Displaying 7 results from an estimated 7 matches for "virtgpu_cmd_resource_flush".
2014 Sep 11
0
[PATCH 1/2] virtio-gpu/2d: add hardware spec include file
...ifndef VIRTGPU_HW_H
+#define VIRTGPU_HW_H
+
+enum virtgpu_ctrl_type {
+ VIRTGPU_UNDEFINED = 0,
+
+ /* 2d commands */
+ VIRTGPU_CMD_GET_DISPLAY_INFO = 0x0100,
+ VIRTGPU_CMD_RESOURCE_CREATE_2D,
+ VIRTGPU_CMD_RESOURCE_UNREF,
+ VIRTGPU_CMD_SET_SCANOUT,
+ VIRTGPU_CMD_RESOURCE_FLUSH,
+ VIRTGPU_CMD_TRANSFER_TO_HOST_2D,
+ VIRTGPU_CMD_RESOURCE_ATTACH_BACKING,
+ VIRTGPU_CMD_RESOURCE_INVAL_BACKING,
+
+ /* cursor commands */
+ VIRTGPU_CMD_UPDATE_CURSOR = 0x0300,
+ VIRTGPU_CMD_MOVE_CURSOR,
+
+ /* success responses */
+ VIRTGPU_R...
2014 Sep 11
9
[PATCH 0/2] virtio-gpu: hardware specification
Hi folks,
Lets kick off the virtio-gpu review process, starting with the virtio
protocol.
This is a tiny patch series for qemu. Patch #1 carries the header file
describing the virtual hardware: config space, command structs being
sent over the rings, defines etc. Patch #2 adds a text file describing
virtio-gpu to docs/specs/. It covers 2D support only for now.
For anybody who wants to dig a
2014 Sep 11
9
[PATCH 0/2] virtio-gpu: hardware specification
Hi folks,
Lets kick off the virtio-gpu review process, starting with the virtio
protocol.
This is a tiny patch series for qemu. Patch #1 carries the header file
describing the virtual hardware: config space, command structs being
sent over the rings, defines etc. Patch #2 adds a text file describing
virtio-gpu to docs/specs/. It covers 2D support only for now.
For anybody who wants to dig a
2014 Sep 11
0
[PATCH 2/2] virtio-gpu/2d: add docs/specs/virtio-gpu.txt
...al guest user would create a 2D resource using
+VIRTGPU_CMD_RESOURCE_CREATE_2D, attach backing store using
+VIRTGPU_CMD_RESOURCE_ATTACH_BACKING, then attach the resource to a
+scanout using VIRTGPU_CMD_SET_SCANOUT, then use
+VIRTGPU_CMD_TRANSFER_SEND_2D to send updates to the resource, and
+finally VIRTGPU_CMD_RESOURCE_FLUSH to flush the scanout buffers to
+screen.
+
+
+control queue commands (2D)
+---------------------------
+
+VIRTGPU_CMD_GET_DISPLAY_INFO:
+ Command: none (just struct virtgpu_ctrl_hdr).
+ Returns: struct virtgpu_resp_display_info.
+
+ Retrieve the current output configuration.
+
+VIRTGPU_CMD_RESOU...
2014 Sep 12
2
[virtio-dev] [PATCH 2/2] virtio-gpu/2d: add docs/specs/virtio-gpu.txt
...t.
What if x, y, width, and height are out-of-range for the given resource?
What if width and height exceed the scanout width and height?
Is it possible to unset the scanout for a resource? Can a resource be
set on multiple scanouts?
Does VIRTGPU_CMD_SET_SCANOUT need to be called between every
VIRTGPU_CMD_RESOURCE_FLUSH or is does the assignment persist?
> +VIRTGPU_CMD_RESOURCE_ATTACH_BACKING:
> + Command: struct virtgpu_resource_attach_backing
> +
> + Assign backing pages to a resource.
> +
> + This assign an array of guest pages (struct virtgpu_mem_entry) as
"assigns"
> + th...
2014 Sep 12
2
[virtio-dev] [PATCH 2/2] virtio-gpu/2d: add docs/specs/virtio-gpu.txt
...t.
What if x, y, width, and height are out-of-range for the given resource?
What if width and height exceed the scanout width and height?
Is it possible to unset the scanout for a resource? Can a resource be
set on multiple scanouts?
Does VIRTGPU_CMD_SET_SCANOUT need to be called between every
VIRTGPU_CMD_RESOURCE_FLUSH or is does the assignment persist?
> +VIRTGPU_CMD_RESOURCE_ATTACH_BACKING:
> + Command: struct virtgpu_resource_attach_backing
> +
> + Assign backing pages to a resource.
> +
> + This assign an array of guest pages (struct virtgpu_mem_entry) as
"assigns"
> + th...
2014 Sep 12
0
[virtio-dev] [PATCH 2/2] virtio-gpu/2d: add docs/specs/virtio-gpu.txt
...th and height?
Using only a subrectangle of the resource for the scanout is legal.
> Is it possible to unset the scanout for a resource?
Yes, use resource_id 0.
> Can a resource be
> set on multiple scanouts?
Yes.
> Does VIRTGPU_CMD_SET_SCANOUT need to be called between every
> VIRTGPU_CMD_RESOURCE_FLUSH or is does the assignment persist?
Assignment is persistent.
> > + the backing store for a resource. These pages are then used for the
> > + transfer operations for that resource from that point on.
> > +
> > +VIRTGPU_CMD_RESOURCE_INVAL_BACKING:
> > + Command: str...