Displaying 2 results from an estimated 2 matches for "wined3dfmt_b4g4r4a4_unorm".
2011 Sep 08
2
Zanzarah game
...urface:surface_convert_color_to_float Unhandled conversion from WINED3DFMT_R8G8_SNORM to floating point.
err:d3d_surface:surface_convert_color_to_float Unhandled conversion from WINED3DFMT_B5G5R5X1_UNORM to floating point.
err:d3d_surface:surface_convert_color_to_float Unhandled conversion from WINED3DFMT_B4G4R4A4_UNORM to floating point.
err:d3d_surface:surface_convert_color_to_float Unhandled conversion from WINED3DFMT_B5G5R5A1_UNORM to floating point.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d_surface:surface_load_location Unimplemented location SFLAG_INSYSMEM for depth/stencil buf...
2016 Nov 25
0
Wine release 1.9.24
...rpcrt4: Handle NULL binding in RpcBindingInqAuthClient{,Ex}.
shell32: Implement IKnownFolderManager::GetFolderByName.
Henri Verbeet (7):
gdi32: Add support for D3DDDIFMT_A4R4G4B4 and D3DDDIFMT_X4R4G4B4 to D3DKMTCreateDCFromMemory().
wined3d: Support wined3d_texture_get_dc() on WINED3DFMT_B4G4R4A4_UNORM and WINED3DFMT_B4G4R4X4_UNORM textures.
wined3d: Disable GL_TEXTURE_2D again in check_filter().
wined3d: The drawable is a valid location for offscreen textures when "AlwaysOffscreen" is disabled.
wined3d: Properly check for the required extensions before selecting the G...