search for: xaudio2_7

Displaying 20 results from an estimated 20 matches for "xaudio2_7".

2015 Oct 16
0
Wine release 1.7.53
...from create_alpha_bitmap. user32: Pass num_steps=0 to alloc_icon_handle if is_ani=FALSE. kernel32: Make TERM_dbkey_init const. advapi32: Remove always-true if statements from RegEnumValue[AW]. comctl32: Remove redundant if (button) statements. Alexandre Julliard (2): xaudio2_7: Fix a typo. wineps: Avoid sizeof in a trace. Alistair Leslie-Hughes (4): oledberr.h: Add more defines. include: Add gdipluseffects.h. gdiplus: Add GdipCreateEffect stub. gdiplus: Add GdipCreateEffect tests. Andrew Eikum (15): xaudio2_7: Move XAudio 2.7 impleme...
2015 Sep 04
0
Wine release 1.7.51
...er\Environment\Path' 39127 Multiple applications wrapped with XenoCode Postbuild 2009 application sandboxing crash with stack overflow ('NtWaitForSingleObject' must not call 'NtWaitForMultipleObjects') 39148 Guild Wars and Guild Wars 2 don't exit properly 39165 dlls/xaudio2_7 fails to compile (unconditional dependency on OpenAL) 39174 TP Link CPL administration tool crashed on : unimplemented function wpcap.dll.pcap_parsesrcstr ---------------------------------------------------------------- Changes since 1.7.50: Aaryaman Vasishta (6): d3drm: Thunk IDirect3D...
2016 Jun 16
0
Wine release 1.8.3
...: Report incoming underruns to the application. xaudio2: Protect access to source voice during creation (Coverity). xaudio2: Protect access to submix voice during creation (Coverity). Andrey Gusev (1): kernel32/nls: Update currency name and fix a typo. André Hentschel (2): xaudio2_7: Check return of IAudioClient_Start (Coverity). shell32: Provide helper function a buffer of correct size. Aurimas Fišeras (1): kernel32/nls: Update currency for Baltic states. Austin English (8): include: Fix GetCurrentConsoleFontEx/SetCurrentConsoleFontEx definition. ole...
2015 Jun 12
0
Wine release 1.7.45
...e 24033 StarCraft2 bad physics issue on non-flat landscape parts that is unrelated to the physics 24299 Starcraft 2: Custom maps with dialog labels using style "ABChoiceBackButtonText" crashes game 26808 Multiple games need XAudio2 '{5a508685-a254-4fba-9b82-9a24b00306af}' XAudio2_7.dll (Blue Toad Murder Files, Crazy Machines, Zafehouse Diaries) 28768 Multiple GFWL (Games For Windows Live) 1.x games crash on startup (Kane & Lynch: Dead Men) 29349 Summoner launch screen: corrupted graphics 31896 Portable Calibre does not add book to library 32060 Guild Wars: Inp...
2015 Jun 26
0
Wine release 1.7.46
...: Correct adding components in Duplicate. d3dcompiler: Share the source with d3dcompiler_46. d3dcompiler: Rename d3dcompiler_43_main.c to main.c. d3dcompiler: Share the source with d3dcompiler_47. dpnet: Don't return partially initialized object. Andrew Eikum (4): xaudio2_7: Move object creation to avoid forward declaration. xaudio2_7: Simplify object creation. xaudio2_7: Wrap long lines. include: Upgrade interface definitions to XAudio2 2.8. Andr? Hentschel (7): include: Rename 64-bit PState to 32-bit Cpsr on ARM64. ntdll: Implement Rtl...
2015 Oct 02
0
Wine release 1.7.52
...meworld Remastered crashes when starting a new game, needs msvcp110.dll._FDtest 38915 valgrind shows uninitialized memory in kernel32/tests/time.c 38992 Chile timezones not detected: Chile/Continental and Chile/EasterIsland 39021 Valkyria Chronicles (Steam) runs without audio (needs native xaudio2_7.dll) 39189 Ableton Live 9: Adding Electric/Bass/Wobble Bass instrument causes a crash on unimplemented function msvcp120.dll._DTest 39190 Ableton Live 9: Adding Impulse/Backbeat Room instrument causes a crash on unimplemented function msvcr120.dll.fminf 39192 Warhammer 40k: Dawn of War II...
2012 Mar 19
2
PlayOnLinux/PlayOnMac 4.0.16, wineprefix logging system
...0x3c003c: pointer being freed was not allocated *** set a breakpoint in malloc_error_break to debug wine(13658,0x408a0a00) malloc: *** error for object 0x4014b500: pointer being freed was not allocated *** set a breakpoint in malloc_error_break to debug [03/17/12 17:22:07] - Running wine- regsvr32 XAudio2_7.dll Successfully registered DLL XAudio2_7.dll [03/17/12 17:22:13] - Running wine- regsvr32 xactengine2_0.dll Successfully registered DLL xactengine2_0.dll [03/17/12 17:22:20] - Running wine- regsvr32 xactengine2_1.dll Successfully registered DLL xactengine2_1.dll [03/17/12 17:22:26] - Running wine-...
2015 Oct 30
0
Wine release 1.7.54
...ction USER32.dll.GetDisplayConfigBufferSizes 39171 Creatures: White pixels are black. 39296 Setup dialog windows needs to drag for capture 39339 Adventure games from Daedalic Ent. (Night of the Rabbit, Edna & Harvey, A New Beginning) have no in-game audio and freeze on new game start - XAudio2_7 39357 Do not see the audio equipment , and there is no sound in the game Blade & Soul 39395 Wolfram Research Mathematica 10.2 needs kernel32.dll.GetPhysicallyInstalledSystemMemory 39400 Eleusis demo needs XAudio2 class '{a90bc001-e897-e897-7439-435500000000}' 39449 __finally...
2020 Mar 13
0
Wine release 5.4
...ode: Read data files from inside the zip without extracting them. unicode: Update data tables to Unicode 13.0. Alistair Leslie-Hughes (6): oledb32: Initialize all DBGUID values. oledb32: Initialize data provider when switching tabs. qwave: Add QOSAddSocketToFlow stub. xaudio2_7: Correct reference count on newly created XAudio2 object. xaudio2_7: Correct reference count on newly created IXAPO object. wineqtdecoder: Don't define CLSID_QTSplitter twice. Andrew Eikum (1): xaudio2/tests: Add some refcount tests. Aurimas Fi?eras (1): po: Update Lit...
2019 Mar 29
0
Wine release 4.5
...ts: A spelling fix in a win_skip() message. ntoskrnl.exe/tests: Make vskip_(), win_skip_() and kmemcpy() static. dbghelp: Make minidump_add_memory64_block() static. mfplat/tests: A wording tweak in a win_skip() messages. d3d12/tests: A spelling fix in a skip() message. xaudio2_7: Add a trailing '\n' to an ERR() message. dwrite/tests: Avoid a couple of unneeded lstrlenW() calls. dwrite: Remove freetype_get_design_glyph_bbox(). It's not used anymore. Gabriel Ivăncescu (2): include: Add PtInRect as inline version of common RECT helpers. in...
2016 Feb 19
0
Wine release 1.9.4
...rite: Always use system font collection to create fallback fonts. include: Add initial dwrite_3.idl. include: Some more definitions for dwrite_3.idl. dwrite: Update to IDWriteTextLayout3. dwrite: Implement InvalidateLayout(). dwrite: Update to IDWriteTextFormat1. xaudio2_7/tests: Use todo_wine_if() in tests. ws2_32/tests: Use todo_wine_if() in tests. wmiutils/tests: Use todo_wine_if() in tests. wininet/tests: Use todo_wine_if() in tests. usp10/tests: Use todo_wine_if() in tests. kernel32/tests: Additional test for GetStringTypeW() and Zl...
2015 Nov 27
0
Wine release 1.8-rc2
...oleaut32: Implement a better stub for IPicture::SaveAsFile. oleaut32: Grow the marshalling buffer exponentially. Fran?ois Gouget (3): cmd/tests: Fix the builtin tests when the current directory contains a space. d2d1: Remove WINAPI on static functions where not needed. xaudio2_7: Make some functions static. Henri Verbeet (1): dxgi: Implement dxgi_output_GetDesc(). Hugh McMaster (3): kernel32: Use virtual-key codes in the console StdKeyMap. kernel32: Interpret Shift-Backspace as Backspace when using the Win32 keymap in wineconsole. kernel32: Remove...
2015 Dec 25
0
Wine release 1.9.0
...ze shouldn't fail for null variants. Andrew Eikum (1): maintainers: Alphabetize. Andrey Melnikov (1): gdi32: Handle NULL filename in GetICMProfileA(). Andr? Hentschel (14): winmm: Remove a dead assignment (Clang). shell32: Minor cleanup of SHELL_execute (Clang). xaudio2_7: Check return of IAudioClient_Start (Coverity). wininet: Return the correct error code (Clang). msvcrt: Don't continue on demangle failure (Coverity). mmdevapi: Skip device if GetId fails (Coverity). winmm: Respect return value from joyGetPos (Coverity). version: R...
2019 Aug 23
0
Wine release 4.0.2
...heck returned BSTR length. dwrite/layout: Fix invalid index access to cluster array. Paul Gofman (4): ddraw: Deny adding the same light to viewports multiple times. ddraw: Fix ddraw[1-4] light activation / deactivation. ddraw: Improve d3d_device7_GetClipStatus() stub. xaudio2_7: Also preserve %ebx in call_on_voice_processing_pass_start(). Piotr Caban (5): msvcrt: Don't detect overflow in atol implementation. msvcrt: Use correct locale when comparing strings in getenv. msvcp90: Add support for more creation flags in _Mtx class. msvcp140: Don...
2015 Jan 23
0
Wine release 1.7.35
...(2): combase: Reorder checks (Coverity). mshtml: Check for failed allocs (Coverity). Mark Harmstone (4): winealsa: Do not destroy remapping info on IsFormatSupported. dsound: Degrade speaker config if too many channels. dsound: Pretend we have hardware buffers. xaudio2_7: Add stub DLL. Matteo Bruni (14): wined3d: Use the core version of the gl*Buffer* functions. wined3d: Use the core glColorMaski function. opengl32: Update to GL 4.5. opengl32: Store the OpenGL context version in the handle value. dxgi: Fix a comment typo. wined3...
2016 Aug 05
0
Wine release 1.9.16
...rtbase: Add __std_type_info_destroy_list implementation. ucrtbase: Add initial __std_type_info tests. Sebastian Lackner (5): gdi32/enhmfdrv: Remove unused debug channel. winetest: Remove duplicate if check. ntoskrnl.exe: Fix leak of ServiceKeyName if DriverInit fails. xaudio2_7: Only declare debug channel when needed. winedevice: Get rid of static driver_module variable. Vincent Povirk (4): gdiplus: Implement metafile recording for ScaleWorldTransform. gdiplus: Implement metafile playback for ScaleWorldTransform. gdiplus/tests: Add test for ScaleW...
2018 Nov 23
0
Wine release 3.21
...ound: Primary buffers don't support IDirectSoundNotify. msg711.acm: Use the ARRAY_SIZE() macro. msgsm32.acm: Use the ARRAY_SIZE() macro. winecoreaudio.drv: Use the ARRAY_SIZE() macro. services: Use the ARRAY_SIZE() macro. wintab32: Use the ARRAY_SIZE() macro. xaudio2_7: Use the ARRAY_SIZE() macro. msxml3/tests: Use the ARRAY_SIZE() macro. iphlpapi: Remove a redundant NULL check before HeapFree(). Mihail Ivanchev (1): include: Fixed the Unicode expansion of _sntprintf. Mingcong Bai (1): po: Update Simplified Chinese translation. Nikolay...
2019 Apr 12
0
Wine release 4.6
...set in state block. d3d8: Keep previous stream source stride only when setting NULL buffer. kernel32: Add DECLSPEC_HOTPATCH to FindClose(). wined3d: Use ARB_shader_bit_encoding for storing local constants when available. ddraw: Improve d3d_device7_GetClipStatus() stub. xaudio2_7: Also preserve %ebx in call_on_voice_processing_pass_start(). Piotr Caban (33): msvcr110: Fix __crtGetShowWindowMode implementation. version: Don't use strncasecmp. ver.dll16: Don't use strncasecmp. user.exe16: Don't use strncasecmp. tapi32: Don't use...
2015 Nov 13
0
Wine release 1.7.55
...ests: Remove todo_wine on some tests for winepulse. winepulse: Always mute buffer. winepulse: In Shared mode, track device position in bytes. winepulse: Prefer PulseAudio driver. maintainers: Add myself to a few entries. winecoreaudio: Handle sysex MIDI messages. xaudio2_7: Update current buffer position after flushing buffers. Andrey Gusev (1): include: Add d3dx10.h file. Andr? Hentschel (2): dbghelp: Add even more symbol types. maintainers: Update winemaker section. Austin English (20): kernel32: Add AllocateUserPhysicalPages stub....
2020 Mar 27
0
Wine release 5.5
...stub. dmime: Free more interfaces in IDirectMusicPerformance FreePMsg. include: Add msdasql.h. oledb32/tests: Add ODBC provider tests. oledb32/tests: Add MSDASQL Enumerator tests. dmime: IDirectMusicPerformance8 GetGraph return DMUS_E_NOT_FOUND if graph not set. xaudio2_7: Trace FAudio version being used. dmime: Store flags when parsing track data. dmime: Reimplement IDirectMusicAudioPath Activate. Andrey Gusev (1): d3dx11: Add D3DX11GetImageInfoFromFileA/W stub. Anton Baskanov (4): amstream: Implement adding existing streams in AMMultiMedi...