Displaying 3 results from an estimated 3 matches for "wined3d_texture_".
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wined3d_texture
2015 Nov 13
0
Wine release 1.7.55
...d11/tests: Add test for resource mapping.
d3d11: Implement d3d11_immediate_context_RSSetViewports().
d3d11: Implement d3d11_immediate_context_OMSetRenderTargets().
d3d11/tests: Port test_il_append_aligned() from d3d10core.
d3d8: Use wined3d_resource_{map, unmap}() instead of wined3d_texture_{map, unmap}().
d3d9: Use wined3d_resource_{map, unmap}() instead of wined3d_texture_{map, unmap}().
d3d11: Use wined3d_resource_{map, unmap}() instead of wined3d_texture_{map, unmap}().
wined3d: Remove wined3d_texture_{map,unmap}().
d3d11: Implement d3d11_immediate_context_D...
2013 Sep 13
0
Wine release 1.7.2
...G_INTEXTURE / SFLAG_INSRGBTEX check in surface_set_texture_name().
ddraw: Introduce a helper function for initializing a D3DDEVICEDESC structure from a D3DDEVICEDESC7 structure.
d3dcompiler: Avoid LPVOID.
d3drm: Avoid LPCSTR.
wined3d: Get rid of the "dirty" flag to wined3d_texture_set_dirty().
wined3d: Replace the "dirty" field in struct gl_texture with WINED3D_TEXTURE_ flags.
wined3d: Rewrite surface_modify_location() on top of surface_validate_location() and surface_invalidate_location().
d3drm: Avoid LPSTR.
d3drm: Avoid LPVOID.
wined...
2015 Oct 16
0
Wine release 1.7.53
...KBOXES was specified.
Qian Hong (2):
dbghelp: Parse DW_TAG_const_type inside dwarf2_parse_subprogram_block.
dbghelp: Parse DW_TAG_const_type inside dwarf2_parse_subprogram.
Riccardo Bortolato (19):
wined3d: Pass a wined3d_box to wined3d_surface_map..
wined3d: Introduce new wined3d_texture_(un)map functions.
wined3d: Pass wined3d_texture and sub_resource idx to device_volume_created callback.
d3d8: Make use of wined3d_texture_unmap in d3d8_volume_UnlockBox.
d3d8: Don't use a wined3d_volume in d3d8_volume_GetDesc.
d3d9: Make use of wined3d_texture_map in d3d...