search for: videodriv

Displaying 7 results from an estimated 7 matches for "videodriv".

Did you mean: videodev
2009 Mar 25
3
Why isn't patch code written into releases??
This has kind of annoyed me lately. The FFXI patch code has been around for ages now, but it still isn't included in development releases (currently 1.1.17). Nor priobably more usefully is the Fallout 3 patch which benifits others games with the VideoDriver ability?? Is there actually any reason why they are not included??
2011 Mar 03
3
Neverwinter Nights suddenly not working
I've had NWN running on this PC just fine, but all of a sudden, it fails to run, giving me the infamous 'encountered a serious problem' dialog. System is Ubuntu 10.04, wine 1.3.14, nVidia Corporation C67 [GeForce 7000M / nForce 610M] (rev a2). Full terminal output at http://pastebin.com/WmCEteZK Any ideas? Many thanks, David Shaw
2009 Sep 28
1
[PATCH node-image] update rwtab entries for /live, /boot, and /var/lib/random-seed
...klist="/boot /etc/alsa /etc/pki /usr/share/hwdata/MonitorsDB \ +blacklist="/etc/alsa /etc/pki /usr/share/hwdata/MonitorsDB \ /usr/share/hwdata/oui.txt /usr/share/hwdata/videoaliases \ /usr/share/firstboot /usr/share/lua /usr/share/kde4 /usr/share/pixmaps \ /usr/share/hwdata/videodrivers /usr/share/icons /usr/share/fedora-release \ diff --git a/common-post.ks b/common-post.ks index 44a0270..fcff200 100644 --- a/common-post.ks +++ b/common-post.ks @@ -148,6 +148,9 @@ EOF rm -f /etc/cron.daily/logrotate # comment out /etc/* entries in rwtab to prevent overlapping mounts +touch...
2008 Dec 19
1
D3D settings
...aderMode"="enabled" > > "RenderTargetLockMode"="auto" > > "UseGLSL"="enabled" > > "VertexShaderMode"="hardware" > > "VideoDescription"="NVIDIA GeForce 9600 GT" > > "VideoDriver"="nv4_disp.dll" > > "VideoMemorySize"="512" > If I create this registry key is it going to be used?
2009 Apr 05
7
oblivion gfx problems
hi there, i'm trying to play oblivion, the game installs and run fine but there's still some minor problems. in nature (woods, mountains..), here and there, objects and texture seem to be missing.. kind of like if i used "noclip" and walking though objects.. so at time i can see though parts of a mountains, or run into a big rock , i cannot move forward any further but i cannot
2009 Oct 14
4
Refactor ovirt-node-image code base for inclusion in Fedora
Main reason for refactor is no ovirt-node-image binary image allowed in fedora. Removed ks files, now in ovirt-node-recipe, which is subpackage of ovirt-node. Removed tools, these are now in ovirt-node-recipe which is subpackage of ovirt-node.
2009 Oct 14
8
Refactor ovirt-node code base for inclusion in Fedora
Main reason for refactor is no ovirt-node-image binary image allowed in fedora. Moves tools and kickstart files form ovirt-node-image to subpackage ovirt-node-recipe. Removes old sub packages form ovirt-node, stateless, logos, selinux. Modifies init scripts to meet Fedora packaging guidelines: added status, reload, and lockfile, rhbz: 514221 Added License file.