search for: virtgpu_cmd_transfer_to_host_2d

Displaying 4 results from an estimated 4 matches for "virtgpu_cmd_transfer_to_host_2d".

2014 Sep 11
0
[PATCH 1/2] virtio-gpu/2d: add hardware spec include file
...HW_H + +enum virtgpu_ctrl_type { + VIRTGPU_UNDEFINED = 0, + + /* 2d commands */ + VIRTGPU_CMD_GET_DISPLAY_INFO = 0x0100, + VIRTGPU_CMD_RESOURCE_CREATE_2D, + VIRTGPU_CMD_RESOURCE_UNREF, + VIRTGPU_CMD_SET_SCANOUT, + VIRTGPU_CMD_RESOURCE_FLUSH, + VIRTGPU_CMD_TRANSFER_TO_HOST_2D, + VIRTGPU_CMD_RESOURCE_ATTACH_BACKING, + VIRTGPU_CMD_RESOURCE_INVAL_BACKING, + + /* cursor commands */ + VIRTGPU_CMD_UPDATE_CURSOR = 0x0300, + VIRTGPU_CMD_MOVE_CURSOR, + + /* success responses */ + VIRTGPU_RESP_OK_NODATA = 0x1100, + VIRTGPU_R...
2014 Sep 11
9
[PATCH 0/2] virtio-gpu: hardware specification
Hi folks, Lets kick off the virtio-gpu review process, starting with the virtio protocol. This is a tiny patch series for qemu. Patch #1 carries the header file describing the virtual hardware: config space, command structs being sent over the rings, defines etc. Patch #2 adds a text file describing virtio-gpu to docs/specs/. It covers 2D support only for now. For anybody who wants to dig a
2014 Sep 11
9
[PATCH 0/2] virtio-gpu: hardware specification
Hi folks, Lets kick off the virtio-gpu review process, starting with the virtio protocol. This is a tiny patch series for qemu. Patch #1 carries the header file describing the virtual hardware: config space, command structs being sent over the rings, defines etc. Patch #2 adds a text file describing virtio-gpu to docs/specs/. It covers 2D support only for now. For anybody who wants to dig a
2014 Sep 11
0
[PATCH 2/2] virtio-gpu/2d: add docs/specs/virtio-gpu.txt
...h a + rectangle specified by x, y, width and height. + +VIRTGPU_CMD_RESOURCE_FLUSH: + Command: struct virtgpu_resource_flush + + Flush a scanout resource. + + This flushes a resource to screen, it takes a rectangle and a + resource id, and flushes any scanouts the resource is being used on. + +VIRTGPU_CMD_TRANSFER_TO_HOST_2D: + Command: struct virtgpu_transfer_to_host_2d + + Transfer from guest memory to host resource. + + This takes a resource id along with an destination offset into the + resource, and a box to transfer from the host backing for the + resource. + +VIRTGPU_CMD_RESOURCE_ATTACH_BACKING: + Command:...