search for: unplayed

Displaying 20 results from an estimated 137 matches for "unplayed".

2010 Jan 30
0
TrackMania Nations Forever certain tracks unplayable
Hello I'm using wine 1.1.37 and TM Forever 2.11.21 en on Kubuntu Karmic. Most track play fine (with compositing turned off), but on some tracks the framerate is so low (1-2 fps) they are unplayable. These tracks include: A01, D08, E01, and a couple more. I tried lowering resolution, using windowed mode, unticking effects ckeckboxes in advanced configuration and it didn't help even a bit.
2008 Jun 17
1
Guild Wars unplayable with wine 1.0rc5
Hi, I've tested wine 1.0rc5 today with fully up-to-date Debian testing and latest NVIDIA Driver and Guld Wars and here my report : -Incredibly slow (run over-smoothly on the same system with windows XP) -Absolutlly no shaders displayed (char over-bright, horrible effects, ect...) -Texture problem in loggin screen (i can see "junction" of texture in the background) I've tested
2010 Jun 29
4
WOW unplayable because of graphical error
I downloaded Wine, coppied World of Warcraft from my computer with Windows Vista on to an external drive, then coppied it onto this computer with ubuntu 9.10. I can start it, but once I press play on the updater it looks like this [/img]http://i895.photobucket.com/albums/ac160/magnax1/WOW.png?t=1277843894 I have a Dell laptop, without a dedicated graphics card, but WOW worked on it when I had
2009 Apr 07
4
WoW, and most other games, do not run under Wine.
I've recently installed Wine onto my ubuntu intrepid ibex box and I'm having endless issues when it comes to running games. Right now, I'm specifically trying to play World of Warcraft and I am receiving graphical issues that cause the game to be unplayable. These bugs are widespread and i cannot see anything in the game's window. The laptop is running on an Intel GMA965Q. I've
2011 Apr 05
3
Trying to run a game
Hello I'm trying to run a really simple on-line multi-player game on wine. It's called Masjin by Hempuli. Here you can get it: http://www.hempuli.com/Masjin.exe Everything runs ok except that it is unplayably slow. does anyone have any idea what it could be?
2012 Mar 23
7
Guild Wars very slow
Hello, I want to play Guild Wars on my Debian Wheezy System. Installing worked but it runs at about 1fps, unplayable. My Graphics adapter is "Intel Corporation Mobile GM965/GL960 Integrated Graphics Controller" and I use wine 1.5.0. Can someone help me? Best regards, R2
2003 Jun 02
6
4.8-Stable DummyNet
Hi. We just opened a gaming center and have chosen to run a FreeBsd box for our firewall. IPFW is configured at it's very basic running natd through rl0 and allowing any to any connections from the lan to the outer world. Natd controls access to the lan. We have a 6.0 mb/s ADSL net connection for all the gaming clients to use, however if a gamer starts downloading a file, that file
2016 Oct 03
1
Fixing a Corrupted Vorbis file
Hello, Since last week I started having random ogg files from my library turning corrupt, and practically being unplayable by anything. All this while I was browsing and sorting my library through Amarok. Luckily today I've found the possible culprit, Amarok itself, and others who may have the issue as well: https://bugs.kde.org/show_bug.cgi?id=369672 But regardless of how the issue started,
2004 Aug 06
0
'corrupt' mp3s/icecast reencoding/mpglib
hi icecast/ices/lame/otto all work beautifully (most of the time!) however, certain tracks, encoded as VBR files with either grip+lame (linux), or audiocatalyst (win2k), are unplayable (using ices to reencode and stream at 128kbps)...ices streams a few hundred millisenconds then quits... from reading on the FAQ/BUGlist, the only thing i can see if that these may be 'corrupt', causing
2007 Nov 07
1
Which is the latest Wine that has DGA support?
Hello. I'm trying to find wine that can make use of DGA (with new Linux distros like my Debian 4.0). I need it because I want to run Fallout 2 with acceptable speed - right now it is unplayable (without DGA). So far I tested wine 0.9.15 and some above - and no luck. I guess I should look for older Wine but which one exactly? Thanks in advance and sorry for my English. -------------- next
2009 May 30
5
Cannot start a game - err:ddraw?
Hi I'm trying to play a game which is not in the AppDB (yet) but when i try to run it blinks and shuts off. So I put it in the Terminal and it gave me this: Code: [iro at Hell ~]$ '/home/iro/.wine/drive_c/Program Files/Frater/bin/main.exe' fixme:win:EnumDisplayDevicesW ((null),0,0x33f214,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x33f3d0,0x00000000), stub!
2010 Jun 08
2
Warcraft and Wine help [graphics]
Ok.. so i heard playing WoW on linux often runs better than in windows but im having some trouble with bugs and glitches.. i tried setting graphics to openGL and turning the settings to minimum but to no avail. :/ I've also done the regedit and added the registry value but that just makes it crash or lagg to the point where it's unplayable. here's what it looks like: [Image:
2010 Jul 11
1
Lag when playing freeware games
I switched to Linux recently and one of the biggest things I miss from Windows are freeware games such as Spelunky or Desktop Dungeons. So, I got Wine and downloaded those games, thinking they should run great and I'll be happy in Linux-Land. The problem is they lag an ungodly amount, making them unplayable. Spelunky is a lot worse than Desktop Dungeons, which I guess I could suffer through,
2011 Apr 11
2
Call Of Duty 2 -- Mouse Lag
Hi, I recently installed Call Of Duty 2, but the game is unplayable because of mouse lag. I try options "winetrick nwo=<?>" where ? was "enable", "disabled" or "force" - nothing works. I also try to change the "smooth mouse" in game menu - still nothing changes. Wine 1.3.17 (on previous versions was the same problem). Please help.
2005 May 16
3
Choppy sound
Hello all. I have a strange and irritating problem with Star Wars: Knights of the Old Republic. I played ok up to a place where I saved. There, I quit the game. When I restarted, the sound became choppy, making the game unplayable: about 1/2 sec of sound plays, then loops for about 3-4 sec, then the next 1/2 sec, loops again, etc... The screen isn't updated during this; well, it is updated,
2012 Jun 10
1
Diablo 3 - Perfomance was ok but it's not anymore.
Hello all, When i finally managed to run Diablo3 game thru wine, it was working perfect. No stuttering at all. I've finished the Diablo3 on normal level and now i'm playing it again on nightmare level - but i doubt that's releated to my problem. Since few days when i run diablo via wine i get incredible stuttering, the game is nearly unplayable but _nothing_ changed in wine's
2004 Sep 10
1
[Flac-users] BIG Problem!!! Help please!
Yeow! I have many files that have become unplayable. They are almost (but not always) the files of an entire CD. The error I get is FLAC_STREAM_DECODER_ERROR_LOST_SYNC. They played until recently using WinAmp and PhatNoise. They will not decode, returning a 0 error. I recently re-installed Windoze (XP Pro) if this might be a cause, but many of the files I had before the reinstall still do play.
2011 May 31
2
Input slowdown with Mass Effect in git
This usually occurs to me after about 15-20 minutes of playing Mass Effect in git and the latest xorg-server for gentoo (1.10.2). Overrides are d3dx9_36 and dinput8 (http://bugs.winehq.org/show_bug.cgi?id=16822). After some time, the input response from the keyboard slows to about 1000 ms, hence making the game unplayable. The mouse input however remains sharp. When I quit the game, the keyboard
2002 Nov 29
1
HALF-LIFE RUNS SLOW & Noe network connection
OK all, Thanks for all the help so fare. My wine config = 100% according to winecheck. HL still runs S L O W (unplayable 2FPS slow) and I still can't see the internet (IN HALF-LIFE) Linux sees the internet/network fine. These are the errors I get in my term window when HALF-LIFE is running:
2008 Apr 09
3
Jitter Buffer fix for frozen sender
...o be the start of our new synchronized stream. Also included is a testcase. Note that I found a related problem if the receiver is frozen. Once it unfreezes, you may have a hundred speex_jitter_put before a _get. _get will then still return the very first packet, even if there are suddenly 100 unplayed packets in the buffer (so it's playing old data). Similarily, if more than 300 packets are suddenly inserted, the buffer is full, and the call to _get actually fails, even if there are 300 consecutive packets in the buffer. After a few _get calls, the buffer will reset, and the next packet...