search for: wined3d_texture_

Displaying 3 results from an estimated 3 matches for "wined3d_texture_".

Did you mean: wined3d_texture
2015 Nov 13
0
Wine release 1.7.55
...d11/tests: Add test for resource mapping. d3d11: Implement d3d11_immediate_context_RSSetViewports(). d3d11: Implement d3d11_immediate_context_OMSetRenderTargets(). d3d11/tests: Port test_il_append_aligned() from d3d10core. d3d8: Use wined3d_resource_{map, unmap}() instead of wined3d_texture_{map, unmap}(). d3d9: Use wined3d_resource_{map, unmap}() instead of wined3d_texture_{map, unmap}(). d3d11: Use wined3d_resource_{map, unmap}() instead of wined3d_texture_{map, unmap}(). wined3d: Remove wined3d_texture_{map,unmap}(). d3d11: Implement d3d11_immediate_context_D...
2013 Sep 13
0
Wine release 1.7.2
...G_INTEXTURE / SFLAG_INSRGBTEX check in surface_set_texture_name(). ddraw: Introduce a helper function for initializing a D3DDEVICEDESC structure from a D3DDEVICEDESC7 structure. d3dcompiler: Avoid LPVOID. d3drm: Avoid LPCSTR. wined3d: Get rid of the "dirty" flag to wined3d_texture_set_dirty(). wined3d: Replace the "dirty" field in struct gl_texture with WINED3D_TEXTURE_ flags. wined3d: Rewrite surface_modify_location() on top of surface_validate_location() and surface_invalidate_location(). d3drm: Avoid LPSTR. d3drm: Avoid LPVOID. wined...
2015 Oct 16
0
Wine release 1.7.53
...KBOXES was specified. Qian Hong (2): dbghelp: Parse DW_TAG_const_type inside dwarf2_parse_subprogram_block. dbghelp: Parse DW_TAG_const_type inside dwarf2_parse_subprogram. Riccardo Bortolato (19): wined3d: Pass a wined3d_box to wined3d_surface_map.. wined3d: Introduce new wined3d_texture_(un)map functions. wined3d: Pass wined3d_texture and sub_resource idx to device_volume_created callback. d3d8: Make use of wined3d_texture_unmap in d3d8_volume_UnlockBox. d3d8: Don't use a wined3d_volume in d3d8_volume_GetDesc. d3d9: Make use of wined3d_texture_map in d3d...