Displaying 4 results from an estimated 4 matches for "winlam".
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winlame
2001 Apr 29
1
ogg vorbis decoding
Hello,
I am currently developing a ogg vorbis decoding module for use in
winlame (a LAME frontend), and I have some questions:
To do a decoder I used most code in decoder_example.c, but I think
there is something missing. I would be glad if someone could look at
this code:
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/winlame/winlame/source/winlame/wlOggVorbisDecoderModule.c...
2002 Jan 02
2
vorbis API calls
Hi devs,
I am developing winLAME, a frontend for LAME, and it also supports Ogg
Vorbis decoding and encoding.
I've got a question about the new API function
vorbis_encode_init_vbr(). Do I have to call vorbis_encode_init()
before to set the bitrate(s)? And what is a good default value for the
"base_quality" paramete...
2001 Oct 08
1
win32sdk shared memory issue
Hi vorbis-devs,
I use the Ogg Vorbis libraries built from the win32sdk in winlame. Since the
rc2 DLL's are not functioning, I compiled them by myself. The apparent reason
is that some data arrays like _residue_P were not shared among DLLs.
I looked at the code, and found that IMHO dirty hack in
vorbis/win32/src/shmmap*.h that maps the data arrays.
Why not placing the d...
2005 Aug 22
2
GTA:SA ogg file problem
There is an application that rips the radio stations in the game Grand Theft
Auto San Andreas, and it produces ogg vorbis files. These files do not play
on my iRiver iHP-120, it just skips on to the next track after about 1
second. I can provide an example file if someone would like to take a look
and see what might be causing the problem.
__________________________________________________
Phil