Displaying 3 results from an estimated 3 matches for "wined3dtexf_linear".
2011 Jul 22
9
Blip&Blop - old issue gone, new issue up
Trying to run THIS (http://appdb.winehq.org/objectManager.php?sClass=version&iId=5130) game using a current wine build (latest dev) results in the game STARTING, changing the resolution, showing the intro... But as soon as you press ESC it freezes (music keeps playing).
If you don't press ESC, intro runs, high scores are displayed on title screen, and then nada...
Any ideas on getting
2010 Dec 12
1
The Next Big Thing - Bug: xmllite.dll.CreateXmlWriter
...#39;t save. If i try to Save a game, it will crash and this message accrue:
>
> ....
> fixme:d3d_surface:surface_convert_format Cannot find a conversion function from format WINED3DFMT_B8G8R8X8_UNORM to WINED3DFMT_B8G8R8A8_UNORM.
> fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Filter WINED3DTEXF_LINEAR not supported in software blit.
> wine: Call from 0x7b839c40 to unimplemented function xmllite.dll.CreateXmlWriter, aborting
> wine: Unimplemented function xmllite.dll.CreateXmlWriter called at address 0x7b839c40 (thread 0009), starting debugger...
>
To play the demo i installed dx9 wit...
2011 Jun 03
2
NeedForSpeed shift2 Stretched blit not implemented
fixme:d3d_surface:surface_cpu_blt Filter WINED3DTEXF_LINEAR not supported in
software blit.
fixme:d3d_surface:surface_cpu_blt Stretched blit not implemented for bpp 64!
I've tried different graphics settings without luck. Any ideas on the current *21 wine. Thanks