Displaying 5 results from an estimated 5 matches for "writele32".
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write_le32
2010 Jun 21
1
[LLVMdev] Win32 COFF Support
On Mon, Jun 21, 2010 at 9:37 AM, Aaron Gray <aaronngray.lists at gmail.com> wrote:
>
> Whats going on with having both write_uint32_le()
> in WinCOFFObjectWriter::DefineSection() and WriteLE32() in
> WinCOFFObjectWriter::WriteFileHeader() ?
> Aaron
Thanks, missed that one. Nathan used write_uint32_le in WinCOFF.h, and
I guess accidentally used it in WinCOFFObjectWriter.cpp. I'll remove
the calls from WinCOFFObjectWriter.cpp now, and remove them (and the
decl+deff) from WinCOFF...
2010 Jun 21
0
[LLVMdev] Win32 COFF Support
write_uint32_le is used to write into a arbitrary data buffer, where as
WriteLE32 is used to write into the object file.
On Mon, Jun 21, 2010 at 9:01 AM, Michael Spencer <bigcheesegs at gmail.com>wrote:
> On Mon, Jun 21, 2010 at 9:37 AM, Aaron Gray <aaronngray.lists at gmail.com>
> wrote:
> >
> > Whats going on with having both write_uint32_le()
&...
2010 Jun 15
4
[LLVMdev] Win32 COFF Support
I have updated my patch based on Chris'es feedback. I removed the
dbgout_calls macro, but left others in place for now. If there are no
objections, I would like to commit this tomorrow evening (~7PM GMT-7). I
have compiled and tested it on MSVC, with Michaels testing code and it looks
good. Once this is committed, Michaels patch can be applied.
-Nathan
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2010 Jun 22
2
[LLVMdev] Win32 COFF Support
On Mon, Jun 21, 2010 at 3:15 PM, Nathan Jeffords
<blunted2night at gmail.com> wrote:
> write_uint32_le is used to write into a arbitrary data buffer, where as
> WriteLE32 is used to write into the object file.
Ah, I didn't notice that.
Here's yet another style patch. Thanks to coppro for the review that
found most of these. (note, I made a branch and did a rebase just so I
could merge all the changes into one commit for the sexy github diff
display :P. Swi...
2010 Jun 22
0
[LLVMdev] Win32 COFF Support
...ss being made.
On Mon, Jun 21, 2010 at 11:31 PM, Michael Spencer <bigcheesegs at gmail.com>wrote:
> On Mon, Jun 21, 2010 at 3:15 PM, Nathan Jeffords
> <blunted2night at gmail.com> wrote:
> > write_uint32_le is used to write into a arbitrary data buffer, where as
> > WriteLE32 is used to write into the object file.
>
> Ah, I didn't notice that.
>
> Here's yet another style patch. Thanks to coppro for the review that
> found most of these. (note, I made a branch and did a rebase just so I
> could merge all the changes into one commit for the sexy...