Displaying 20 results from an estimated 22 matches for "xinputgetst".
2009 Jun 04
1
Sims 3 issue
...ateClassEnumerator Category {cc7bfb46-f175-11d1-a392-00e0291f3959} not found
fixme:thread:SetThreadIdealProcessor (0xf0): stub
fixme:thread:SetThreadIdealProcessor (0x1b0): stub
fixme:xinput:XInputGetState (0 0x256f2bc)
fixme:xinput:XInputGetState (1 0x256f2bc)
fixme:xinput:XInputGetState (2 0x256f2bc)
fixme:xinput:XInputGetState (3 0x256f2bc)...
2010 May 28
3
Fallout 3 with (almost) no sound
...t recreation support to context_validate_onscreen_formats
fixme:d3d9:D3DPERF_SetOptions (0x1) : stub
fixme:d3d:debug_d3dformat Unrecognized 1129272385 (as fourcc: ATOC) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(1129272385) in the format lookup table
fixme:xinput:XInputGetState (0 0x33fae0)
fixme:advapi:RegisterTraceGuidsA (0x1440faa, (nil), {d5b9ac76-d546-4891-bb8c-bfd865e5c7d5}, 3, 0x199673c, (null), (null), 0x19a47d8,)
fixme:advapi:LookupAccountNameW (null) L"mayu" (nil) 0x33f378 (nil) 0x33f370 0x33f360 - stub
fixme:advapi:LookupAccountNameW (null) L"...
2009 May 19
4
Has anyone had any luck with the sims 3?
For those that have the sims 3 have you had any luck with the game at all? I looked at the sims 2 page and going off of that it does not look too promising :(
2010 Apr 17
1
Alien vs. Predator Classic 2000 - Mouse doesn't working
Hi
I have only one but BIG problem with this game. Mouse just doesn't working i don't know why i tried to change MouseWrapOverride to enable/disable/force and nothing helped. But sometimes when i lunch game i can see the mouse cursor somewhere in the game window and it doesn't moves the game just block it in one place. Of course i tried few things like run game in window/fullscreen
2011 May 24
2
Ntdll hang when starting a new game in Mass Effect
...apchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x1553ef70,0x1553eef8): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x1553ef70,0x1553eef8): stub
fixme:xinput:XInputGetState (0 0x93f964)
fixme:d3d:state_zfunc D3DCMP_NOTEQUAL and D3DCMP_EQUAL do not work correctly yet.
fixme:xinput:XInputSetState (0 0x93fb04) Stub!
fixme:xinput:XInputSetState (0 0x93fb04) Stub!
[b]err:ntdll:RtlpWaitForCriticalSection section 0x7dc05940 "x11drv_main.c: X11DRV_CritSection" wa...
2011 Sep 14
2
Hard Reset Demo doesn't render textures
...ed anything. I have installed d3dx9_36 and vcrun2008 with winetricks.
This is output from the terminal (wine.log):
Code:
fixme:dbghelp_dwarf:compute_location Only supporting one reg (edx/19 -> -2)
fixme:dbghelp_dwarf:compute_location Only supporting one breg (ecx/18 -> edx/19)
fixme:xinput:XInputGetState (0 0xc0b848)
fixme:win:EnumDisplayDevicesW ((null),0,0x32f234,0x00000000), stub!
fixme:ddraw:DirectDrawEnumerateExA flags 0x00000001 not handled
fixme:wbemprox:wbem_locator_ConnectServer 0x4f7ae20, L"\\\\.\\root\\cimv2", (null), (null), (null), 0x00000000, (null), (nil), 0x32f274)
fixm...
2010 Oct 31
0
Fallout New Vegas doesn't work
...recreation support to context_validate_onscreen_formats
fixme:d3d9:D3DPERF_SetOptions (0x1) : stub
fixme:d3d:debug_d3dformat Unrecognized 0x434f5441 (as fourcc: ATOC) WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x434f5441) in the format lookup table
fixme:xinput:XInputGetState (0 0x32fa38)
fixme:d3d9:IDirect3DDevice9ExImpl_CheckDeviceState iface 0x1703a8, dst_window (nil) stub!
wine: Unhandled page fault on read access to 0x00000008 at address 0xeb890c (thread 0027), starting debugger...
I don't find a solution to play correctly. :?
Thanks for your help.
2008 Dec 05
5
To owners of xbox360 joysticks..
I'm looking for people who have an xbox360 joystick to help run some
tests so I can get information on implementing xinput for wine.
The more 360 joysticks plugged in the better.
Can you please go to the forum post I made and test:
http://forum.freegamedev.net/index.php?t=msg&th=1980&start=0
Thanks,
Andrew
2010 Oct 25
7
Game works at 50%
Hello,
I installed a game with wine 1.3.5 and i can launch it correctly.
I can navigate on the diff?rents menus, save the change but when i launch a new game, Wine crash. I have this message in my output console :
Code:
fixme:win:EnumDisplayDevicesW ((null),0,0x29bdc44,0x00000000), stub!
fixme:font:WineEngAddFontResourceEx Ignoring flags 30
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan
2010 Jul 20
1
No Text in Sims 3
...Enumerator Category {cc7bfb41-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {cc7bfb46-f175-11d1-a392-00e0291f3959} not found
fixme:thread:SetThreadIdealProcessor (0xf4): stub
fixme:thread:SetThreadIdealProcessor (0x1b4): stub
fixme:xinput:XInputGetState (0 0x32f254)
fixme:system:SystemParametersInfoW Unimplemented action: 94 (SPI_GETMOUSETRAILS)
fixme:system:SystemParametersInfoW Unimplemented action: 4124 (SPI_GETMOUSESONAR)
fixme:d3d:debug_d3dformat Unrecognized 1414745673 (as fourcc: INST) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can'...
2010 Aug 22
8
cannot play wolfenstein anymore :-)
after updating to 1.3.1 it says to have no permission to play! What the heck!
2011 May 18
8
Problem with The Witcher 2: Assassins of Kings
I'm on Ubuntu 11.04 and Wine 1.3.20. I've been trying to run The Witcher 2 but with no success.
I've installed vcrun2010 with winetricks and downloaded mfcu100.dll (to system32) because that's what showed up to be missing when runnig game from terminal.
Now all I get is this message:
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
and I have no clue what it means.
I have the
2010 Nov 14
1
X-Men Origins: Wolverine dosen't work
...fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24) WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644) in the format lookup table
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
fixme:xinput:XInputGetState (0 0x3dbfa28)
fixme:imm:ImmReleaseContext (0x20056, 0x12dcd0): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x14f88cd0,0x14f4efd0): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x14f88cd0,0x14f4efd0): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x14f88cd0,0x14f4efd0): stub...
2014 Jan 10
0
Wine release 1.6.2
...:
dbghelp: Add a null check for optional output parameter for function SymFromAddr.
setupapi: Support signature $Windows NT$ in SetupDiGetINFClassA/W too.
Vijay Kiran Kamuju (1):
wininet: Implement setting INTERNET_PER_CONN_PROXY_BYPASS.
Vincent Povirk (2):
xinput1_3: Make XInputGetState patchable.
explorer: Use StrRetToStrW to convert STRRET result.
Vitaly Lipatov (1):
ipconfig: Distinguish between IPv4 and IPv6 addresses in normal mode.
--
Alexandre Julliard
julliard at winehq.org
2011 Mar 31
2
Atlantica Online
...eate9 stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x31d8730,0x31d86a0): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x31d8730,0x31d86a0): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x31d8730,0x31d86a0): stub
fixme:imm:ImmReleaseContext (0x40106, 0x13ec70): stub
fixme:xinput:XInputGetState (0 0x133378e4)
fixme:dinput:IDirectInput8AImpl_EnumDevicesBySemantics (this=0x15fd20,(null),0x13337788,0xceca30,0x133376fc,0000): stub
fixme:dinput:_dump_diactionformatA diaf.dwSize = 328
fixme:dinput:_dump_diactionformatA diaf.dwActionSize = 40
fixme:dinput:_dump_diactionformatA diaf.dwDataSize...
2013 Nov 08
0
Wine release 1.7.6
...wn device.
wined3d: Check for support before calling glDrawElementsInstancedBaseVertex.
wined3d: GL_ARB_instanced_arrays provides glDrawElementsInstanced.
Vijay Kiran Kamuju (1):
wininet: Implement setting INTERNET_PER_CONN_PROXY_BYPASS.
Vincent Povirk (4):
xinput1_3: Make XInputGetState patchable.
windowscodecs: Implement WICSetEncoderFormat_Proxy.
gdiplus: Use clip region in GdipDrawPath.
gdiplus: Use clip region in GdipFillPath.
Volkan Gezer (1):
po: Updated Turkish translation.
--
Alexandre Julliard
julliard at winehq.org
2016 Sep 02
0
Wine release 1.9.18
...id use of reserved parameter in acmStreamPrepareHeader.
msacm32: Handle invalid source length in acmStreamPrepareHeader.
msacm32: Use a helper to validate stream pointers.
xinput1_3: Better trace all functions.
xinput1_3: Better handle input parameters.
xinput1_3: Stub XInputGetStateEx.
xinput1_3: Implement XInputGetState using XInputGetStateEx.
xinput1_3/tests: Cope with XInputGetStateEx not being present by name.
Colin Finck (2):
include: Add a prototype for RpcBindingServerFromClient.
rpcrt4: Add a test for RpcBindingServerFromClient (todo_wine)....
2019 Oct 18
0
Wine release 4.18
...thorization header override tests.
wshom.ocx: Correct out parameter for _NewEnum.
include: Add SpSharedRecognizer coclass and support interfaces.
include: Added sapiaut.idl.
include: Add COM_DECLSPEC_NOTHROW define.
Andrew Eikum (1):
xinput: Check for NULL argument in XInputGetState.
Andrey Gusev (1):
d3dcompiler: Add missing defines, enums and declarations.
Brendan Shanks (4):
kernel32/tests: Add tests for named pipes in PIPE_NOWAIT mode.
server: Don't block when reading from named pipes in PIPE_NOWAIT mode.
server: Don't block when writin...
2012 Mar 01
2
Eligium on Ubunto 11.10 Wine 1.3.28
...nels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 32 channels, pretending there's only 2 channels
err:alsa:ALSA_CheckSetVolume Could not find '{PCM,Line} Playback Volume' element
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0xccaf970,0xcca6d7c): stub
fixme:xinput:XInputGetState (0 0x139a05d4)
fixme:dinput:IDirectInput8AImpl_EnumDevicesBySemantics (this=0xccf10e8,(null),0x139a0478,0xaa2317,0x139a03ec,0000): semi-stub
fixme:dinput:_dump_diactionformatA diaf.dwSize = 328
fixme:dinput:_dump_diactionformatA diaf.dwActionSize = 40
fixme:dinput:_dump_diactionformatA diaf.dwDa...
2018 Feb 02
0
Wine release 3.1
...exceptions.
comdlg32: Correctly initialize the item dialog structure.
Alistair Leslie-Hughes (3):
dpnet: Use the global HeapAlloc() wrappers.
advapi32: Support WinLogonIdsSid in IsWellKnownSid.
d3dx9: Stub D3DXCreateKeyframedAnimationSet().
Andrew Eikum (3):
xinput: XInputGetStateEx takes the same struct as XInputGetState.
services: Add support for service status change notifications.
advapi32: Implement NotifyServiceStatusChange.
Andrey Gusev (4):
winmm/tests: Fix memory leak.
d3d8/tests: Use GetModuleHandleA instead of LoadLibraryA.
api-ms...