Displaying 6 results from an estimated 6 matches for "wined3d_texture".
2018 Nov 09
0
Wine release 3.20
...'t bother trying to blit from discarded textures.
wined3d: Move the "buffer_object" field from struct wined3d_buffer to struct wined3d_buffer_gl.
wined3d: Introduce a separate structure for OpenGL texture information.
wined3d: Move the depth renderbuffers from struct wined3d_texture to struct wined3d_texture_gl.
wined3d: Move the multisample renderbuffers from struct wined3d_texture to struct wined3d_texture_gl.
wined3d: Move the OpenGL textures from struct wined3d_texture to struct wined3d_texture_gl.
wined3d: Move the "target" field from struct wi...
2011 Apr 01
0
Wine release 1.3.17
...nt for surface_set_container().
wined3d: Merge the texture implementations.
wined3d: Remove COM from the texture implementation.
wined3d: Get rid of the IWineD3DBaseTexture typedefs.
wined3d: Get rid of IWineD3DBaseTextureClass.
wined3d: Replace "cond_np2" in wined3d_texture with a flag.
wined3d: Replace "pow2_matrix_identity" in wined3d_texture with a flag.
wined3d: Replace "is_srgb" in wined3d_texture with a flag.
wined3d: Move IWineD3DVertexShader::SetLocalConstantsF() to IWineD3DBaseShader.
Revert "wined3d: Prevent c...
2015 Oct 30
0
Wine release 1.7.54
...2d1: Properly handle collinear edges in d2d_cdt_cut_edges().
d2d1: Properly handle collinear edges in d2d_cdt_insert_segment().
d3d9/tests: Introduce a helper function to test for WARP.
d3d8/tests: Introduce a helper function to test for WARP.
wined3d: Add a missing TRACE to wined3d_texture_map().
wined3d: Add a missing TRACE to wined3d_texture_unmap().
Hugh McMaster (2):
kernel32: Implement the FALSE pathway of GetCurrentConsoleFont.
kernel32/tests: Add tests for the FALSE pathway of GetCurrentConsoleFont.
Huw D. M. Davies (10):
wineps: Let CUPS control the...
2014 Aug 22
0
Wine release 1.7.25
...to struct wined3d_resource.
wined3d: Replace surface_is_offscreen() with wined3d_resource_is_offscreen().
wined3d: Replace surface_update_draw_binding() with wined3d_resource_update_draw_binding().
wined3d: Move the "swapchain" field from struct wined3d_surface to struct wined3d_texture.
wined3d: Use the texture draw binding instead of the surface draw binding.
wined3d: Keep a reference to the frontbuffer texture instead of the surface in the swapchain.
wined3d: Keep a reference to the backbuffer textures instead of the surfaces in the swapchain.
wined3d: P...
2016 Apr 29
0
Wine release 1.9.9
...r_render_targets().
wined3d: Use the texture dimension helpers in surface_get_drawable_size().
wined3d: Use the texture dimension helpers in draw_textured_quad().
wined3d: Use the texture dimension helpers in surface_download_data().
wined3d: Store renderbuffer IDs in struct wined3d_texture.
wined3d: Track the map binding per-texture.
wined3d: Merge surface_unload() and volume_unload().
wined3d: Properly check for 3D/volume textures in wined3d_device_update_texture().
dxgi: Use the correct resource type in dxgi_device_CreateSurface().
wined3d: Reject sub-...
2015 Oct 16
0
Wine release 1.7.53
...KBOXES was specified.
Qian Hong (2):
dbghelp: Parse DW_TAG_const_type inside dwarf2_parse_subprogram_block.
dbghelp: Parse DW_TAG_const_type inside dwarf2_parse_subprogram.
Riccardo Bortolato (19):
wined3d: Pass a wined3d_box to wined3d_surface_map..
wined3d: Introduce new wined3d_texture_(un)map functions.
wined3d: Pass wined3d_texture and sub_resource idx to device_volume_created callback.
d3d8: Make use of wined3d_texture_unmap in d3d8_volume_UnlockBox.
d3d8: Don't use a wined3d_volume in d3d8_volume_GetDesc.
d3d9: Make use of wined3d_texture_map in d3...