioni wrote:
>>
>> 2011/11/19 Tobias Grosser<tobias at grosser.es>:
>>>
>>> On 11/18/2011
2006 Mar 22
4
Problem with ACL plugin system
Don''t know if anyone else has experienced this but I''m having a problem
with the access_denied method in Ezra''s ACL access control plugin. It''s
working fine (in conjunction with acts_as_authenticated) until it comes
across a user it denies access to, in which case it throws the following
error:
NoMethodError in Admin#index
protected method
2006 Jul 13
1
RailsCron usage question
I''m yet another person looking to do some background Rails processing.
>From post & the wiki, it looks like I should be using RailsCron. So I''m
about to start playing.
In parallel, I''d like to get some opinions re: database access. I have
a table that I''d like to re-fresh periodically in the background. Is it
safe, using RailsCron, to be accessing
2011 Nov 21
0
[LLVMdev] How to make Polly ignore some non-affine memory accesses
On 11/20/2011 04:36 PM, Marcello Maggioni wrote:
> Sorry for the noobish question, but what kind of subscripts generate a
> SCEVCouldNotCompute from the SCEV engine?
> I tried for a while but I wasn't able to trigger that
Hi Marcello,
the SCEV returns SCEVCouldNotCompute in case it cannot analyze an
expression or if the analysis would be to complicated. I am currently
not sure if
2009 Nov 17
1
iTunes plugin help, please?
Hello,
I'm afraid this is a terribly noobish issue, but I can't figure out how to
install you FLAC/OGG plugin for iTunes. I read the ReadMe file that came
with the download, but it wasn't terribly specific on WHERE the file is
supposed to be copied in the library. I tried copying it to the
library/iTunes/Plugins folder, but nothing happened.
Could you please help me out with a
2011 Dec 04
0
[LLVMdev] How to make Polly ignore some non-affine memory accesses
On 11/21/2011 12:44 PM, Marcello Maggioni wrote:
> 2011/11/21 Tobias Grosser<tobias at grosser.es>:
>> On 11/20/2011 04:36 PM, Marcello Maggioni wrote:
>>>
>>> Sorry for the noobish question, but what kind of subscripts generate a
>>> SCEVCouldNotCompute from the SCEV engine?
>>> I tried for a while but I wasn't able to trigger that
>>
2009 May 24
11
Half-Life starts fine with sound, but freeze on start game
Hello again :)
I have installed Half-Life through wine. As reported in appdb it works without trouble.
When I start it with sound (alsa), it freezes during intro logo. Sound goes on but nothing happens.
When I start it using oss and oss IS ALREADY USED, i have no sound but game dont freeze during intro logo.
Starting the game with --console and alsa, there is no intro logo and it starts with
2009 Apr 02
4
Uploads with FCKEditor
Hello everyone.
Since I''ve found very poor documentation about the rails FCKEditor
plug-in and Easy-FCKEditor (which is a fork of the very same plug-in),
I decided to bother you with my noobish questions.
I have this weird sensation that the image-uploading feature of
FCKEditor isn''t supposed to work magically, without some sort of
server side preparation, but I have no idea
2008 Apr 26
2
Counter Strike: Source. Crashes upon joining game.
Hi. I am running Ubuntu 8.04 and wine 0.9.60.
I have got loads of steam apps to run including team fortress 2. However, when I join a game in Counter Strike: Source, as soon as I get to the team select, it freezes up, with the gunshot sounds repeating.
It then simply closes.
I looked on appdb and the main causes are alsa sound, and to make sure only alsa sound is selected in winecfg. I also
2009 Apr 23
16
Darwine: Running an SDL game
Hi all
I'm trying to play the game "BOH" (http://www.bohthegame.com/) on OS X using Darwine. I downloaded 1.1.19 and dragged the Darwine folder to /Applications. Then I opened the BOH installer using WineHelper and installed the game. For some reason it put the installed files inside the WineHelper application bundle. When I tried to open the game's executable using WineHelper,
2009 Oct 27
9
Torchlight
Hello,
I don't know if you can help me but i tried to install the game but i have an error message after to launch the game. The installation is successful.
i did a screen for my error message :
[Image: http://pix.toile-libre.org/upload/thumb/1256679788.png ] (http://pix.toile-libre.org/?img=1256679788.png)
The problem is during the installation, the game install Visual C++ 2008 and i
2002 Jan 16
1
Counter Strike - OpenGL problem?
Hello!
I have the latest Wine version, SuSE7.3 (up to date) and the standard SuSE
Kernel 2.4.4.
When i wanna play CS i use the OpenGL Video mode, but ihis error message
comes up: "The selected OpenGL mode is not supported by your video card"
I have a Geforce2 MX400 card and the NVIDIA drivers. When i used glxgears
and glxinfo to check if my OpenGL is fine. Well, it seems like