search for: xaudio2_6

Displaying 4 results from an estimated 4 matches for "xaudio2_6".

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2012 May 04
1
Bug NOT fixed in wine-1.5.3
...mode for this game, with and without dsound.dll presence in the prefix. I can't test with coreaudio (OSX users) but I assume then don't have sound either. It may be wise to re-open this bug until a proper/working with all sound driver fix is found. BTW, the game still crash with wine is Xaudio2_6.dll is present in the prefix. And finally, to fix "no mouse" issue in-game, create a file "autoexec.cfg" in game repository and add this : Code: seta m_rawInput "0" seta in_XInputSmartConnect "1" Regards, WineFan62[/code]
2012 Mar 19
2
PlayOnLinux/PlayOnMac 4.0.16, wineprefix logging system
...dio2_3.dll Successfully registered DLL XAudio2_3.dll [03/17/12 17:21:47] - Running wine- regsvr32 XAudio2_4.dll Successfully registered DLL XAudio2_4.dll [03/17/12 17:21:53] - Running wine- regsvr32 XAudio2_5.dll Successfully registered DLL XAudio2_5.dll [03/17/12 17:22:00] - Running wine- regsvr32 XAudio2_6.dll Successfully registered DLL XAudio2_6.dll wine(13658,0x408a0a00) malloc: *** error for object 0x3c003c: pointer being freed was not allocated *** set a breakpoint in malloc_error_break to debug wine(13658,0x408a0a00) malloc: *** error for object 0x4014b500: pointer being freed was not allocated...
2015 Oct 16
0
Wine release 1.7.53
...23583 Multiple Antivirus software installers fail due to unimplemented Filter Manager FLTMGR.SYS (Kaspersky Anti-Virus, Ad-Aware, Avira Antivir, AVG Free, QQ) 23799 Rawdump fails to detect drive(s) 24043 Lost Planet 2 Benchmark needs XAudio2 '{3eda9b49-2085-498b-9bb2-39a6778493de}' XAudio2_6.dll 25046 Multiple games need XAudio2 '{4c9b6dde-6809-46e6-a278-9b6a97588670}' XAudio2_5.dll (C4 engine) 25171 Many DirectX10+ games need IDXGIAdapter::CheckInterfaceSupport method implementation 26112 ntdll/env tests show a couple uninitialized value warnings in valgrind 26345...
2016 Jan 22
0
Wine release 1.9.2
...oller tests. d3dx9/tests: DDS magic isn't part of the DDS header. msi: Allow PathEdit controls to be updated. msi: Refreh controls after spawned dialog is closed. Andrew Eikum (35): xaudio2: Explicitly version the 2.7 coclasses. xaudio2_8: Use shared source. xaudio2_6: Use shared source. include: Add TrySubmitThreadpoolCallback declaration. mscoree: Set config path for default app domain. xaudio2_5: Use shared source. xaudio2_4: Use shared source. xaudio2_3: Use shared source. xaudio2_2: Use shared source. xaudio2_1: Use...