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2010 Jun 21
1
[LLVMdev] Win32 COFF Support
On Mon, Jun 21, 2010 at 9:37 AM, Aaron Gray <aaronngray.lists at gmail.com> wrote: > > Whats going on with having both write_uint32_le() > in WinCOFFObjectWriter::DefineSection() and WriteLE32() in > WinCOFFObjectWriter::WriteFileHeader() ? > Aaron Thanks, missed that one. Nathan used write_uint32_le in WinCOFF.h, and I guess accidentally used it in WinCOFFObjectWriter.cpp. I'll remove the calls from WinCOFFObjectWriter.cpp now, and remove them (and the decl+deff) from WinCOFF...
2010 Jun 21
0
[LLVMdev] Win32 COFF Support
write_uint32_le is used to write into a arbitrary data buffer, where as WriteLE32 is used to write into the object file. On Mon, Jun 21, 2010 at 9:01 AM, Michael Spencer <bigcheesegs at gmail.com>wrote: > On Mon, Jun 21, 2010 at 9:37 AM, Aaron Gray <aaronngray.lists at gmail.com> > wrote: > > > > Whats going on with having both write_uint32_le() &...
2010 Jun 15
4
[LLVMdev] Win32 COFF Support
I have updated my patch based on Chris'es feedback. I removed the dbgout_calls macro, but left others in place for now. If there are no objections, I would like to commit this tomorrow evening (~7PM GMT-7). I have compiled and tested it on MSVC, with Michaels testing code and it looks good. Once this is committed, Michaels patch can be applied. -Nathan -------------- next part --------------
2010 Jun 22
2
[LLVMdev] Win32 COFF Support
On Mon, Jun 21, 2010 at 3:15 PM, Nathan Jeffords <blunted2night at gmail.com> wrote: > write_uint32_le is used to write into a arbitrary data buffer, where as >  WriteLE32 is used to write into the object file. Ah, I didn't notice that. Here's yet another style patch. Thanks to coppro for the review that found most of these. (note, I made a branch and did a rebase just so I could merge all the changes into one commit for the sexy github diff display :P. Swi...
2010 Jun 22
0
[LLVMdev] Win32 COFF Support
...ss being made. On Mon, Jun 21, 2010 at 11:31 PM, Michael Spencer <bigcheesegs at gmail.com>wrote: > On Mon, Jun 21, 2010 at 3:15 PM, Nathan Jeffords > <blunted2night at gmail.com> wrote: > > write_uint32_le is used to write into a arbitrary data buffer, where as > > WriteLE32 is used to write into the object file. > > Ah, I didn't notice that. > > Here's yet another style patch. Thanks to coppro for the review that > found most of these. (note, I made a branch and did a rebase just so I > could merge all the changes into one commit for the sexy...