search for: wined3d_textur

Displaying 6 results from an estimated 6 matches for "wined3d_textur".

Did you mean: wined3d_texture
2018 Nov 09
0
Wine release 3.20
...'t bother trying to blit from discarded textures. wined3d: Move the "buffer_object" field from struct wined3d_buffer to struct wined3d_buffer_gl. wined3d: Introduce a separate structure for OpenGL texture information. wined3d: Move the depth renderbuffers from struct wined3d_texture to struct wined3d_texture_gl. wined3d: Move the multisample renderbuffers from struct wined3d_texture to struct wined3d_texture_gl. wined3d: Move the OpenGL textures from struct wined3d_texture to struct wined3d_texture_gl. wined3d: Move the "target" field from struct w...
2011 Apr 01
0
Wine release 1.3.17
...nt for surface_set_container(). wined3d: Merge the texture implementations. wined3d: Remove COM from the texture implementation. wined3d: Get rid of the IWineD3DBaseTexture typedefs. wined3d: Get rid of IWineD3DBaseTextureClass. wined3d: Replace "cond_np2" in wined3d_texture with a flag. wined3d: Replace "pow2_matrix_identity" in wined3d_texture with a flag. wined3d: Replace "is_srgb" in wined3d_texture with a flag. wined3d: Move IWineD3DVertexShader::SetLocalConstantsF() to IWineD3DBaseShader. Revert "wined3d: Prevent...
2015 Oct 30
0
Wine release 1.7.54
...2d1: Properly handle collinear edges in d2d_cdt_cut_edges(). d2d1: Properly handle collinear edges in d2d_cdt_insert_segment(). d3d9/tests: Introduce a helper function to test for WARP. d3d8/tests: Introduce a helper function to test for WARP. wined3d: Add a missing TRACE to wined3d_texture_map(). wined3d: Add a missing TRACE to wined3d_texture_unmap(). Hugh McMaster (2): kernel32: Implement the FALSE pathway of GetCurrentConsoleFont. kernel32/tests: Add tests for the FALSE pathway of GetCurrentConsoleFont. Huw D. M. Davies (10): wineps: Let CUPS control the...
2014 Aug 22
0
Wine release 1.7.25
...to struct wined3d_resource. wined3d: Replace surface_is_offscreen() with wined3d_resource_is_offscreen(). wined3d: Replace surface_update_draw_binding() with wined3d_resource_update_draw_binding(). wined3d: Move the "swapchain" field from struct wined3d_surface to struct wined3d_texture. wined3d: Use the texture draw binding instead of the surface draw binding. wined3d: Keep a reference to the frontbuffer texture instead of the surface in the swapchain. wined3d: Keep a reference to the backbuffer textures instead of the surfaces in the swapchain. wined3d:...
2016 Apr 29
0
Wine release 1.9.9
...r_render_targets(). wined3d: Use the texture dimension helpers in surface_get_drawable_size(). wined3d: Use the texture dimension helpers in draw_textured_quad(). wined3d: Use the texture dimension helpers in surface_download_data(). wined3d: Store renderbuffer IDs in struct wined3d_texture. wined3d: Track the map binding per-texture. wined3d: Merge surface_unload() and volume_unload(). wined3d: Properly check for 3D/volume textures in wined3d_device_update_texture(). dxgi: Use the correct resource type in dxgi_device_CreateSurface(). wined3d: Reject sub...
2015 Oct 16
0
Wine release 1.7.53
...KBOXES was specified. Qian Hong (2): dbghelp: Parse DW_TAG_const_type inside dwarf2_parse_subprogram_block. dbghelp: Parse DW_TAG_const_type inside dwarf2_parse_subprogram. Riccardo Bortolato (19): wined3d: Pass a wined3d_box to wined3d_surface_map.. wined3d: Introduce new wined3d_texture_(un)map functions. wined3d: Pass wined3d_texture and sub_resource idx to device_volume_created callback. d3d8: Make use of wined3d_texture_unmap in d3d8_volume_UnlockBox. d3d8: Don't use a wined3d_volume in d3d8_volume_GetDesc. d3d9: Make use of wined3d_texture_map in d...