Displaying 8 results from an estimated 8 matches for "wihl".
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will
2014 May 20
2
[Mesa-dev] RFC: Fixing nv30 fbo attachments
...the terminology -- what do you mean
exactly by bind/unbind? Do you mean the transfer_map/unmap stuff? So
basically I would blit once on set_framebuffer_state, and then blit
back and forth on resource map/unmap, and only ever render to the
"temporary" buffer without worrying about blitting wihle rendering?
>
> You can also drop support for 16-bit formats.
I assumed that these were required by some GL version... I also
presume that it's faster to use these. BTW, when I say 16-bit, I mean
like B5G6R5 or B5G5R5X1, not R16*.
>
> What about rendering to R16F, RG16F, and RGBA...
2014 May 21
2
[Mesa-dev] RFC: Fixing nv30 fbo attachments
...>> exactly by bind/unbind? Do you mean the transfer_map/unmap stuff? So
>> basically I would blit once on set_framebuffer_state, and then blit
>> back and forth on resource map/unmap, and only ever render to the
>> "temporary" buffer without worrying about blitting wihle rendering?
>
> "bind" is when a buffer is set, "unbind" is when the buffer is unset.
> set_framebuffer_state unbinds the current framebuffer and binds a new
> one.
>
> transfer_map/unmap must use the resource which contains the latest
> data, there is no do...
2014 May 21
1
[Mesa-dev] RFC: Fixing nv30 fbo attachments
.../unbind? Do you mean the transfer_map/unmap stuff? So
>>>> basically I would blit once on set_framebuffer_state, and then blit
>>>> back and forth on resource map/unmap, and only ever render to the
>>>> "temporary" buffer without worrying about blitting wihle rendering?
>>>
>>> "bind" is when a buffer is set, "unbind" is when the buffer is unset.
>>> set_framebuffer_state unbinds the current framebuffer and binds a new
>>> one.
>>>
>>> transfer_map/unmap must use the resource whi...
2007 Mar 19
0
Photoshop CS2 on wine
Has anyone been able to make Photoshop CS2 work on wine? Mine works
almost, wihle starting it just says that registration data incorrect,
must shut down. I have working installation on windows though.
2014 May 20
0
[Mesa-dev] RFC: Fixing nv30 fbo attachments
...hat do you mean
> exactly by bind/unbind? Do you mean the transfer_map/unmap stuff? So
> basically I would blit once on set_framebuffer_state, and then blit
> back and forth on resource map/unmap, and only ever render to the
> "temporary" buffer without worrying about blitting wihle rendering?
"bind" is when a buffer is set, "unbind" is when the buffer is unset.
set_framebuffer_state unbinds the current framebuffer and binds a new
one.
transfer_map/unmap must use the resource which contains the latest
data, there is no doubt about that.
If there are no...
2014 May 21
0
[Mesa-dev] RFC: Fixing nv30 fbo attachments
...ctly by bind/unbind? Do you mean the transfer_map/unmap stuff? So
>>> basically I would blit once on set_framebuffer_state, and then blit
>>> back and forth on resource map/unmap, and only ever render to the
>>> "temporary" buffer without worrying about blitting wihle rendering?
>>
>> "bind" is when a buffer is set, "unbind" is when the buffer is unset.
>> set_framebuffer_state unbinds the current framebuffer and binds a new
>> one.
>>
>> transfer_map/unmap must use the resource which contains the latest
&...
2009 Feb 04
0
Problem using option packeg with new R version (PR#13498)
...5, 0.919057338245786, -0.085175885159938, 0.174891510504697, -0.639827759135, -1.80974578397221, 0.298106240033569, -0.410129481117372, 1.12489185606582, 0.527277375478827, -0.917240000748393, 0.464087477214494, 1.52046606812109, 0.60474736264106, -0.40!
8808568730677, -0.554248793092077, >
Wihle, when I run the same program on the old Version 1.7.1, I've got different result as follows:R : Copyright 2003, The R Development Core TeamVersion 1.7.1 (2003-06-16)R is free software and comes with ABSOLUTELY NO WARRANTY.You are welcome to redistribute it under certain conditions.Type `lice...
2014 May 20
2
RFC: Fixing nv30 fbo attachments
Hello,
I attempted doing this a while back, before I really understood what
was going on. I got some advice that went totally over my head, and I
dropped the issue. I think I'm much better-prepared to tackle the
issue this time around.
To recap, nv30 (and nv40) hw can't handle certain color/depth format
combinations. Specifically, a 16-bit color format must be paired with
a 16-bit depth